d3drm: Make load_data() static.
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@ -1255,7 +1255,7 @@ static HRESULT WINAPI IDirect3DRM3Impl_EnumerateObjects(IDirect3DRM3* iface, D3D
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return E_NOTIMPL;
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}
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HRESULT load_data(IDirect3DRM3* iface, LPDIRECTXFILEDATA data_object, LPIID* GUIDs, DWORD nb_GUIDs, D3DRMLOADCALLBACK LoadProc,
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static HRESULT load_data(IDirect3DRM3* iface, LPDIRECTXFILEDATA data_object, LPIID* GUIDs, DWORD nb_GUIDs, D3DRMLOADCALLBACK LoadProc,
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LPVOID ArgLP, D3DRMLOADTEXTURECALLBACK LoadTextureProc, LPVOID ArgLTP, LPDIRECT3DRMFRAME3 parent_frame)
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{
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HRESULT ret = D3DRMERR_BADOBJECT;
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