d3drm: Implement IDirect3DRMMesh_SetVertices.
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@ -2439,9 +2439,20 @@ static HRESULT WINAPI IDirect3DRMMeshImpl_SetVertices(IDirect3DRMMesh* iface,
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{
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IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
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FIXME("(%p)->(%u,%u,%u,%p): stub\n", This, id, index, count, values);
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TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, values);
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return E_NOTIMPL;
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if (id >= This->nb_groups)
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return D3DRMERR_BADVALUE;
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if ((index + count - 1) >= This->groups[id].nb_vertices)
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return D3DRMERR_BADVALUE;
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if (!values)
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return E_POINTER;
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memcpy(This->groups[id].vertices + index, values, count * sizeof(D3DRMVERTEX));
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return D3DRM_OK;
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}
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static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColor(IDirect3DRMMesh* iface,
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