d3d10core: Implement d3d10_device_RSSetState().
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@ -44,6 +44,8 @@
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#define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
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#define TAG_SHDR MAKE_TAG('S', 'H', 'D', 'R')
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struct d3d10_device;
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struct d3d10_shader_info
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{
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const DWORD *shader_code;
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@ -68,21 +70,6 @@ void skip_dword_unknown(const char **ptr, unsigned int count) DECLSPEC_HIDDEN;
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HRESULT parse_dxbc(const char *data, SIZE_T data_size,
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HRESULT (*chunk_handler)(const char *data, DWORD data_size, DWORD tag, void *ctx), void *ctx) DECLSPEC_HIDDEN;
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/* IDirect3D10Device */
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struct d3d10_device
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{
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IUnknown IUnknown_inner;
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ID3D10Device ID3D10Device_iface;
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IWineDXGIDeviceParent IWineDXGIDeviceParent_iface;
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IUnknown *outer_unk;
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LONG refcount;
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struct wined3d_device_parent device_parent;
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struct wined3d_device *wined3d_device;
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};
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void d3d10_device_init(struct d3d10_device *device, void *outer_unknown) DECLSPEC_HIDDEN;
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/* ID3D10Texture2D */
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struct d3d10_texture2d
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{
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@ -248,6 +235,7 @@ struct d3d10_rasterizer_state
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};
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HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state) DECLSPEC_HIDDEN;
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struct d3d10_rasterizer_state *unsafe_impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface) DECLSPEC_HIDDEN;
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/* ID3D10SamplerState */
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struct d3d10_sampler_state
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@ -267,6 +255,23 @@ struct d3d10_query
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HRESULT d3d10_query_init(struct d3d10_query *query) DECLSPEC_HIDDEN;
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/* IDirect3D10Device */
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struct d3d10_device
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{
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IUnknown IUnknown_inner;
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ID3D10Device ID3D10Device_iface;
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IWineDXGIDeviceParent IWineDXGIDeviceParent_iface;
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IUnknown *outer_unk;
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LONG refcount;
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struct wined3d_device_parent device_parent;
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struct wined3d_device *wined3d_device;
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struct d3d10_rasterizer_state *rasterizer_state;
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};
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void d3d10_device_init(struct d3d10_device *device, void *outer_unknown) DECLSPEC_HIDDEN;
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/* Layered device */
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enum dxgi_device_layer_id
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{
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@ -342,7 +342,11 @@ static void STDMETHODCALLTYPE d3d10_device_DrawAuto(ID3D10Device *iface)
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static void STDMETHODCALLTYPE d3d10_device_RSSetState(ID3D10Device *iface, ID3D10RasterizerState *rasterizer_state)
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{
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FIXME("iface %p, rasterizer_state %p stub!\n", iface, rasterizer_state);
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struct d3d10_device *device = impl_from_ID3D10Device(iface);
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TRACE("iface %p, rasterizer_state %p.\n", iface, rasterizer_state);
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device->rasterizer_state = unsafe_impl_from_ID3D10RasterizerState(rasterizer_state);
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}
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static void STDMETHODCALLTYPE d3d10_device_RSSetViewports(ID3D10Device *iface,
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@ -372,6 +372,15 @@ HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state)
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return S_OK;
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}
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struct d3d10_rasterizer_state *unsafe_impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface)
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{
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if (!iface)
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return NULL;
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assert(iface->lpVtbl == &d3d10_rasterizer_state_vtbl);
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return impl_from_ID3D10RasterizerState(iface);
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}
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static inline struct d3d10_sampler_state *impl_from_ID3D10SamplerState(ID3D10SamplerState *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d10_sampler_state, ID3D10SamplerState_iface);
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