d3drm: Implement IDirect3DRMMesh_GetGroup.
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@ -2514,14 +2514,28 @@ static DWORD WINAPI IDirect3DRMMeshImpl_GetGroupCount(IDirect3DRMMesh* iface)
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}
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static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroup(IDirect3DRMMesh* iface,
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D3DRMGROUPINDEX id, unsigned *vCount, unsigned *fCount, unsigned *vPerFace,
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DWORD *fDataSize, unsigned *fData)
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D3DRMGROUPINDEX id, unsigned *vertex_count, unsigned *face_count, unsigned *vertex_per_face,
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DWORD *face_data_size, unsigned *face_data)
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{
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IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
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FIXME("(%p)->(%u,%p,%p,%p,%p,%p): stub\n", This, id, vCount, fCount, vPerFace, fDataSize, fData);
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TRACE("(%p)->(%u,%p,%p,%p,%p,%p)\n", This, id, vertex_count, face_count, vertex_per_face, face_data_size, face_data);
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return E_NOTIMPL;
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if (id >= This->nb_groups)
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return D3DRMERR_BADVALUE;
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if (vertex_count)
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*vertex_count = This->groups[id].nb_vertices;
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if (face_count)
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*face_count = This->groups[id].nb_faces;
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if (vertex_per_face)
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*vertex_per_face = This->groups[id].vertex_per_face;
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if (face_data_size)
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*face_data_size = This->groups[id].face_data_size;
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if (face_data)
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memcpy(face_data, This->groups[id].face_data, This->groups[id].face_data_size);
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return D3DRM_OK;
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}
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static HRESULT WINAPI IDirect3DRMMeshImpl_GetVertices(IDirect3DRMMesh* iface,
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@ -344,9 +344,19 @@ static void test_MeshBuilder(void)
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if (hr == D3DRM_OK)
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{
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DWORD nb_groups;
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unsigned nb_vertices, nb_faces, nb_face_vertices;
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DWORD data_size;
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nb_groups = IDirect3DRMMesh_GetGroupCount(mesh);
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ok(nb_groups == 1, "GetCroupCount returned %u\n", nb_groups);
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hr = IDirect3DRMMesh_GetGroup(mesh, 1, &nb_vertices, &nb_faces, &nb_face_vertices, &data_size, NULL);
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ok(hr == D3DRMERR_BADVALUE, "GetCroup returned hr = %x\n", hr);
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hr = IDirect3DRMMesh_GetGroup(mesh, 0, &nb_vertices, &nb_faces, &nb_face_vertices, &data_size, NULL);
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ok(hr == D3DRM_OK, "GetCroup failed returning hr = %x\n", hr);
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ok(nb_vertices == 3, "Wrong number of vertices %u (must be 3)\n", nb_vertices);
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ok(nb_faces == 1, "Wrong number of faces %u (must be 1)\n", nb_faces);
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todo_wine ok(nb_face_vertices == 3, "Wrong number of vertices per face %u (must be 3)\n", nb_face_vertices);
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todo_wine ok(data_size == 3, "Wrong number of face data bytes %u (must be 3)\n", data_size);
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IDirect3DRMMesh_Release(mesh);
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}
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