André Hentschel
|
0867e37768
|
d3drm/tests: Add more face tests.
|
2013-05-13 11:16:19 +02:00 |
André Hentschel
|
60aaed781c
|
d3drm: Implement IDirect3DRMMeshBuilder3_GetNormals.
|
2013-05-13 11:16:10 +02:00 |
André Hentschel
|
edacd0772e
|
d3drm: Implement IDirect3DRMMeshBuilder3_GetNormalCount.
|
2013-05-13 11:16:03 +02:00 |
André Hentschel
|
1a2271830b
|
d3drm/tests: Initial IDirect3DRMFace tests.
|
2013-05-09 20:44:53 +02:00 |
André Hentschel
|
9dcdbfab49
|
d3drm: Add IDirect3DRMFace2 interface.
|
2013-05-09 20:37:39 +02:00 |
André Hentschel
|
9bce3a920b
|
d3drm: Add IDirect3DRMFace interface.
|
2013-05-09 20:37:21 +02:00 |
André Hentschel
|
7f5a3a4d80
|
d3drm: Return a IDirect3DRMTexture in texture loading methods instead of error.
|
2013-05-07 11:26:14 +02:00 |
Henri Verbeet
|
b8e3cee783
|
d3drm: Avoid LPDIRECT3DRMLIGHT.
|
2013-04-25 13:40:00 +02:00 |
Henri Verbeet
|
1013b54915
|
d3drm: Avoid LPDIRECT3DRMFACE2.
|
2013-04-25 13:40:00 +02:00 |
Henri Verbeet
|
589eea0ca0
|
d3drm: Avoid LPDIRECT3DRMFACE.
|
2013-04-25 13:39:58 +02:00 |
Henri Verbeet
|
68c4f61dc5
|
d3drm: Avoid LPDIRECT3DRMMESHBUILDER3.
|
2013-04-23 15:35:11 +02:00 |
Henri Verbeet
|
5c442f8dc8
|
d3drm: Avoid LPDIRECT3DRMMESHBUILDER2.
|
2013-04-23 15:35:10 +02:00 |
Henri Verbeet
|
ec1c18b65c
|
d3drm: Avoid LPDIRECT3DRMMESHBUILDER.
|
2013-04-23 15:35:09 +02:00 |
Henri Verbeet
|
cbf3ade4b9
|
d3drm: Avoid LPDIRECT3DRMMESH.
|
2013-04-22 15:26:19 +02:00 |
Henri Verbeet
|
c179bee494
|
d3drm: Avoid LPDIRECT3DRMVISUAL.
|
2013-04-22 15:26:17 +02:00 |
Henri Verbeet
|
65f9ddc2ca
|
d3drm: Avoid LPDIRECT3DRMFRAME3.
|
2013-04-22 15:26:15 +02:00 |
Henri Verbeet
|
c050cdb3d2
|
d3drm: Avoid LPDIRECT3DRMFRAME.
|
2013-04-19 10:43:48 +02:00 |
Henri Verbeet
|
24acd7c82a
|
d3drm: Avoid LPDIRECT3DRMVIEWPORT.
|
2013-04-19 10:43:45 +02:00 |
Francois Gouget
|
3bc96bcb03
|
d3drm: Remove a no longer used debug channel.
|
2013-04-18 19:12:19 +02:00 |
Henri Verbeet
|
2c557b9b5f
|
d3drm: Avoid LPDIRECT3DRMDEVICE3.
|
2013-04-18 11:43:03 +02:00 |
Henri Verbeet
|
00393fd804
|
d3drm: Avoid LPDIRECT3DRMDEVICE2.
|
2013-04-18 11:43:00 +02:00 |
Henri Verbeet
|
4e1bac56b5
|
d3drm: Avoid LPDIRECT3DRMDEVICE.
|
2013-04-17 11:36:28 +02:00 |
Henri Verbeet
|
9eae7aed1b
|
d3drm: Avoid LPDIRECT3DRMOBJECT.
|
2013-04-17 11:36:25 +02:00 |
Henri Verbeet
|
1ce059d692
|
d3drm/tests: Avoid LPDIRECT3DRM3.
|
2013-04-16 12:14:08 +02:00 |
Henri Verbeet
|
5e3b4c8751
|
d3drm: Avoid LPDIRECT3DRM.
|
2013-04-16 12:14:06 +02:00 |
Henri Verbeet
|
0656177911
|
d3drm: Get rid of Direct3DRM_create().
|
2013-04-15 15:16:26 +02:00 |
Henri Verbeet
|
0c228f5faf
|
d3drm: Just use RGBA_MAKE.
D3DCOLOR_ARGB is a d3d8+ thing, ddraw has RGBA_MAKE.
|
2013-04-15 15:16:22 +02:00 |
Michael Stefaniuc
|
5ef8a8b2f2
|
d3drm: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
|
2013-02-08 10:44:31 +01:00 |
Michael Stefaniuc
|
9affa153fd
|
d3drm: Let C look like C.
|
2013-02-07 12:03:58 +01:00 |
Henri Verbeet
|
740c44f5ff
|
d3drm: Avoid LPD3DRMMATERIALOVERRIDE.
|
2013-01-28 14:05:26 +01:00 |
Henri Verbeet
|
33f0e190f2
|
d3drm: Avoid LPD3DRMIMAGE.
|
2013-01-28 14:05:23 +01:00 |
Henri Verbeet
|
1557d2e4ff
|
d3drm: Avoid LPD3DRMBOX.
|
2013-01-25 11:18:02 +01:00 |
Henri Verbeet
|
5114cbd23c
|
d3drm: Avoid LPD3DRMRAY.
|
2013-01-24 14:32:55 +01:00 |
Henri Verbeet
|
e84e2e8c9a
|
d3drm: Avoid LPD3DRMQUATERNION.
|
2013-01-24 14:32:51 +01:00 |
Henri Verbeet
|
f90bdedd90
|
d3drm: Avoid LPD3DVECTOR.
|
2013-01-23 12:48:28 +01:00 |
Henri Verbeet
|
e650f49f0e
|
d3drm: Avoid LPD3DVALUE.
|
2013-01-23 12:48:20 +01:00 |
Henri Verbeet
|
bb163ef0b9
|
d3drm: Avoid LPDDPIXELFORMAT.
|
2013-01-22 12:13:35 +01:00 |
Christian Costa
|
1db9fb9036
|
d3drm: Avoid LP stuff and rename some variables.
|
2013-01-08 19:08:55 +01:00 |
Christian Costa
|
26640c8e7c
|
d3drm: Avoid LP stuff and rename some variables.
|
2013-01-07 19:30:28 +01:00 |
Christian Costa
|
1adda4cfbc
|
d3drm: Remove unused variable.
|
2013-01-04 12:14:14 +01:00 |
Andrew Talbot
|
c39f7e7fdb
|
d3drm: Avoid signed-unsigned integer comparisons.
|
2013-01-03 11:52:16 +01:00 |
Frédéric Delanoy
|
8ec82dfaae
|
d3drm: Fix a leak (coverity).
|
2012-12-24 13:33:06 +01:00 |
Christian Costa
|
f0dd310018
|
d3drm: Fix return error code.
|
2012-12-17 20:31:24 +01:00 |
Christian Costa
|
871aa9d14d
|
d3drm: Check params in IDirect3DRMMeshBuilder2Impl_GetVertices + tests.
|
2012-12-17 20:31:23 +01:00 |
Christian Costa
|
ec51c5f737
|
d3drm: Face data size is in number of DWORD.
|
2012-12-14 11:56:53 +01:00 |
Christian Costa
|
53e37121a4
|
d3drm: Handle texture load proc when loading mesh data.
|
2012-12-14 11:56:48 +01:00 |
Christian Costa
|
7a5b12c8ef
|
d3drm: Handle all materials in material list and create corresponding mesh groups + tests.
|
2012-12-13 20:18:05 +01:00 |
Christian Costa
|
6595cdd41f
|
d3drm: Load object only if it is top level and requested or if it is part of another object.
|
2012-12-12 20:18:13 +01:00 |
Henri Verbeet
|
4904156946
|
d3drm: Avoid LPDIRECT3DDEVICE.
|
2012-11-21 13:25:50 +01:00 |
Henri Verbeet
|
55ee76431c
|
d3drm: Avoid LPDIRECT3DDEVICE2.
|
2012-11-21 13:25:45 +01:00 |
Henri Verbeet
|
0ac2b823b5
|
d3drm: Avoid LPDIRECT3DVIEWPORT.
|
2012-11-21 13:25:38 +01:00 |
Henri Verbeet
|
0a7e2accc4
|
d3drm: Avoid LPDIRECTDRAWCLIPPER.
|
2012-11-20 11:44:16 +01:00 |
Henri Verbeet
|
34dd6ff2e4
|
d3drm: Avoid LPDIRECTDRAWSURFACE.
|
2012-11-20 11:44:11 +01:00 |
Christian Costa
|
1b2aacc97b
|
d3drm: Implement texture SetAppData and GetAppData.
|
2012-11-13 18:10:21 +01:00 |
Frédéric Delanoy
|
1ae9acb0df
|
d3drm: Fix a leak (coverity).
|
2012-11-08 15:37:53 +01:00 |
Christian Costa
|
de690b8dae
|
d3drm: Move mesh builder data cleaning code into a separate function.
|
2012-10-31 18:13:05 +01:00 |
Christian Costa
|
43d3ba36a1
|
d3drm: Init vertices before creating group.
|
2012-10-31 18:09:19 +01:00 |
Christian Costa
|
2978dbea0b
|
d3drm: When creating a mesh, if all faces have the same number of vertex, set vertex_per_face and don't put nb indices in face data.
|
2012-10-25 16:51:59 +02:00 |
Christian Costa
|
cb131bf030
|
d3drm: Fix normals computation and add according tests.
|
2012-10-22 12:06:21 +02:00 |
Christian Costa
|
466c244d18
|
d3drm: Enum all materials even if only the first one is handled.
|
2012-10-22 12:05:53 +02:00 |
Christian Costa
|
5e1d854ee5
|
d3drm: Fix child leak.
|
2012-10-22 12:05:48 +02:00 |
Christian Costa
|
ff0e82502f
|
d3drm: Fix wrong condition.
|
2012-10-22 12:05:44 +02:00 |
André Hentschel
|
2a42410e7c
|
d3drm: Fix memcpy arguments for matrix transformations (coverity).
|
2012-10-19 11:16:16 +02:00 |
André Hentschel
|
c10d95b64a
|
d3drm: Add SceneBackground handling.
|
2012-08-13 17:01:43 +02:00 |
Michael Stefaniuc
|
9e183990f2
|
d3drm: Make IDirect3DRMx_CreateFrame() more forgiving about the parent frame.
|
2012-07-02 10:54:49 +02:00 |
Michael Stefaniuc
|
4754a3d605
|
d3drm: Get rid of unsafe_impl_from_IDirect3DRMFrame2().
|
2012-06-27 11:36:41 +02:00 |
André Hentschel
|
6f3c571a05
|
d3drm/tests: Destroy window after use.
|
2012-06-19 11:10:23 +02:00 |
André Hentschel
|
4dc0ee57f6
|
d3drm: Implement IDirect3DRMViewportX_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
d9ec2b6dfd
|
d3drm: Implement IDirect3DRMWinDevice_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
069e93f715
|
d3drm: Implement IDirect3DRMDeviceX_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
e5de199289
|
d3drm: Implement IDirect3DRMTextureX_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
b2de41308e
|
d3drm: Fix initial specular value of the Material2 interface.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
d71bf7fdb7
|
d3drm: Implement IDirect3DRMX_CreateTexture.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
029318107b
|
d3drm: Implement IDirect3DRMMaterial2_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
00773feafd
|
d3drm: Implement IDirect3DRMMesh_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
ac5b932363
|
d3drm: Implement IDirect3DRMX_CreateMesh.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
afe616b588
|
d3drm: Implement IDirect3DRMMeshBuilderX_GetClassName.
|
2012-06-15 10:31:53 +02:00 |
André Hentschel
|
546a3dcffc
|
d3drm: Implement IDirect3DRMLight_GetClassName.
|
2012-06-15 10:31:49 +02:00 |
André Hentschel
|
9014211796
|
d3drm: Implement IDirect3DRMFrameX_GetClassName.
|
2012-06-15 10:31:33 +02:00 |
André Hentschel
|
0a0fe20988
|
d3drm/tests: Add GetClassName tests.
|
2012-06-13 21:35:42 +02:00 |
Francois Gouget
|
04f19989d0
|
d3drm: Make Direct3DRM{Frame,Light,Visual}Array_create() static.
|
2012-06-12 11:10:22 +02:00 |
Francois Gouget
|
86a2fcf614
|
d3drm: Move up the IDirect3DRM{Frame,Light,Visual}Array implementations to avoid forward declarations.
|
2012-06-12 11:10:17 +02:00 |
Christian Costa
|
f1cd213931
|
d3drm: Implement IDirect3DRMMeshImpl_SetGroupColorRGB.
|
2012-06-11 11:25:18 +02:00 |
Christian Costa
|
85f4fda840
|
d3drm: Free all mesh resources when releasing mesh object.
|
2012-06-11 11:25:08 +02:00 |
Christian Costa
|
a77fd778c2
|
d3drm: Free texture object when releasing mesh builder object.
|
2012-06-11 11:25:03 +02:00 |
Christian Costa
|
0023ddf117
|
d3drm: Handle texture associated with the material when loading a mesh.
|
2012-06-11 11:24:58 +02:00 |
Christian Costa
|
422d57e7d2
|
d3drm: Fix vertex index test and print a warning when it is out of range.
|
2012-06-11 11:24:40 +02:00 |
André Hentschel
|
89d43a3dd7
|
d3drm: Improve IDirect3DRMWinDevice_HandlePaint stub.
|
2012-06-07 16:07:20 +02:00 |
André Hentschel
|
95bedf4c11
|
d3drm: Improve IDirect3DRMDeviceX_Update stub.
|
2012-06-07 16:07:20 +02:00 |
André Hentschel
|
2c6f238281
|
d3drm: Improve IDirect3DRMViewportX_Render stub.
|
2012-06-07 16:07:19 +02:00 |
André Hentschel
|
8558a948a9
|
d3drm: Improve IDirect3DRMViewportX_Clear stub.
|
2012-06-07 16:07:19 +02:00 |
André Hentschel
|
7e001ae60e
|
d3drm: Implement IDirect3DRMViewportX_[Get|Set]Projection.
|
2012-06-07 16:07:19 +02:00 |
André Hentschel
|
9a8b788dc5
|
d3drm: Implement IDirect3DRMViewportX_[Get|Set]Field.
|
2012-06-07 16:07:18 +02:00 |
André Hentschel
|
48b0666d7f
|
d3drm: Implement IDirect3DRMViewportX_[Get|Set]Front.
|
2012-06-07 16:07:17 +02:00 |
André Hentschel
|
ece2ca78ea
|
d3drm: Implement IDirect3DRMViewportX_[Get|Set]Back.
|
2012-06-07 16:07:17 +02:00 |
André Hentschel
|
6e9cbf1b2e
|
d3drm: Implement IDirect3DRMLight_[Get|Set]Penumbra.
|
2012-06-07 16:07:16 +02:00 |
André Hentschel
|
e89d2f4d34
|
d3drm: Implement IDirect3DRMLight_[Get|Set]Umbra.
|
2012-06-07 16:07:16 +02:00 |
André Hentschel
|
5fc563b0f0
|
d3drm: Implement IDirect3DRMLight_[Get|Set]QuadraticAttenuation.
|
2012-06-07 16:07:15 +02:00 |
André Hentschel
|
b04eceed45
|
d3drm: Implement IDirect3DRMLight_[Get|Set]LinearAttenuation.
|
2012-06-07 16:07:14 +02:00 |
André Hentschel
|
2f5608877d
|
d3drm: Implement IDirect3DRMLight_[Get|Set]ConstantAttenuation.
|
2012-06-07 16:07:14 +02:00 |
Michael Stefaniuc
|
8e4d76bf2c
|
d3drm/tests: Remove stray backslashes at end of lines.
|
2012-06-07 10:33:10 +02:00 |
Christian Costa
|
6aa77edfb3
|
d3drm: Implement IDirect3DRMMeshBuilderX_SetMaterial.
|
2012-06-06 12:44:29 +02:00 |
Christian Costa
|
8080528fc4
|
d3drm: Pass texture of mesh builder to newly created mesh.
|
2012-06-06 12:41:26 +02:00 |
Christian Costa
|
db6b10e22d
|
d3drm: Implement IDirect3DRMMesh_SetGroupTexture.
|
2012-06-06 12:40:42 +02:00 |
Christian Costa
|
23db9d8bed
|
d3drm: Pass mesh builder color to newly created mesh.
|
2012-06-05 19:58:12 +02:00 |
Christian Costa
|
b7a74b0204
|
d3drm: Implement IDirect3DRMMeshImpl_SetGroupColor.
|
2012-06-05 19:58:12 +02:00 |
Christian Costa
|
ab08e5938a
|
d3drm: Load mesh color to mesh builder.
|
2012-06-05 19:58:11 +02:00 |
Christian Costa
|
ab8619e920
|
d3drm: Implement IDirect3DRMMesh_GetGroupColor.
|
2012-06-05 19:58:11 +02:00 |
Christian Costa
|
08cfdc1191
|
d3drm: Implement IDirect3DRMMeshBuilderX_SetColor and IDirect3DRMMeshBuilderX_SetColorRGB.
|
2012-06-05 19:58:11 +02:00 |
Francois Gouget
|
1f6d078e1b
|
Assorted spelling fixes.
|
2012-06-04 12:17:54 +02:00 |
Christian Costa
|
38ba9bacd0
|
d3drm: Implement IDirect3DRMMeshImpl_SetGroupMaterial and forward material from mesh builder to created mesh.
|
2012-06-01 13:24:20 +02:00 |
Christian Costa
|
84f2e0e9ac
|
d3drm: Handle material list in mesh.
|
2012-06-01 13:24:17 +02:00 |
Christian Costa
|
8d9d97be0f
|
d3drm: Generate normals automatically when there are not present in the x file.
|
2012-05-30 17:17:56 +02:00 |
Christian Costa
|
3fbe4914bd
|
d3drm: Implement IDirect3DRMMeshImpl_GetGroupMaterial.
|
2012-05-30 17:17:55 +02:00 |
Christian Costa
|
b340501a93
|
d3drm: Implement IDirect3DRMMesh_GetGroupTexture.
|
2012-05-30 17:17:55 +02:00 |
Christian Costa
|
6e15d91927
|
d3drm: Implement IDirect3DRMFrameXImpl_GetLights and IDirect3DRMLightArray interface.
|
2012-05-30 17:17:53 +02:00 |
André Hentschel
|
d04d994093
|
d3drm: Implement IDirect3DRMLight_[Get|Set]Range.
|
2012-05-29 10:55:40 +02:00 |
André Hentschel
|
d2a52d1e17
|
d3drm: Implement IDirect3DRMLight_[Get|Set]Color and IDirect3DRMLight_SetColorRGB.
|
2012-05-29 10:55:34 +02:00 |
André Hentschel
|
8fa6a0b4fd
|
d3drm: Implement IDirect3DRMLight_[Get|Set]Type.
|
2012-05-29 10:55:19 +02:00 |
André Hentschel
|
fde35902a7
|
d3drm: Improve stub for IDirect3DRMWinDevice_HandleActivate.
|
2012-05-29 10:54:58 +02:00 |
André Hentschel
|
5ab7b75ceb
|
d3drm: Implement width and height handling in device interfaces.
|
2012-05-29 10:54:47 +02:00 |
André Hentschel
|
2ab69db4c3
|
d3drm: Implement IDirect3DRMDeviceX_[Get|Set]RenderMode.
|
2012-05-29 10:54:33 +02:00 |
André Hentschel
|
66262eea55
|
d3drm: Implement IDirect3DRMDeviceX_[Get|Set]Quality.
|
2012-05-29 10:54:27 +02:00 |
André Hentschel
|
2268f8c7f1
|
d3drm: Implement IDirect3DRMDeviceX_[Get|Set]Dither.
|
2012-05-29 10:54:15 +02:00 |
Christian Costa
|
a33037abd1
|
d3drm: Add support for D3DRMLOAD_FROMFILE in IDirect3DRMMeshBuilder3_Load.
|
2012-05-25 13:44:19 +02:00 |
Christian Costa
|
b8a504729f
|
d3drm: Add stub interface for IDirectTextureX.
|
2012-05-24 20:08:44 +02:00 |
Christian Costa
|
2d09fb800b
|
d3drm: Add some tests for mesh default material and texture.
|
2012-05-24 20:08:44 +02:00 |
Christian Costa
|
8f86a0bbdd
|
d3drm: Material object is taken into account when a mesh references it.
|
2012-05-23 17:49:59 +02:00 |
Christian Costa
|
a442fcc9c6
|
d3drm: Implement IDirect3DRMXImpl_CreateMaterial.
|
2012-05-23 17:49:59 +02:00 |
Christian Costa
|
5b11bd8bac
|
d3drm: Implement IDirect3DRMMaterial2 interface.
|
2012-05-23 17:49:57 +02:00 |
Christian Costa
|
bbbe6d3e71
|
d3drm: Fix method name Material to CreateMaterial.
|
2012-05-23 17:41:19 +02:00 |
Christian Costa
|
63f39c9196
|
d3drm: Set vertices data of the created mesh.
|
2012-05-23 17:41:14 +02:00 |
Christian Costa
|
24817de04e
|
d3drm: Implement IDirect3DRMMesh_GetVertices.
|
2012-05-22 18:06:13 +02:00 |
Christian Costa
|
b068615ef3
|
d3drm: Implement IDirect3DRMMesh_SetVertices.
|
2012-05-22 18:06:11 +02:00 |
Christian Costa
|
f0d3f207ab
|
d3drm: Implement IDirect3DRMMesh_GetGroup.
|
2012-05-22 18:06:04 +02:00 |
Christian Costa
|
5a979deeb3
|
d3drm: Implement IDirect3DRMMesh_GetGroupCount.
|
2012-05-21 20:21:56 +02:00 |
Christian Costa
|
8bba7cd226
|
d3drm: Improve IDirect3DRMMeshBuilder3_CreateMesh and forward IDirect3DRMMeshBuilder2_CreateMesh to it.
|
2012-05-21 20:21:51 +02:00 |
Christian Costa
|
43fed89d04
|
d3drm: Implement IDirect3DRMMesh_AddGroup.
|
2012-05-21 20:21:46 +02:00 |
Christian Costa
|
e07f824241
|
d3drm: Implement IDirect3DRMMeshBuilderX_Scale method.
|
2012-05-21 20:21:32 +02:00 |
Francois Gouget
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2b89bc528c
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d3drm: Make load_data() static.
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2012-05-21 11:34:36 +02:00 |
Christian Costa
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795bea989d
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d3drm: IDirect3DRM3_Load implementation is correct now.
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2012-05-18 18:12:54 +02:00 |
Christian Costa
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22856e9c96
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d3drm: Hande parent when creating a new frame.
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2012-05-17 17:21:15 +02:00 |
Christian Costa
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8aba0e2ec3
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d3drm: Improve traces of AddRef and Release of IDirect3DRMLight.
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2012-05-17 17:21:07 +02:00 |
Christian Costa
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2dbbecbb9e
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d3drm: Display new ref in trace for AddRef and Release for IDirect3DRMMesh.
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2012-05-17 17:20:57 +02:00 |
Christian Costa
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9e44f89d6b
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d3drm: Implement IDirect3DRMFrameX_AddTransform.
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2012-05-17 17:20:51 +02:00 |
Christian Costa
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8b405d5dc9
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d3drm: Load transform matrix and aply it to the current frame.
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2012-05-17 17:20:43 +02:00 |
Christian Costa
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20bf183726
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d3drm: Free visual and light resources when releasing frame.
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2012-05-16 20:27:28 +02:00 |
Christian Costa
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3447f17230
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d3drm: Attach mesh to the parent frame if any.
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2012-05-16 20:27:27 +02:00 |
Christian Costa
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6d47694bdf
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d3drm: Load all sub-objects when a frame is found.
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2012-05-16 20:27:26 +02:00 |
Christian Costa
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37c427f54a
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d3drm: Implement IDirect3DRMFrame2Impl_GetVisuals and IDirect3DRMVisualArray interface.
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2012-05-16 20:27:25 +02:00 |