d3d9/tests: Use a separate device for update_surface_test().

This commit is contained in:
Henri Verbeet 2014-03-17 08:47:25 +01:00 committed by Alexandre Julliard
parent 39a347945d
commit cfbb16ad49
1 changed files with 23 additions and 17 deletions

View File

@ -13309,7 +13309,7 @@ static void unbound_sampler_test(IDirect3DDevice9 *device)
IDirect3DPixelShader9_Release(ps_volume);
}
static void update_surface_test(IDirect3DDevice9 *device)
static void update_surface_test(void)
{
static const BYTE blocks[][8] =
{
@ -13367,23 +13367,28 @@ static void update_surface_test(IDirect3DDevice9 *device)
IDirect3DSurface9 *src_surface, *dst_surface;
IDirect3DTexture9 *src_tex, *dst_tex;
IDirect3DDevice9 *device;
IDirect3D9 *d3d;
ULONG refcount;
UINT count, i;
HWND window;
HRESULT hr;
hr = IDirect3DDevice9_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "GetDirect3D failed, hr %#x.\n", hr);
hr = IDirect3D9_CheckDeviceFormat(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
D3DFMT_X8R8G8B8, 0, D3DRTYPE_TEXTURE, D3DFMT_DXT1);
IDirect3D9_Release(d3d);
if (FAILED(hr))
window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
d3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(!!d3d, "Failed to create a D3D object.\n");
if (FAILED(IDirect3D9_CheckDeviceFormat(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
D3DFMT_X8R8G8B8, 0, D3DRTYPE_TEXTURE, D3DFMT_DXT1)))
{
skip("DXT1 not supported, skipping test.\n");
return;
skip("DXT1 not supported, skipping tests.\n");
goto done;
}
if (!(device = create_device(d3d, window, window, TRUE)))
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
IDirect3D9_Release(d3d);
hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 0, 0, D3DFMT_DXT1, D3DPOOL_SYSTEMMEM, &src_tex, NULL);
ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr);
@ -13488,12 +13493,13 @@ static void update_surface_test(IDirect3DDevice9 *device)
hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
ok(SUCCEEDED(hr), "Present failed, hr %#x.\n", hr);
hr = IDirect3DDevice9_SetTexture(device, 0, NULL);
ok(SUCCEEDED(hr), "SetTexture failed, hr %#x.\n", hr);
hr = IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_DISABLE);
ok(SUCCEEDED(hr), "SetTextureStageState failed, hr %#x.\n", hr);
IDirect3DTexture9_Release(dst_tex);
IDirect3DTexture9_Release(src_tex);
refcount = IDirect3DDevice9_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
done:
IDirect3D9_Release(d3d);
DestroyWindow(window);
}
static void multisample_get_rtdata_test(void)
@ -15574,11 +15580,11 @@ START_TEST(visual)
fp_special_test(device_ptr);
depth_bounds_test(device_ptr);
srgbwrite_format_test(device_ptr);
update_surface_test(device_ptr);
cleanup_device(device_ptr);
device_ptr = NULL;
update_surface_test();
multisample_get_rtdata_test();
zenable_test();
fog_special_test();