d3d9/tests: Use a separate device for depth_bounds_test().

This commit is contained in:
Henri Verbeet 2014-03-17 08:47:27 +01:00 committed by Alexandre Julliard
parent e93ff4063f
commit f281ca2214
1 changed files with 25 additions and 10 deletions

View File

@ -11605,7 +11605,7 @@ static void depth_clamp_test(IDirect3DDevice9 *device)
ok(SUCCEEDED(hr), "SetViewport failed, hr %#x.\n", hr);
}
static void depth_bounds_test(IDirect3DDevice9 *device)
static void depth_bounds_test(void)
{
const struct tvertex quad1[] =
{
@ -11634,19 +11634,29 @@ static void depth_bounds_test(IDirect3DDevice9 *device)
float f;
} tmpvalue;
IDirect3D9 *d3d = NULL;
IDirect3DSurface9 *offscreen_surface = NULL;
IDirect3DDevice9 *device;
IDirect3D9 *d3d;
D3DCOLOR color;
ULONG refcount;
HWND window;
HRESULT hr;
IDirect3DDevice9_GetDirect3D(device, &d3d);
if(IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
0, D3DRTYPE_SURFACE, MAKEFOURCC('N','V','D','B')) != D3D_OK) {
skip("No NVDB (depth bounds test) support\n");
IDirect3D9_Release(d3d);
return;
window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
d3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(!!d3d, "Failed to create a D3D object.\n");
if (IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL,
D3DFMT_X8R8G8B8, 0, D3DRTYPE_SURFACE, MAKEFOURCC('N','V','D','B')) != D3D_OK)
{
skip("No NVDB (depth bounds test) support, skipping tests.\n");
goto done;
}
if (!(device = create_device(d3d, window, window, TRUE)))
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
IDirect3D9_Release(d3d);
hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 32, 32,
MAKEFOURCC('N','V','D','B'), D3DPOOL_DEFAULT, &offscreen_surface, NULL);
@ -11719,6 +11729,11 @@ static void depth_bounds_test(IDirect3DDevice9 *device)
hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
ok(SUCCEEDED(hr), "Present failed (0x%08x)\n", hr);
refcount = IDirect3DDevice9_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
done:
IDirect3D9_Release(d3d);
DestroyWindow(window);
}
static void depth_buffer_test(IDirect3DDevice9 *device)
@ -15590,11 +15605,11 @@ START_TEST(visual)
intz_test(device_ptr);
shadow_test(device_ptr);
fp_special_test(device_ptr);
depth_bounds_test(device_ptr);
cleanup_device(device_ptr);
device_ptr = NULL;
depth_bounds_test();
srgbwrite_format_test();
update_surface_test();
multisample_get_rtdata_test();