d3d9/tests: Fix some test failures on Windows 2000.

This commit is contained in:
Francois Gouget 2014-02-24 23:54:22 +01:00 committed by Alexandre Julliard
parent 8226a187d6
commit e08c6947c2
1 changed files with 9 additions and 9 deletions

View File

@ -206,7 +206,7 @@ static void test_mipmap_levels(void)
hr = IDirect3D9_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_NULLREF, hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
ok(SUCCEEDED(hr) || hr == D3DERR_NOTAVAILABLE, "Failed to create IDirect3D9Device (%08x)\n", hr);
ok(SUCCEEDED(hr) || hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL), "Failed to create IDirect3D9Device (%08x)\n", hr);
if (FAILED(hr)) {
skip("failed to create a d3d device\n");
goto cleanup;
@ -254,7 +254,7 @@ static void test_checkdevicemultisampletype(void)
hr = IDirect3D9_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_NULLREF, hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
ok(SUCCEEDED(hr) || hr == D3DERR_NOTAVAILABLE, "Failed to create IDirect3D9Device (%08x)\n", hr);
ok(SUCCEEDED(hr) || hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL), "Failed to create IDirect3D9Device (%08x)\n", hr);
if (FAILED(hr)) {
skip("failed to create a d3d device\n");
goto cleanup;
@ -318,7 +318,7 @@ static void test_swapchain(void)
hr = IDirect3D9_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
ok(hr == S_OK || hr == D3DERR_NOTAVAILABLE,
ok(hr == S_OK || hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL),
"Failed to create IDirect3D9Device (%08x)\n", hr);
if (FAILED(hr)) goto cleanup;
@ -491,7 +491,7 @@ static void test_refcount(void)
hr = IDirect3D9_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
ok(hr == S_OK || hr == D3DERR_NOTAVAILABLE,
ok(hr == S_OK || hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL),
"Failed to create IDirect3D9Device (%08x)\n", hr);
if (FAILED(hr)) goto cleanup;
@ -812,7 +812,7 @@ static void test_cursor(void)
hr = IDirect3D9_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
ok(hr == S_OK || hr == D3DERR_NOTAVAILABLE,
ok(hr == S_OK || hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL),
"Failed to create IDirect3D9Device (%08x)\n", hr);
if (FAILED(hr)) goto cleanup;
@ -1481,7 +1481,7 @@ static void test_scene(void)
hr = IDirect3D9_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL /* no NULLREF here */, hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "IDirect3D9_CreateDevice failed with %08x\n", hr);
ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL), "IDirect3D9_CreateDevice failed with %08x\n", hr);
if(!pDevice)
{
skip("Failed to create a d3d device\n");
@ -1639,7 +1639,7 @@ static void test_limits(void)
hr = IDirect3D9_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL /* no NULLREF here */, hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "IDirect3D9_CreateDevice failed with %08x\n", hr);
ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL), "IDirect3D9_CreateDevice failed with %08x\n", hr);
if(!pDevice)
{
skip("Failed to create a d3d device\n");
@ -1712,7 +1712,7 @@ static void test_depthstenciltest(void)
hr = IDirect3D9_CreateDevice( pD3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL /* no NULLREF here */, hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &pDevice );
ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "IDirect3D9_CreateDevice failed with %08x\n", hr);
ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL), "IDirect3D9_CreateDevice failed with %08x\n", hr);
if(!pDevice)
{
skip("Failed to create a d3d device\n");
@ -2060,7 +2060,7 @@ static void test_null_stream(void)
hr = IDirect3D9_CreateDevice( d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL /* no NULLREF here */, hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device );
ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "IDirect3D9_CreateDevice failed with %08x\n", hr);
ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL), "IDirect3D9_CreateDevice failed with %08x\n", hr);
if(!device)
{
skip("Failed to create a d3d device\n");