d3drm: IDirect3DRM3_Load implementation is correct now.

This commit is contained in:
Christian Costa 2012-05-18 12:09:56 +02:00 committed by Alexandre Julliard
parent decada5f73
commit 795bea989d
1 changed files with 1 additions and 1 deletions

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@ -1463,7 +1463,7 @@ static HRESULT WINAPI IDirect3DRM3Impl_Load(IDirect3DRM3* iface, LPVOID ObjSourc
HRESULT ret = D3DRMERR_BADOBJECT;
DWORD i;
FIXME("(%p/%p)->(%p,%p,%p,%d,%d,%p,%p,%p,%p,%p): partial implementation\n", iface, This, ObjSource, ObjID, GUIDs,
TRACE("(%p/%p)->(%p,%p,%p,%d,%d,%p,%p,%p,%p,%p)\n", iface, This, ObjSource, ObjID, GUIDs,
nb_GUIDs, LOFlags, LoadProc, ArgLP, LoadTextureProc, ArgLTP, ParentFrame);
TRACE("Looking for GUIDs:\n");