d3drm: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
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@ -1686,10 +1686,7 @@ HRESULT Direct3DRM_create(IUnknown** ppObj)
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMImpl));
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if (!object)
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{
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ERR("Out of memory\n");
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return E_OUTOFMEMORY;
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}
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object->IDirect3DRM_iface.lpVtbl = &Direct3DRM_Vtbl;
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object->IDirect3DRM2_iface.lpVtbl = &Direct3DRM2_Vtbl;
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@ -1161,10 +1161,7 @@ HRESULT Direct3DRMDevice_create(REFIID riid, IUnknown** ppObj)
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMDeviceImpl));
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if (!object)
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{
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ERR("Out of memory\n");
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return E_OUTOFMEMORY;
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}
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object->IDirect3DRMDevice2_iface.lpVtbl = &Direct3DRMDevice2_Vtbl;
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object->IDirect3DRMDevice3_iface.lpVtbl = &Direct3DRMDevice3_Vtbl;
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@ -203,10 +203,7 @@ static HRESULT Direct3DRMFrameArray_create(IDirect3DRMFrameArray** obj)
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMFrameArrayImpl));
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if (!object)
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{
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ERR("Out of memory\n");
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return E_OUTOFMEMORY;
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}
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object->IDirect3DRMFrameArray_iface.lpVtbl = &Direct3DRMFrameArray_Vtbl;
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object->ref = 1;
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@ -319,10 +316,7 @@ static HRESULT Direct3DRMVisualArray_create(IDirect3DRMVisualArray** ret_iface)
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMVisualArrayImpl));
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if (!object)
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{
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ERR("Out of memory\n");
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return E_OUTOFMEMORY;
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}
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object->IDirect3DRMVisualArray_iface.lpVtbl = &Direct3DRMVisualArray_Vtbl;
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object->ref = 1;
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@ -439,10 +433,7 @@ static HRESULT Direct3DRMLightArray_create(IDirect3DRMLightArray** obj)
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMLightArrayImpl));
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if (!object)
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{
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ERR("Out of memory\n");
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return E_OUTOFMEMORY;
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}
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object->IDirect3DRMLightArray_iface.lpVtbl = &Direct3DRMLightArray_Vtbl;
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object->ref = 1;
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@ -2665,10 +2656,7 @@ HRESULT Direct3DRMFrame_create(REFIID riid, IUnknown* parent, IUnknown** ret_ifa
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMFrameImpl));
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if (!object)
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{
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ERR("Out of memory\n");
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return E_OUTOFMEMORY;
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}
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object->IDirect3DRMFrame2_iface.lpVtbl = &Direct3DRMFrame2_Vtbl;
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object->IDirect3DRMFrame3_iface.lpVtbl = &Direct3DRMFrame3_Vtbl;
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@ -426,10 +426,7 @@ HRESULT Direct3DRMLight_create(IUnknown** ppObj)
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMLightImpl));
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if (!object)
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{
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ERR("Out of memory\n");
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return E_OUTOFMEMORY;
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}
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object->IDirect3DRMLight_iface.lpVtbl = &Direct3DRMLight_Vtbl;
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object->ref = 1;
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@ -312,10 +312,7 @@ HRESULT Direct3DRMMaterial_create(IDirect3DRMMaterial2** ret_iface)
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMaterialImpl));
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if (!object)
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{
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ERR("Out of memory\n");
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return E_OUTOFMEMORY;
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}
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object->IDirect3DRMMaterial2_iface.lpVtbl = &Direct3DRMMaterial2_Vtbl;
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object->ref = 1;
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@ -2522,10 +2522,7 @@ HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj)
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshBuilderImpl));
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if (!object)
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{
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ERR("Out of memory\n");
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return E_OUTOFMEMORY;
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}
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object->IDirect3DRMMeshBuilder2_iface.lpVtbl = &Direct3DRMMeshBuilder2_Vtbl;
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object->IDirect3DRMMeshBuilder3_iface.lpVtbl = &Direct3DRMMeshBuilder3_Vtbl;
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@ -3086,10 +3083,7 @@ HRESULT Direct3DRMMesh_create(IDirect3DRMMesh** obj)
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshImpl));
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if (!object)
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{
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ERR("Out of memory\n");
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return E_OUTOFMEMORY;
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}
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object->IDirect3DRMMesh_iface.lpVtbl = &Direct3DRMMesh_Vtbl;
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object->ref = 1;
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@ -849,10 +849,7 @@ HRESULT Direct3DRMTexture_create(REFIID riid, IUnknown** ret_iface)
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMTextureImpl));
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if (!object)
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{
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ERR("Out of memory\n");
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return E_OUTOFMEMORY;
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}
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object->IDirect3DRMTexture2_iface.lpVtbl = &Direct3DRMTexture2_Vtbl;
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object->IDirect3DRMTexture3_iface.lpVtbl = &Direct3DRMTexture3_Vtbl;
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@ -971,10 +971,7 @@ HRESULT Direct3DRMViewport_create(REFIID riid, IUnknown** ppObj)
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMViewportImpl));
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if (!object)
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{
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ERR("Out of memory\n");
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return E_OUTOFMEMORY;
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}
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object->IDirect3DRMViewport_iface.lpVtbl = &Direct3DRMViewport_Vtbl;
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object->IDirect3DRMViewport2_iface.lpVtbl = &Direct3DRMViewport2_Vtbl;
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