d3d9/tests: Use a separate device for multisample_get_rtdata_test().

This commit is contained in:
Henri Verbeet 2014-03-14 10:25:05 +01:00 committed by Alexandre Julliard
parent af63977750
commit 0ee5fae929
1 changed files with 24 additions and 11 deletions

View File

@ -13496,21 +13496,29 @@ static void update_surface_test(IDirect3DDevice9 *device)
IDirect3DTexture9_Release(src_tex);
}
static void multisample_get_rtdata_test(IDirect3DDevice9 *device)
static void multisample_get_rtdata_test(void)
{
IDirect3DSurface9 *original_ds, *original_rt, *rt, *readback;
IDirect3D9 *d3d9;
IDirect3DDevice9 *device;
IDirect3D9 *d3d;
ULONG refcount;
HWND window;
HRESULT hr;
hr = IDirect3DDevice9_GetDirect3D(device, &d3d9);
ok(SUCCEEDED(hr), "Failed to get d3d9 interface, hr %#x.\n", hr);
hr = IDirect3D9_CheckDeviceMultiSampleType(d3d9, D3DADAPTER_DEFAULT,
D3DDEVTYPE_HAL, D3DFMT_A8R8G8B8, TRUE, D3DMULTISAMPLE_2_SAMPLES, NULL);
IDirect3D9_Release(d3d9);
if (FAILED(hr))
window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
d3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(!!d3d, "Failed to create a D3D object.\n");
if (FAILED(IDirect3D9_CheckDeviceMultiSampleType(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
D3DFMT_A8R8G8B8, TRUE, D3DMULTISAMPLE_2_SAMPLES, NULL)))
{
skip("Multisampling not supported for D3DFMT_A8R8G8B8, skipping multisampled CopyRects test.\n");
return;
skip("Multisampling not supported for D3DFMT_A8R8G8B8, skipping tests.\n");
goto done;
}
if (!(device = create_device(d3d, window, window, TRUE)))
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
hr = IDirect3DDevice9_CreateRenderTarget(device, 256, 256, D3DFMT_A8R8G8B8,
@ -13544,6 +13552,11 @@ static void multisample_get_rtdata_test(IDirect3DDevice9 *device)
IDirect3DSurface9_Release(original_rt);
IDirect3DSurface9_Release(readback);
IDirect3DSurface9_Release(rt);
refcount = IDirect3DDevice9_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
done:
IDirect3D9_Release(d3d);
DestroyWindow(window);
}
static void multisampled_depth_buffer_test(void)
@ -15562,11 +15575,11 @@ START_TEST(visual)
depth_bounds_test(device_ptr);
srgbwrite_format_test(device_ptr);
update_surface_test(device_ptr);
multisample_get_rtdata_test(device_ptr);
cleanup_device(device_ptr);
device_ptr = NULL;
multisample_get_rtdata_test();
zenable_test();
fog_special_test();
volume_srgb_test();