d3d10core: Implement ID3D10Device in d3d10core instead of d3d10.

This commit is contained in:
Henri Verbeet 2008-11-12 15:43:46 +01:00 committed by Alexandre Julliard
parent 6949694740
commit ccf48fff33
8 changed files with 173 additions and 156 deletions

View File

@ -8,7 +8,6 @@ IMPORTS = dxguid uuid dxgi kernel32
C_SRCS = \
d3d10_main.c \
device.c \
utils.c
RC_SRCS = version.rc

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@ -42,25 +42,10 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
HRESULT WINAPI D3D10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type,
HMODULE swrast, UINT flags, UINT sdk_version, ID3D10Device **device)
{
struct d3d10_device *object;
FIXME("adapter %p, driver_type %s, swrast %p, flags %#x, sdk_version %d, device %p partial stub!\n",
FIXME("adapter %p, driver_type %s, swrast %p, flags %#x, sdk_version %d, device %p stub!\n",
adapter, debug_d3d10_driver_type(driver_type), swrast, flags, sdk_version, device);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
if (!object)
{
ERR("Failed to allocate D3D device object memory\n");
return E_OUTOFMEMORY;
}
object->vtbl = &d3d10_device_vtbl;
object->refcount = 1;
*device = (ID3D10Device *)object;
TRACE("Created ID3D10Device %p\n", object);
return S_OK;
return E_NOTIMPL;
}
HRESULT WINAPI D3D10CreateDeviceAndSwapChain(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type,

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@ -30,15 +30,5 @@
/* TRACE helper functions */
const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type);
const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology);
const char *debug_dxgi_format(DXGI_FORMAT format);
/* IDirect3D10Device */
extern const struct ID3D10DeviceVtbl d3d10_device_vtbl;
struct d3d10_device
{
const struct ID3D10DeviceVtbl *vtbl;
LONG refcount;
};
#endif /* __WINE_D3D10_PRIVATE_H */

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@ -40,123 +40,4 @@ const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type)
}
}
const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology)
{
switch (topology)
{
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_POINTLIST);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINELIST);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ);
default:
FIXME("Unrecognized D3D10_PRIMITIVE_TOPOLOGY %#x\n", topology);
return "unrecognized";
}
}
const char *debug_dxgi_format(DXGI_FORMAT format)
{
switch(format)
{
WINE_D3D10_TO_STR(DXGI_FORMAT_UNKNOWN);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G8X24_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_D32_FLOAT_S8X24_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_X32_TYPELESS_G8X24_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R11G11B10_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_D32_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R24G8_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_D24_UNORM_S8_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R24_UNORM_X8_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_X24_TYPELESS_G8_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_D16_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_A8_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R1_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R9G9B9E5_SHAREDEXP);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_B8G8_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_G8R8_G8B8_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_UNORM_SRGB);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_UNORM_SRGB);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_UNORM_SRGB);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_B5G6R5_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_B5G5R5A1_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_B8G8R8A8_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_B8G8R8X8_UNORM);
default:
FIXME("Unrecognized DXGI_FORMAT %#x\n", format);
return "unrecognized";
}
}
#undef WINE_D3D10_TO_STR

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@ -3,10 +3,12 @@ TOPOBJDIR = ../..
SRCDIR = @srcdir@
VPATH = @srcdir@
MODULE = d3d10core.dll
IMPORTS = kernel32
IMPORTS = dxguid uuid kernel32
C_SRCS = \
d3d10core_main.c
d3d10core_main.c \
device.c \
utils.c
RC_SRCS = version.rc

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@ -21,6 +21,23 @@
#include "wine/debug.h"
#define COBJMACROS
#include "winbase.h"
#include "winuser.h"
#include "objbase.h"
#include "d3d10.h"
/* TRACE helper functions */
const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology);
const char *debug_dxgi_format(DXGI_FORMAT format);
/* IDirect3D10Device */
extern const struct ID3D10DeviceVtbl d3d10_device_vtbl;
struct d3d10_device
{
const struct ID3D10DeviceVtbl *vtbl;
LONG refcount;
};
#endif /* __WINE_D3D10CORE_PRIVATE_H */

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@ -20,9 +20,9 @@
#include "config.h"
#include "wine/port.h"
#include "d3d10_private.h"
#include "d3d10core_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d10);
WINE_DEFAULT_DEBUG_CHANNEL(d3d10core);
/* IUnknown methods */
@ -61,11 +61,6 @@ static ULONG STDMETHODCALLTYPE d3d10_device_Release(ID3D10Device *iface)
TRACE("%p decreasing refcount to %u\n", This, refcount);
if (!refcount)
{
HeapFree(GetProcessHeap(), 0, This);
}
return refcount;
}

148
dlls/d3d10core/utils.c Normal file
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@ -0,0 +1,148 @@
/*
* Copyright 2008 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include "wine/port.h"
#include "d3d10core_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d10core);
#define WINE_D3D10_TO_STR(x) case x: return #x
const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology)
{
switch (topology)
{
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_POINTLIST);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINELIST);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ);
WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ);
default:
FIXME("Unrecognized D3D10_PRIMITIVE_TOPOLOGY %#x\n", topology);
return "unrecognized";
}
}
const char *debug_dxgi_format(DXGI_FORMAT format)
{
switch(format)
{
WINE_D3D10_TO_STR(DXGI_FORMAT_UNKNOWN);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32G8X24_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_D32_FLOAT_S8X24_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_X32_TYPELESS_G8X24_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R11G11B10_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_D32_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R32_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R24G8_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_D24_UNORM_S8_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R24_UNORM_X8_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_X24_TYPELESS_G8_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_FLOAT);
WINE_D3D10_TO_STR(DXGI_FORMAT_D16_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8_UINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8_SINT);
WINE_D3D10_TO_STR(DXGI_FORMAT_A8_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R1_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_R9G9B9E5_SHAREDEXP);
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_B8G8_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_G8R8_G8B8_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_UNORM_SRGB);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_UNORM_SRGB);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_UNORM_SRGB);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_TYPELESS);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_SNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_B5G6R5_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_B5G5R5A1_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_B8G8R8A8_UNORM);
WINE_D3D10_TO_STR(DXGI_FORMAT_B8G8R8X8_UNORM);
default:
FIXME("Unrecognized DXGI_FORMAT %#x\n", format);
return "unrecognized";
}
}
#undef WINE_D3D10_TO_STR