d3d10core: Implement ID3D10Device in d3d10core instead of d3d10.
This commit is contained in:
parent
6949694740
commit
ccf48fff33
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@ -8,7 +8,6 @@ IMPORTS = dxguid uuid dxgi kernel32
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C_SRCS = \
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d3d10_main.c \
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device.c \
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utils.c
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RC_SRCS = version.rc
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@ -42,25 +42,10 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
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HRESULT WINAPI D3D10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type,
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HMODULE swrast, UINT flags, UINT sdk_version, ID3D10Device **device)
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{
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struct d3d10_device *object;
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FIXME("adapter %p, driver_type %s, swrast %p, flags %#x, sdk_version %d, device %p partial stub!\n",
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FIXME("adapter %p, driver_type %s, swrast %p, flags %#x, sdk_version %d, device %p stub!\n",
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adapter, debug_d3d10_driver_type(driver_type), swrast, flags, sdk_version, device);
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
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if (!object)
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{
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ERR("Failed to allocate D3D device object memory\n");
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return E_OUTOFMEMORY;
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}
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object->vtbl = &d3d10_device_vtbl;
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object->refcount = 1;
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*device = (ID3D10Device *)object;
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TRACE("Created ID3D10Device %p\n", object);
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return S_OK;
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return E_NOTIMPL;
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}
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HRESULT WINAPI D3D10CreateDeviceAndSwapChain(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type,
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@ -30,15 +30,5 @@
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/* TRACE helper functions */
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const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type);
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const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology);
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const char *debug_dxgi_format(DXGI_FORMAT format);
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/* IDirect3D10Device */
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extern const struct ID3D10DeviceVtbl d3d10_device_vtbl;
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struct d3d10_device
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{
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const struct ID3D10DeviceVtbl *vtbl;
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LONG refcount;
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};
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#endif /* __WINE_D3D10_PRIVATE_H */
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@ -40,123 +40,4 @@ const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type)
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}
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}
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const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology)
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{
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switch (topology)
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{
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_POINTLIST);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINELIST);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ);
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default:
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FIXME("Unrecognized D3D10_PRIMITIVE_TOPOLOGY %#x\n", topology);
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return "unrecognized";
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}
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}
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const char *debug_dxgi_format(DXGI_FORMAT format)
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{
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switch(format)
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{
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WINE_D3D10_TO_STR(DXGI_FORMAT_UNKNOWN);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_FLOAT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_SINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_FLOAT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_SINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_FLOAT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_SNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_SINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_FLOAT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_SINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G8X24_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_D32_FLOAT_S8X24_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_X32_TYPELESS_G8X24_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R11G11B10_FLOAT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_SNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_SINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_FLOAT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_SNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_SINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_D32_FLOAT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32_FLOAT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32_SINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R24G8_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_D24_UNORM_S8_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R24_UNORM_X8_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_X24_TYPELESS_G8_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_SNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_SINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16_FLOAT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_D16_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16_SNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16_SINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8_SNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8_SINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_A8_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R1_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R9G9B9E5_SHAREDEXP);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_B8G8_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_G8R8_G8B8_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_UNORM_SRGB);
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WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_UNORM_SRGB);
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WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_UNORM_SRGB);
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WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_SNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_SNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_B5G6R5_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_B5G5R5A1_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_B8G8R8A8_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_B8G8R8X8_UNORM);
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default:
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FIXME("Unrecognized DXGI_FORMAT %#x\n", format);
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return "unrecognized";
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}
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}
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#undef WINE_D3D10_TO_STR
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@ -3,10 +3,12 @@ TOPOBJDIR = ../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = d3d10core.dll
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IMPORTS = kernel32
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IMPORTS = dxguid uuid kernel32
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C_SRCS = \
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d3d10core_main.c
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d3d10core_main.c \
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device.c \
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utils.c
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RC_SRCS = version.rc
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@ -21,6 +21,23 @@
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#include "wine/debug.h"
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#define COBJMACROS
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#include "winbase.h"
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#include "winuser.h"
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#include "objbase.h"
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#include "d3d10.h"
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/* TRACE helper functions */
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const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology);
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const char *debug_dxgi_format(DXGI_FORMAT format);
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/* IDirect3D10Device */
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extern const struct ID3D10DeviceVtbl d3d10_device_vtbl;
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struct d3d10_device
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{
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const struct ID3D10DeviceVtbl *vtbl;
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LONG refcount;
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};
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#endif /* __WINE_D3D10CORE_PRIVATE_H */
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@ -20,9 +20,9 @@
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#include "config.h"
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#include "wine/port.h"
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#include "d3d10_private.h"
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#include "d3d10core_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d10);
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WINE_DEFAULT_DEBUG_CHANNEL(d3d10core);
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/* IUnknown methods */
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@ -61,11 +61,6 @@ static ULONG STDMETHODCALLTYPE d3d10_device_Release(ID3D10Device *iface)
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TRACE("%p decreasing refcount to %u\n", This, refcount);
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if (!refcount)
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{
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HeapFree(GetProcessHeap(), 0, This);
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}
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return refcount;
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}
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@ -0,0 +1,148 @@
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/*
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* Copyright 2008 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "config.h"
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#include "wine/port.h"
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#include "d3d10core_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d10core);
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#define WINE_D3D10_TO_STR(x) case x: return #x
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const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology)
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{
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switch (topology)
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{
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_POINTLIST);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINELIST);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ);
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WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ);
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default:
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FIXME("Unrecognized D3D10_PRIMITIVE_TOPOLOGY %#x\n", topology);
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return "unrecognized";
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}
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}
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const char *debug_dxgi_format(DXGI_FORMAT format)
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{
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switch(format)
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{
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WINE_D3D10_TO_STR(DXGI_FORMAT_UNKNOWN);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_FLOAT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_SINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_FLOAT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_SINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_FLOAT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_SNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_SINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_FLOAT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_SINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32G8X24_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_D32_FLOAT_S8X24_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_X32_TYPELESS_G8X24_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_UNORM);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_UINT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R11G11B10_FLOAT);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_TYPELESS);
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WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UINT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_SNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_SINT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_TYPELESS);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_FLOAT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_UINT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_SNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_SINT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R32_TYPELESS);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_D32_FLOAT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R32_FLOAT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R32_UINT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R32_SINT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R24G8_TYPELESS);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_D24_UNORM_S8_UINT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R24_UNORM_X8_TYPELESS);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_X24_TYPELESS_G8_UINT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_TYPELESS);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_UINT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_SNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_SINT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_TYPELESS);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_FLOAT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_D16_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_UINT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_SNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R16_SINT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R8_TYPELESS);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R8_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R8_UINT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R8_SNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R8_SINT);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_A8_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R1_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R9G9B9E5_SHAREDEXP);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_B8G8_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_G8R8_G8B8_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_TYPELESS);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_UNORM_SRGB);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_TYPELESS);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_UNORM_SRGB);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_TYPELESS);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_UNORM_SRGB);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_TYPELESS);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_SNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_TYPELESS);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_SNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_B5G6R5_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_B5G5R5A1_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_B8G8R8A8_UNORM);
|
||||
WINE_D3D10_TO_STR(DXGI_FORMAT_B8G8R8X8_UNORM);
|
||||
default:
|
||||
FIXME("Unrecognized DXGI_FORMAT %#x\n", format);
|
||||
return "unrecognized";
|
||||
}
|
||||
}
|
||||
|
||||
#undef WINE_D3D10_TO_STR
|
Loading…
Reference in New Issue