d3drm: Implement IDirect3DRMMaterial2 interface.
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bbbe6d3e71
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@ -8,6 +8,7 @@ C_SRCS = \
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device.c \
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frame.c \
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light.c \
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material.c \
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math.c \
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meshbuilder.c \
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viewport.c
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@ -0,0 +1,320 @@
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/*
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* Implementation of IDirect3DRMMaterial2 interface
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*
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* Copyright 2012 Christian Costa
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "wine/debug.h"
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#define COBJMACROS
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#include "winbase.h"
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#include "wingdi.h"
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#include "d3drm_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
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typedef struct
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{
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D3DVALUE r;
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D3DVALUE g;
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D3DVALUE b;
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} color_rgb;
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typedef struct {
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IDirect3DRMMaterial2 IDirect3DRMMaterial2_iface;
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LONG ref;
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color_rgb emissive;
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color_rgb specular;
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D3DVALUE power;
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color_rgb ambient;
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} IDirect3DRMMaterialImpl;
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static inline IDirect3DRMMaterialImpl *impl_from_IDirect3DRMMaterial2(IDirect3DRMMaterial2 *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DRMMaterialImpl, IDirect3DRMMaterial2_iface);
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}
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/*** IUnknown methods ***/
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static HRESULT WINAPI IDirect3DRMMaterial2Impl_QueryInterface(IDirect3DRMMaterial2* iface,
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REFIID riid, void** ret_iface)
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{
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IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
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TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ret_iface);
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if (IsEqualGUID(riid, &IID_IUnknown) ||
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IsEqualGUID(riid, &IID_IDirect3DRMMaterial) ||
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IsEqualGUID(riid, &IID_IDirect3DRMMaterial2))
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{
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*ret_iface = &This->IDirect3DRMMaterial2_iface;
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}
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else
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{
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*ret_iface = NULL;
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FIXME("Interface %s not implemented\n", debugstr_guid(riid));
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return E_NOINTERFACE;
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}
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IDirect3DRMMaterial_AddRef(iface);
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return S_OK;
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}
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static ULONG WINAPI IDirect3DRMMaterial2Impl_AddRef(IDirect3DRMMaterial2* iface)
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{
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IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("(%p)->(): new ref = %d\n", iface, ref);
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return ref;
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}
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static ULONG WINAPI IDirect3DRMMaterial2Impl_Release(IDirect3DRMMaterial2* iface)
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{
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IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("(%p)->(): new ref = %d\n", iface, ref);
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if (!ref)
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HeapFree(GetProcessHeap(), 0, This);
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return ref;
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}
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/*** IDirect3DRMObject methods ***/
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static HRESULT WINAPI IDirect3DRMMaterial2Impl_Clone(IDirect3DRMMaterial2* iface,
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LPUNKNOWN unknown, REFIID riid,
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LPVOID* object)
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{
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FIXME("(%p)->(%p, %s, %p): stub\n", iface, unknown, debugstr_guid(riid), object);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMMaterial2Impl_AddDestroyCallback(IDirect3DRMMaterial2* iface,
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D3DRMOBJECTCALLBACK cb,
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LPVOID argument)
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{
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FIXME("(%p)->(%p, %p): stub\n", iface, cb, argument);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMMaterial2Impl_DeleteDestroyCallback(IDirect3DRMMaterial2* iface,
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D3DRMOBJECTCALLBACK cb,
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LPVOID argument)
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{
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FIXME("(%p)->(%p, %p): stub\n", iface, cb, argument);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMMaterial2Impl_SetAppData(IDirect3DRMMaterial2* iface,
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DWORD data)
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{
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FIXME("(%p)->(%u): stub\n", iface, data);
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return E_NOTIMPL;
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}
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static DWORD WINAPI IDirect3DRMMaterial2Impl_GetAppData(IDirect3DRMMaterial2* iface)
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{
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FIXME("(%p)->(): stub\n", iface);
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return 0;
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}
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static HRESULT WINAPI IDirect3DRMMaterial2Impl_SetName(IDirect3DRMMaterial2* iface, LPCSTR name)
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{
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FIXME("(%p)->(%s): stub\n", iface, name);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMMaterial2Impl_GetName(IDirect3DRMMaterial2* iface,
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LPDWORD size, LPSTR name)
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{
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FIXME("(%p)->(%p, %p): stub\n", iface, size, name);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMMaterial2Impl_GetClassName(IDirect3DRMMaterial2* iface,
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LPDWORD size, LPSTR name)
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{
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FIXME("(%p)->(%p, %p): stub\n", iface, size, name);
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return E_NOTIMPL;
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}
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/*** IDirect3DRMMaterial methods ***/
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static HRESULT WINAPI IDirect3DRMMaterial2Impl_SetPower(IDirect3DRMMaterial2* iface, D3DVALUE power)
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{
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IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
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TRACE("(%p)->(%f)\n", iface, power);
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This->power = power;
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return D3DRM_OK;
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}
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static HRESULT WINAPI IDirect3DRMMaterial2Impl_SetSpecular(IDirect3DRMMaterial2* iface,
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D3DVALUE r, D3DVALUE g, D3DVALUE b)
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{
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IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
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TRACE("(%p)->(%f, %f, %f)\n", iface, r, g, b);
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This->specular.r = r;
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This->specular.g = g;
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This->specular.b = b;
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return D3DRM_OK;
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}
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static HRESULT WINAPI IDirect3DRMMaterial2Impl_SetEmissive(IDirect3DRMMaterial2* iface,
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D3DVALUE r, D3DVALUE g, D3DVALUE b)
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{
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IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
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TRACE("(%p)->(%f, %f, %f)\n", iface, r, g, b);
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This->emissive.r = r;
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This->emissive.g = g;
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This->emissive.b = b;
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return D3DRM_OK;
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}
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static D3DVALUE WINAPI IDirect3DRMMaterial2Impl_GetPower(IDirect3DRMMaterial2* iface)
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{
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IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
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TRACE("(%p)->()\n", iface);
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return This->power;
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}
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static HRESULT WINAPI IDirect3DRMMaterial2Impl_GetSpecular(IDirect3DRMMaterial2* iface,
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D3DVALUE* r, D3DVALUE* g, D3DVALUE* b)
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{
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IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
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TRACE("(%p)->(%p, %p, %p)\n", iface, r, g, b);
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*r = This->specular.r;
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*g = This->specular.g;
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*b = This->specular.b;
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return D3DRM_OK;
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}
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static HRESULT WINAPI IDirect3DRMMaterial2Impl_GetEmissive(IDirect3DRMMaterial2* iface,
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D3DVALUE* r, D3DVALUE* g, D3DVALUE* b)
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{
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IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
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TRACE("(%p)->(%p, %p, %p)\n", iface, r, g, b);
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*r = This->emissive.r;
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*g = This->emissive.g;
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*b = This->emissive.b;
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return D3DRM_OK;
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}
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/*** IDirect3DRMMaterial2 methods ***/
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static HRESULT WINAPI IDirect3DRMMaterial2Impl_GetAmbient(IDirect3DRMMaterial2* iface,
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D3DVALUE* r, D3DVALUE* g, D3DVALUE* b)
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{
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IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
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TRACE("(%p)->(%p, %p, %p)\n", iface, r, g, b);
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*r = This->ambient.r;
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*g = This->ambient.g;
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*b = This->ambient.b;
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return D3DRM_OK;
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}
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static HRESULT WINAPI IDirect3DRMMaterial2Impl_SetAmbient(IDirect3DRMMaterial2* iface,
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D3DVALUE r, D3DVALUE g, D3DVALUE b)
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{
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IDirect3DRMMaterialImpl *This = impl_from_IDirect3DRMMaterial2(iface);
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TRACE("(%p)->(%f, %f, %f)\n", iface, r, g, b);
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This->ambient.r = r;
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This->ambient.g = g;
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This->ambient.b = b;
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return D3DRM_OK;
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}
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static const struct IDirect3DRMMaterial2Vtbl Direct3DRMMaterial2_Vtbl =
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{
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/*** IUnknown methods ***/
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IDirect3DRMMaterial2Impl_QueryInterface,
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IDirect3DRMMaterial2Impl_AddRef,
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IDirect3DRMMaterial2Impl_Release,
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/*** IDirect3DRMObject methods ***/
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IDirect3DRMMaterial2Impl_Clone,
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IDirect3DRMMaterial2Impl_AddDestroyCallback,
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IDirect3DRMMaterial2Impl_DeleteDestroyCallback,
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IDirect3DRMMaterial2Impl_SetAppData,
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IDirect3DRMMaterial2Impl_GetAppData,
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IDirect3DRMMaterial2Impl_SetName,
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IDirect3DRMMaterial2Impl_GetName,
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IDirect3DRMMaterial2Impl_GetClassName,
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/*** IDirect3DRMMaterial methods ***/
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IDirect3DRMMaterial2Impl_SetPower,
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IDirect3DRMMaterial2Impl_SetSpecular,
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IDirect3DRMMaterial2Impl_SetEmissive,
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IDirect3DRMMaterial2Impl_GetPower,
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IDirect3DRMMaterial2Impl_GetSpecular,
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IDirect3DRMMaterial2Impl_GetEmissive,
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/*** IDirect3DRMMaterial2 methods ***/
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IDirect3DRMMaterial2Impl_GetAmbient,
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IDirect3DRMMaterial2Impl_SetAmbient
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};
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HRESULT Direct3DRMMaterial_create(IDirect3DRMMaterial2** ret_iface)
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{
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IDirect3DRMMaterialImpl* object;
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TRACE("(%p)\n", ret_iface);
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMaterialImpl));
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if (!object)
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{
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ERR("Out of memory\n");
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return E_OUTOFMEMORY;
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}
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object->IDirect3DRMMaterial2_iface.lpVtbl = &Direct3DRMMaterial2_Vtbl;
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object->ref = 1;
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*ret_iface = &object->IDirect3DRMMaterial2_iface;
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return S_OK;
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}
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