2008-11-12 12:04:24 +01:00
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/*
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2009-03-30 11:24:55 +02:00
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* Copyright 2008-2009 Henri Verbeet for CodeWeavers
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2008-11-12 12:04:24 +01:00
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_D3D10CORE_PRIVATE_H
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#define __WINE_D3D10CORE_PRIVATE_H
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#include "wine/debug.h"
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2012-04-15 18:57:11 +02:00
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#include <assert.h>
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2008-11-12 15:43:46 +01:00
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#define COBJMACROS
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2008-11-12 12:04:24 +01:00
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#include "winbase.h"
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2009-01-16 10:14:24 +01:00
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#include "wingdi.h"
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2008-11-12 15:43:46 +01:00
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#include "winuser.h"
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#include "objbase.h"
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#include "d3d10.h"
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2009-01-16 10:14:24 +01:00
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#ifdef D3D10CORE_INIT_GUID
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#include "initguid.h"
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#endif
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#include "wine/wined3d.h"
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2009-01-19 10:39:05 +01:00
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#include "wine/winedxgi.h"
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2012-12-11 22:27:31 +01:00
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#include "wine/rbtree.h"
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2008-11-12 15:43:46 +01:00
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2009-03-30 11:24:54 +02:00
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#define MAKE_TAG(ch0, ch1, ch2, ch3) \
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((DWORD)(ch0) | ((DWORD)(ch1) << 8) | \
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((DWORD)(ch2) << 16) | ((DWORD)(ch3) << 24 ))
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#define TAG_DXBC MAKE_TAG('D', 'X', 'B', 'C')
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2009-03-30 11:24:55 +02:00
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#define TAG_ISGN MAKE_TAG('I', 'S', 'G', 'N')
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2009-05-08 17:44:25 +02:00
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#define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
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2009-04-27 09:37:14 +02:00
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#define TAG_SHDR MAKE_TAG('S', 'H', 'D', 'R')
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2009-03-30 11:24:54 +02:00
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2012-10-01 22:48:09 +02:00
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struct d3d10_device;
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2009-05-08 17:44:25 +02:00
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struct d3d10_shader_info
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{
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const DWORD *shader_code;
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struct wined3d_shader_signature *output_signature;
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};
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2008-11-12 15:43:46 +01:00
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/* TRACE helper functions */
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2009-09-20 20:09:27 +02:00
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const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology) DECLSPEC_HIDDEN;
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const char *debug_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN;
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2008-11-12 15:43:46 +01:00
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2010-08-23 18:28:10 +02:00
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DXGI_FORMAT dxgi_format_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
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enum wined3d_format_id wined3dformat_from_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN;
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2013-09-25 09:58:12 +02:00
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DWORD wined3d_usage_from_d3d10core(UINT bind_flags, enum D3D10_USAGE usage) DECLSPEC_HIDDEN;
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2009-02-19 16:59:42 +01:00
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2009-03-30 11:24:54 +02:00
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static inline void read_dword(const char **ptr, DWORD *d)
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{
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memcpy(d, *ptr, sizeof(*d));
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*ptr += sizeof(*d);
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}
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2009-09-20 20:09:27 +02:00
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void skip_dword_unknown(const char **ptr, unsigned int count) DECLSPEC_HIDDEN;
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2009-03-30 11:24:54 +02:00
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HRESULT parse_dxbc(const char *data, SIZE_T data_size,
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2009-09-20 20:09:27 +02:00
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HRESULT (*chunk_handler)(const char *data, DWORD data_size, DWORD tag, void *ctx), void *ctx) DECLSPEC_HIDDEN;
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2009-03-30 11:24:54 +02:00
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2009-01-15 09:58:44 +01:00
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/* ID3D10Texture2D */
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struct d3d10_texture2d
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{
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2011-06-01 10:12:44 +02:00
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ID3D10Texture2D ID3D10Texture2D_iface;
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2009-01-15 09:58:44 +01:00
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LONG refcount;
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2009-01-19 10:39:05 +01:00
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2009-01-19 10:39:06 +01:00
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IUnknown *dxgi_surface;
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2012-07-12 13:44:21 +02:00
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struct wined3d_texture *wined3d_texture;
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2009-01-26 09:38:14 +01:00
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D3D10_TEXTURE2D_DESC desc;
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2009-01-15 09:58:44 +01:00
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};
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2009-09-11 19:01:15 +02:00
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HRESULT d3d10_texture2d_init(struct d3d10_texture2d *texture, struct d3d10_device *device,
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2009-09-20 20:09:27 +02:00
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const D3D10_TEXTURE2D_DESC *desc) DECLSPEC_HIDDEN;
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2009-09-11 19:01:15 +02:00
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2010-10-14 13:04:01 +02:00
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/* ID3D10Texture3D */
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struct d3d10_texture3d
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{
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2011-06-01 10:16:55 +02:00
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ID3D10Texture3D ID3D10Texture3D_iface;
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2010-10-14 13:04:01 +02:00
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LONG refcount;
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2011-03-18 19:10:59 +01:00
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struct wined3d_texture *wined3d_texture;
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2010-10-14 13:04:01 +02:00
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D3D10_TEXTURE3D_DESC desc;
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};
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HRESULT d3d10_texture3d_init(struct d3d10_texture3d *texture, struct d3d10_device *device,
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const D3D10_TEXTURE3D_DESC *desc) DECLSPEC_HIDDEN;
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2009-01-23 10:22:34 +01:00
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/* ID3D10Buffer */
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struct d3d10_buffer
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{
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2012-04-15 18:57:11 +02:00
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ID3D10Buffer ID3D10Buffer_iface;
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2009-01-23 10:22:34 +01:00
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LONG refcount;
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2009-02-23 09:16:02 +01:00
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2011-03-03 21:49:09 +01:00
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struct wined3d_buffer *wined3d_buffer;
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2009-01-23 10:22:34 +01:00
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};
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2009-09-17 23:03:27 +02:00
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HRESULT d3d10_buffer_init(struct d3d10_buffer *buffer, struct d3d10_device *device,
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2009-09-20 20:09:27 +02:00
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const D3D10_BUFFER_DESC *desc, const D3D10_SUBRESOURCE_DATA *data) DECLSPEC_HIDDEN;
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2012-04-15 18:57:11 +02:00
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struct d3d10_buffer *unsafe_impl_from_ID3D10Buffer(ID3D10Buffer *iface) DECLSPEC_HIDDEN;
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2009-09-17 23:03:27 +02:00
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2009-10-30 20:11:32 +01:00
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/* ID3D10DepthStencilView */
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struct d3d10_depthstencil_view
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{
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2011-06-01 10:37:49 +02:00
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ID3D10DepthStencilView ID3D10DepthStencilView_iface;
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2009-10-30 20:11:32 +01:00
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LONG refcount;
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2012-09-11 00:27:01 +02:00
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2012-09-13 09:18:14 +02:00
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D3D10_DEPTH_STENCIL_VIEW_DESC desc;
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2012-09-11 00:27:01 +02:00
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ID3D10Resource *resource;
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2009-10-30 20:11:32 +01:00
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};
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2012-09-11 00:27:01 +02:00
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HRESULT d3d10_depthstencil_view_init(struct d3d10_depthstencil_view *view,
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2012-09-13 09:18:14 +02:00
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ID3D10Resource *resource, const D3D10_DEPTH_STENCIL_VIEW_DESC *desc) DECLSPEC_HIDDEN;
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2009-10-30 20:11:32 +01:00
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2009-01-23 10:22:34 +01:00
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/* ID3D10RenderTargetView */
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struct d3d10_rendertarget_view
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{
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2011-07-12 12:37:59 +02:00
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ID3D10RenderTargetView ID3D10RenderTargetView_iface;
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2009-01-23 10:22:34 +01:00
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LONG refcount;
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2011-04-05 19:01:32 +02:00
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struct wined3d_rendertarget_view *wined3d_view;
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2009-01-26 09:38:14 +01:00
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D3D10_RENDER_TARGET_VIEW_DESC desc;
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2012-09-08 11:26:23 +02:00
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ID3D10Resource *resource;
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2009-01-23 10:22:34 +01:00
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};
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2011-05-10 21:18:47 +02:00
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HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view,
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2009-10-29 18:56:23 +01:00
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ID3D10Resource *resource, const D3D10_RENDER_TARGET_VIEW_DESC *desc) DECLSPEC_HIDDEN;
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2011-07-12 12:34:22 +02:00
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struct d3d10_rendertarget_view *unsafe_impl_from_ID3D10RenderTargetView(ID3D10RenderTargetView *iface) DECLSPEC_HIDDEN;
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2009-10-29 18:56:23 +01:00
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2009-10-30 20:11:33 +01:00
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/* ID3D10ShaderResourceView */
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struct d3d10_shader_resource_view
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{
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2011-06-01 10:46:00 +02:00
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ID3D10ShaderResourceView ID3D10ShaderResourceView_iface;
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2009-10-30 20:11:33 +01:00
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LONG refcount;
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2012-09-12 11:30:51 +02:00
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2012-09-14 13:11:31 +02:00
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D3D10_SHADER_RESOURCE_VIEW_DESC desc;
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2012-09-12 11:30:51 +02:00
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ID3D10Resource *resource;
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2009-10-30 20:11:33 +01:00
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};
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2012-09-12 11:30:51 +02:00
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HRESULT d3d10_shader_resource_view_init(struct d3d10_shader_resource_view *view,
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2012-09-14 13:11:31 +02:00
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ID3D10Resource *resource, const D3D10_SHADER_RESOURCE_VIEW_DESC *desc) DECLSPEC_HIDDEN;
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2009-10-30 20:11:33 +01:00
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2009-03-04 07:07:38 +01:00
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/* ID3D10InputLayout */
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struct d3d10_input_layout
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{
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2011-07-12 12:51:54 +02:00
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ID3D10InputLayout ID3D10InputLayout_iface;
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2009-03-04 07:07:38 +01:00
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LONG refcount;
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2009-03-30 11:24:55 +02:00
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2011-02-02 20:22:50 +01:00
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struct wined3d_vertex_declaration *wined3d_decl;
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2009-03-04 07:07:38 +01:00
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};
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2009-09-23 10:05:48 +02:00
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HRESULT d3d10_input_layout_init(struct d3d10_input_layout *layout, struct d3d10_device *device,
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const D3D10_INPUT_ELEMENT_DESC *element_descs, UINT element_count,
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const void *shader_byte_code, SIZE_T shader_byte_code_length) DECLSPEC_HIDDEN;
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2011-07-12 12:50:41 +02:00
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struct d3d10_input_layout *unsafe_impl_from_ID3D10InputLayout(ID3D10InputLayout *iface) DECLSPEC_HIDDEN;
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2009-03-30 11:24:55 +02:00
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2009-03-04 07:07:38 +01:00
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/* ID3D10VertexShader */
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struct d3d10_vertex_shader
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{
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2011-07-12 01:54:04 +02:00
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ID3D10VertexShader ID3D10VertexShader_iface;
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2009-03-04 07:07:38 +01:00
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LONG refcount;
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2009-05-26 09:15:12 +02:00
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2011-03-30 20:49:25 +02:00
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struct wined3d_shader *wined3d_shader;
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2009-05-26 09:15:12 +02:00
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struct wined3d_shader_signature output_signature;
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2009-03-04 07:07:38 +01:00
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};
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2009-09-23 18:42:05 +02:00
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HRESULT d3d10_vertex_shader_init(struct d3d10_vertex_shader *shader, struct d3d10_device *device,
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const void *byte_code, SIZE_T byte_code_length) DECLSPEC_HIDDEN;
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2011-07-12 01:51:41 +02:00
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struct d3d10_vertex_shader *unsafe_impl_from_ID3D10VertexShader(ID3D10VertexShader *iface) DECLSPEC_HIDDEN;
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2009-09-23 18:42:05 +02:00
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2009-03-04 07:07:38 +01:00
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/* ID3D10GeometryShader */
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struct d3d10_geometry_shader
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{
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2011-06-01 10:59:33 +02:00
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ID3D10GeometryShader ID3D10GeometryShader_iface;
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2009-03-04 07:07:38 +01:00
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LONG refcount;
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2010-01-03 21:18:24 +01:00
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2011-03-30 20:49:25 +02:00
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struct wined3d_shader *wined3d_shader;
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2010-01-03 21:18:24 +01:00
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struct wined3d_shader_signature output_signature;
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2009-03-04 07:07:38 +01:00
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};
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2010-01-03 21:18:24 +01:00
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HRESULT d3d10_geometry_shader_init(struct d3d10_geometry_shader *shader, struct d3d10_device *device,
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const void *byte_code, SIZE_T byte_code_length) DECLSPEC_HIDDEN;
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2012-11-13 21:24:22 +01:00
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struct d3d10_geometry_shader *unsafe_impl_from_ID3D10GeometryShader(ID3D10GeometryShader *iface) DECLSPEC_HIDDEN;
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2009-10-29 18:56:22 +01:00
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2009-03-04 07:07:38 +01:00
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/* ID3D10PixelShader */
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struct d3d10_pixel_shader
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{
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2011-07-12 01:56:39 +02:00
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ID3D10PixelShader ID3D10PixelShader_iface;
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2009-03-04 07:07:38 +01:00
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LONG refcount;
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2009-04-27 09:37:14 +02:00
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2011-03-30 20:49:25 +02:00
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struct wined3d_shader *wined3d_shader;
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2009-05-08 17:44:25 +02:00
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struct wined3d_shader_signature output_signature;
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2009-03-04 07:07:38 +01:00
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};
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2009-09-23 18:42:10 +02:00
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HRESULT d3d10_pixel_shader_init(struct d3d10_pixel_shader *shader, struct d3d10_device *device,
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const void *byte_code, SIZE_T byte_code_length) DECLSPEC_HIDDEN;
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2011-07-12 01:55:11 +02:00
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struct d3d10_pixel_shader *unsafe_impl_from_ID3D10PixelShader(ID3D10PixelShader *iface) DECLSPEC_HIDDEN;
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2009-09-23 18:42:10 +02:00
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2009-09-20 20:09:27 +02:00
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HRESULT shader_parse_signature(const char *data, DWORD data_size, struct wined3d_shader_signature *s) DECLSPEC_HIDDEN;
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void shader_free_signature(struct wined3d_shader_signature *s) DECLSPEC_HIDDEN;
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2009-04-27 09:37:14 +02:00
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2009-11-04 10:37:13 +01:00
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/* ID3D10BlendState */
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struct d3d10_blend_state
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{
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2011-06-01 11:02:35 +02:00
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ID3D10BlendState ID3D10BlendState_iface;
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2009-11-04 10:37:13 +01:00
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LONG refcount;
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2012-12-12 23:10:41 +01:00
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2012-12-12 23:10:42 +01:00
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struct d3d10_device *device;
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2012-12-12 23:10:41 +01:00
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D3D10_BLEND_DESC desc;
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2012-12-12 23:10:42 +01:00
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struct wine_rb_entry entry;
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2009-11-04 10:37:13 +01:00
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};
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2012-12-12 23:10:42 +01:00
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HRESULT d3d10_blend_state_init(struct d3d10_blend_state *state, struct d3d10_device *device,
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const D3D10_BLEND_DESC *desc) DECLSPEC_HIDDEN;
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2012-10-04 13:53:25 +02:00
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struct d3d10_blend_state *unsafe_impl_from_ID3D10BlendState(ID3D10BlendState *iface) DECLSPEC_HIDDEN;
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2009-11-04 10:37:13 +01:00
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2009-10-30 20:11:34 +01:00
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/* ID3D10DepthStencilState */
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struct d3d10_depthstencil_state
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{
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2011-06-02 11:21:30 +02:00
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ID3D10DepthStencilState ID3D10DepthStencilState_iface;
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2009-10-30 20:11:34 +01:00
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LONG refcount;
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2012-12-13 22:08:58 +01:00
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2012-12-13 22:08:59 +01:00
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struct d3d10_device *device;
|
2012-12-13 22:08:58 +01:00
|
|
|
D3D10_DEPTH_STENCIL_DESC desc;
|
2012-12-13 22:08:59 +01:00
|
|
|
struct wine_rb_entry entry;
|
2009-10-30 20:11:34 +01:00
|
|
|
};
|
|
|
|
|
2012-12-13 22:08:59 +01:00
|
|
|
HRESULT d3d10_depthstencil_state_init(struct d3d10_depthstencil_state *state, struct d3d10_device *device,
|
2012-12-13 22:08:58 +01:00
|
|
|
const D3D10_DEPTH_STENCIL_DESC *desc) DECLSPEC_HIDDEN;
|
2012-10-02 22:15:36 +02:00
|
|
|
struct d3d10_depthstencil_state *unsafe_impl_from_ID3D10DepthStencilState(
|
|
|
|
ID3D10DepthStencilState *iface) DECLSPEC_HIDDEN;
|
2009-10-30 20:11:34 +01:00
|
|
|
|
2009-10-30 20:11:35 +01:00
|
|
|
/* ID3D10RasterizerState */
|
|
|
|
struct d3d10_rasterizer_state
|
|
|
|
{
|
2011-06-02 11:22:49 +02:00
|
|
|
ID3D10RasterizerState ID3D10RasterizerState_iface;
|
2009-10-30 20:11:35 +01:00
|
|
|
LONG refcount;
|
2013-01-02 12:07:26 +01:00
|
|
|
|
2013-01-02 12:07:27 +01:00
|
|
|
struct d3d10_device *device;
|
2013-01-02 12:07:26 +01:00
|
|
|
D3D10_RASTERIZER_DESC desc;
|
2013-01-02 12:07:27 +01:00
|
|
|
struct wine_rb_entry entry;
|
2009-10-30 20:11:35 +01:00
|
|
|
};
|
|
|
|
|
2013-01-02 12:07:27 +01:00
|
|
|
HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state, struct d3d10_device *device,
|
2013-01-02 12:07:26 +01:00
|
|
|
const D3D10_RASTERIZER_DESC *desc) DECLSPEC_HIDDEN;
|
2012-10-01 22:48:09 +02:00
|
|
|
struct d3d10_rasterizer_state *unsafe_impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface) DECLSPEC_HIDDEN;
|
2009-10-30 20:11:35 +01:00
|
|
|
|
2009-10-30 20:11:36 +01:00
|
|
|
/* ID3D10SamplerState */
|
|
|
|
struct d3d10_sampler_state
|
|
|
|
{
|
2011-06-02 11:23:54 +02:00
|
|
|
ID3D10SamplerState ID3D10SamplerState_iface;
|
2009-10-30 20:11:36 +01:00
|
|
|
LONG refcount;
|
2012-12-05 21:01:47 +01:00
|
|
|
|
2012-12-11 22:27:31 +01:00
|
|
|
struct d3d10_device *device;
|
2012-12-05 21:01:47 +01:00
|
|
|
struct wined3d_sampler *wined3d_sampler;
|
2012-12-11 22:27:30 +01:00
|
|
|
D3D10_SAMPLER_DESC desc;
|
2012-12-11 22:27:31 +01:00
|
|
|
struct wine_rb_entry entry;
|
2009-10-30 20:11:36 +01:00
|
|
|
};
|
|
|
|
|
2012-12-11 22:27:31 +01:00
|
|
|
HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state, struct d3d10_device *device,
|
|
|
|
const D3D10_SAMPLER_DESC *desc) DECLSPEC_HIDDEN;
|
2012-12-05 21:01:47 +01:00
|
|
|
struct d3d10_sampler_state *unsafe_impl_from_ID3D10SamplerState(ID3D10SamplerState *iface) DECLSPEC_HIDDEN;
|
2009-10-30 20:11:36 +01:00
|
|
|
|
2009-12-13 22:03:57 +01:00
|
|
|
/* ID3D10Query */
|
|
|
|
struct d3d10_query
|
|
|
|
{
|
2011-06-02 11:24:44 +02:00
|
|
|
ID3D10Query ID3D10Query_iface;
|
2009-12-13 22:03:57 +01:00
|
|
|
LONG refcount;
|
2013-05-30 22:34:16 +02:00
|
|
|
|
|
|
|
BOOL predicate;
|
2009-12-13 22:03:57 +01:00
|
|
|
};
|
|
|
|
|
2013-05-30 22:34:16 +02:00
|
|
|
HRESULT d3d10_query_init(struct d3d10_query *query, BOOL predicate) DECLSPEC_HIDDEN;
|
2009-12-13 22:03:57 +01:00
|
|
|
|
2012-10-01 22:48:09 +02:00
|
|
|
/* IDirect3D10Device */
|
|
|
|
struct d3d10_device
|
|
|
|
{
|
|
|
|
IUnknown IUnknown_inner;
|
|
|
|
ID3D10Device ID3D10Device_iface;
|
|
|
|
IWineDXGIDeviceParent IWineDXGIDeviceParent_iface;
|
|
|
|
IUnknown *outer_unk;
|
|
|
|
LONG refcount;
|
|
|
|
|
|
|
|
struct wined3d_device_parent device_parent;
|
|
|
|
struct wined3d_device *wined3d_device;
|
|
|
|
|
2012-12-12 23:10:42 +01:00
|
|
|
struct wine_rb_tree blend_states;
|
2012-12-13 22:08:59 +01:00
|
|
|
struct wine_rb_tree depthstencil_states;
|
2013-01-02 12:07:27 +01:00
|
|
|
struct wine_rb_tree rasterizer_states;
|
2012-12-11 22:27:31 +01:00
|
|
|
struct wine_rb_tree sampler_states;
|
|
|
|
|
2012-10-04 13:53:25 +02:00
|
|
|
struct d3d10_blend_state *blend_state;
|
|
|
|
float blend_factor[4];
|
|
|
|
UINT sample_mask;
|
2012-10-02 22:15:36 +02:00
|
|
|
struct d3d10_depthstencil_state *depth_stencil_state;
|
|
|
|
UINT stencil_ref;
|
2012-10-01 22:48:09 +02:00
|
|
|
struct d3d10_rasterizer_state *rasterizer_state;
|
|
|
|
};
|
|
|
|
|
2012-12-11 22:27:31 +01:00
|
|
|
HRESULT d3d10_device_init(struct d3d10_device *device, void *outer_unknown) DECLSPEC_HIDDEN;
|
2012-10-01 22:48:09 +02:00
|
|
|
|
2008-11-12 15:43:46 +01:00
|
|
|
/* Layered device */
|
|
|
|
enum dxgi_device_layer_id
|
|
|
|
{
|
|
|
|
DXGI_DEVICE_LAYER_DEBUG1 = 0x8,
|
|
|
|
DXGI_DEVICE_LAYER_THREAD_SAFE = 0x10,
|
|
|
|
DXGI_DEVICE_LAYER_DEBUG2 = 0x20,
|
|
|
|
DXGI_DEVICE_LAYER_SWITCH_TO_REF = 0x30,
|
|
|
|
DXGI_DEVICE_LAYER_D3D10_DEVICE = 0xffffffff,
|
|
|
|
};
|
|
|
|
|
|
|
|
struct layer_get_size_args
|
|
|
|
{
|
|
|
|
DWORD unknown0;
|
|
|
|
DWORD unknown1;
|
|
|
|
DWORD *unknown2;
|
|
|
|
DWORD *unknown3;
|
|
|
|
IDXGIAdapter *adapter;
|
|
|
|
WORD interface_major;
|
|
|
|
WORD interface_minor;
|
|
|
|
WORD version_build;
|
|
|
|
WORD version_revision;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct dxgi_device_layer
|
|
|
|
{
|
|
|
|
enum dxgi_device_layer_id id;
|
|
|
|
HRESULT (WINAPI *init)(enum dxgi_device_layer_id id, DWORD *count, DWORD *values);
|
|
|
|
UINT (WINAPI *get_size)(enum dxgi_device_layer_id id, struct layer_get_size_args *args, DWORD unknown0);
|
|
|
|
HRESULT (WINAPI *create)(enum dxgi_device_layer_id id, void **layer_base, DWORD unknown0,
|
|
|
|
void *device_object, REFIID riid, void **device_layer);
|
|
|
|
};
|
|
|
|
|
2008-11-14 13:57:06 +01:00
|
|
|
HRESULT WINAPI DXGID3D10CreateDevice(HMODULE d3d10core, IDXGIFactory *factory, IDXGIAdapter *adapter,
|
2009-12-07 20:20:03 +01:00
|
|
|
UINT flags, void *unknown0, void **device);
|
2008-11-12 15:43:46 +01:00
|
|
|
HRESULT WINAPI DXGID3D10RegisterLayers(const struct dxgi_device_layer *layers, UINT layer_count);
|
|
|
|
|
2008-11-12 12:04:24 +01:00
|
|
|
#endif /* __WINE_D3D10CORE_PRIVATE_H */
|