d3d9/tests: Use a separate device for fp_special_test().
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@ -12745,7 +12745,7 @@ static void clip_planes_test(IDirect3DDevice9 *device)
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IDirect3DTexture9_Release(offscreen);
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}
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static void fp_special_test(IDirect3DDevice9 *device)
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static void fp_special_test(void)
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{
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/* Microsoft's assembler generates nan and inf with "1.#QNAN" and "1.#INF." respectively */
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static const DWORD vs_header[] =
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@ -12870,18 +12870,33 @@ static void fp_special_test(IDirect3DDevice9 *device)
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};
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IDirect3DPixelShader9 *ps;
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IDirect3DDevice9 *device;
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UINT body_size = 0;
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IDirect3D9 *d3d;
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DWORD *vs_code;
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ULONG refcount;
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D3DCAPS9 caps;
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HWND window;
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HRESULT hr;
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UINT i;
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window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
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0, 0, 640, 480, NULL, NULL, NULL, NULL);
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d3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(!!d3d, "Failed to create a D3D object.\n");
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if (!(device = create_device(d3d, window, window, TRUE)))
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{
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skip("Failed to create a D3D device, skipping tests.\n");
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goto done;
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}
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hr = IDirect3DDevice9_GetDeviceCaps(device, &caps);
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ok(SUCCEEDED(hr), "GetDeviceCaps failed, hr %#x.\n", hr);
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if (caps.PixelShaderVersion < D3DPS_VERSION(2, 0) || caps.VertexShaderVersion < D3DVS_VERSION(2, 0))
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{
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skip("No shader model 2.0 support, skipping floating point specials test.\n");
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return;
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IDirect3DDevice9_Release(device);
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goto done;
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}
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hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ | D3DFVF_TEX1 | D3DFVF_TEXCOORDSIZE1(0));
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@ -12949,6 +12964,11 @@ static void fp_special_test(IDirect3DDevice9 *device)
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hr = IDirect3DDevice9_SetPixelShader(device, NULL);
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ok(SUCCEEDED(hr), "SetPixelShader failed, hr %#x.\n", hr);
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IDirect3DPixelShader9_Release(ps);
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refcount = IDirect3DDevice9_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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done:
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IDirect3D9_Release(d3d);
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DestroyWindow(window);
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}
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static void srgbwrite_format_test(void)
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@ -15604,11 +15624,11 @@ START_TEST(visual)
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depth_blit_test(device_ptr);
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intz_test(device_ptr);
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shadow_test(device_ptr);
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fp_special_test(device_ptr);
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cleanup_device(device_ptr);
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device_ptr = NULL;
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fp_special_test();
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depth_bounds_test();
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srgbwrite_format_test();
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update_surface_test();
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