Rico Schüller
|
b83d322dba
|
d3dx9: Implement D3DXSHAdd().
|
2011-12-12 10:19:30 +01:00 |
Michael Mc Donnell
|
012986c79d
|
d3dx9: Implemented D3DXWeldVertices.
|
2011-09-23 12:58:50 +02:00 |
Rico Schüller
|
c42ee0339a
|
d3dx9: Implement D3DXGetShaderSamplers().
|
2011-07-18 16:23:29 +02:00 |
Dylan Smith
|
cac35191b9
|
d3dx9: Implement D3DXFloat32To16Array.
Derived from patch submitted by Misha Koshelev.
Corrected rounding of denormalized numbers.
|
2011-07-04 13:39:15 +02:00 |
Misha Koshelev
|
a6b40624db
|
d3dx9_36: Implement and add tests for D3DXFloat16To32Array.
|
2011-07-01 14:39:22 +02:00 |
Travis Athougies
|
59e0573a7b
|
d3dx9_36: Added stub implementation of D3DXSaveSurfaceToFileInMemoryA and D3DXSaveSurfaceToFileInMemoryW.
|
2011-06-24 13:17:37 -05:00 |
Travis Athougies
|
4434becd03
|
d3dx9_36: Added stub D3DXCreateCubeTextureFromFileInMemory.
|
2011-06-24 13:17:32 -05:00 |
Dylan Smith
|
7e403aac73
|
d3dx9: Add stubs for D3DXCreateSkinInfo functions.
|
2011-06-23 09:59:16 +02:00 |
Dylan Smith
|
c6f5f10434
|
d3dx9: Implement D3DXLoadMeshFromX and D3DXLoadMeshFromXResource.
|
2011-06-08 17:08:24 +02:00 |
Dylan Smith
|
85307b6b49
|
d3dx9: Implement D3DXLoadMeshFromXInMemory.
|
2011-06-08 17:07:58 +02:00 |
Dylan Smith
|
66693a6e80
|
d3dx9: Implement D3DXLoadMeshHierarchyFromX.
|
2011-06-07 18:09:02 +02:00 |
Dylan Smith
|
bf0979f557
|
d3dx9: Implement D3DXLoadMeshHierarchy for only loading frames.
|
2011-05-24 18:29:27 +02:00 |
Dylan Smith
|
c3201a4678
|
d3dx9: Implement D3DXFrameDestroy.
|
2011-05-20 12:35:46 +02:00 |
Alexandre Julliard
|
f9c75812e4
|
d3dx9_36: Specify arguments for stub entry points.
|
2011-05-03 19:34:24 +02:00 |
Dylan Smith
|
5fe7522ba1
|
d3dx9: Add stubs for D3DXCreateText.
|
2011-02-21 16:25:58 +01:00 |
Matteo Bruni
|
892502479c
|
d3dx9: Implement D3DXFillVolumeTexture function.
|
2010-11-18 14:08:56 +01:00 |
Matteo Bruni
|
8f6cf460be
|
d3dx9: Implement D3DXFillCubeTexture function.
|
2010-11-18 14:08:53 +01:00 |
Matteo Bruni
|
bffbf3460b
|
d3dx9: Implement D3DXFillTexture function.
|
2010-11-18 14:08:50 +01:00 |
Matteo Bruni
|
b4a90b0fe8
|
d3dx9: Implement D3DXCreateVolumeTexture.
|
2010-11-09 17:08:21 +01:00 |
Matteo Bruni
|
c1843c8779
|
d3dx9: Implement D3DXCheckVolumeTextureRequirements.
|
2010-11-09 17:08:21 +01:00 |
Matteo Bruni
|
390ba2c338
|
d3dx9: Implement D3DXCreateCubeTexture.
|
2010-11-04 16:29:59 +01:00 |
Matteo Bruni
|
6933766531
|
d3dx9: Implement D3DXCheckCubeTextureRequirements.
|
2010-11-04 16:29:57 +01:00 |
Misha Koshelev
|
fe9db6faf7
|
d3dx9_36: Add stub for D3DXCreateCylinder.
|
2010-09-27 14:10:46 +02:00 |
Misha Koshelev
|
10af823fd5
|
d3dx9_36: Add stub for D3DXCreateTeapot.
|
2010-09-24 15:45:53 +02:00 |
Misha Koshelev
|
e4182ead47
|
d3dx9_36: Implement D3DXCreateMeshFVF.
|
2010-09-23 19:22:41 +02:00 |
Misha Koshelev
|
fffe37aa00
|
d3dx9_36: Implement D3DXGetDeclLength with tests.
|
2010-09-16 11:18:58 -05:00 |
Matteo Bruni
|
8d7a0d5027
|
d3dx9: D3DXPreprocessShader implementation with tests.
|
2010-09-13 14:43:53 -05:00 |
Owen Rudge
|
78bd619c7c
|
d3dx9: Implement D3DXCreateTextureFromResource*.
|
2010-09-09 12:44:43 +02:00 |
Andrew Nguyen
|
b42a243fec
|
d3dx9_36: Fix D3DXCompileShader* spec file prototypes.
|
2010-09-07 16:01:18 +02:00 |
Alexandre Julliard
|
f161990eef
|
d3dx9: Use float instead of long in the spec files for 32-bit floating point values.
|
2010-08-31 14:23:49 +02:00 |
Owen Rudge
|
ae695bdfaa
|
d3dx9: Implement missing D3DXCreateTextureFromFile functions.
|
2010-08-31 12:10:45 +02:00 |
Misha Koshelev
|
46050fb377
|
d3dx9: Add tests for FVF <-> declaration conversion.
|
2010-08-19 17:32:18 +02:00 |
Misha Koshelev
|
bf46b4fdfc
|
d3dx9: Add stub and tests for D3DXCreateMesh.
|
2010-08-04 13:19:00 +02:00 |
Owen Rudge
|
54f049a656
|
d3dx9: Add basic implementation of D3DXFilterTexture, plus tests.
|
2010-07-24 11:16:43 +02:00 |
Misha Koshelev
|
242b4f3fe8
|
d3dx9: Add stub and basic test for D3DXCreateSphere.
|
2010-07-19 15:47:28 +02:00 |
Owen Rudge
|
00eb092e4d
|
d3dx9: Implement CreateEffectFromFile/Resource functions.
|
2010-05-18 08:47:38 +02:00 |
Owen Rudge
|
b3523a447c
|
d3dx9: Implement D3DXCreateEffectCompilerFromFile/Resource.
|
2010-05-18 08:47:35 +02:00 |
Octavian Voicu
|
8921d8c730
|
d3dx9_36: Export D3DXCreateEffectEx stub.
|
2010-05-17 12:42:32 +02:00 |
Tony Wasserka
|
a1945388f5
|
d3dx9: Add a stubbed D3DXDeclaratorFromFVF.
|
2010-04-20 18:13:41 +02:00 |
Christian Costa
|
5046858528
|
d3dx9_36: Add stub for D3DXCreateTextureFromFileA.
|
2010-04-07 18:12:20 +02:00 |
Christian Costa
|
36ef502e2f
|
d3dx9_36: Forward D3DXCreateTextureFromFileExW to D3DXCreateTextureFromFileInMemoryEx.
|
2010-04-07 18:12:05 +02:00 |
Christian Costa
|
7444b682d0
|
d3dx9_36: Add stub for D3DXCreateBox.
|
2010-04-06 14:01:06 +02:00 |
Christian Costa
|
adc1aaf06b
|
d3dx9_36: Add stub for D3DXCheckTextureRequirements.
|
2010-04-05 16:46:40 +02:00 |
Christian Costa
|
cf2315bd52
|
d3dx9_36: Implement D3DXCreateLine and add stubbed interface for ID3DXLine + tests.
|
2010-04-02 10:45:22 +02:00 |
Christian Costa
|
60f736af87
|
d3dx9_36: Add stub for D3DXLoadVolumeFromMemory.
|
2010-04-01 18:12:27 +02:00 |
Christian Costa
|
947fe3a564
|
d3dx9_36: Add stub for D3DXCreateEffectCompiler.
|
2010-03-25 10:01:28 +01:00 |
Christian Costa
|
b5f7ca9ed9
|
d3dx9_36: Implement D3DXCreateEffectPool and ID3DXEffectPool interface.
|
2010-03-25 10:01:16 +01:00 |
Christian Costa
|
62981582dd
|
d3dx9_36: Add stub for D3DXCreateEffect.
|
2010-03-19 14:31:33 +01:00 |
Christian Costa
|
c090624fbc
|
d3dx9_36: Add stub for D3DXCreateTextureFromFileInMemoryEx.
|
2010-03-17 16:12:23 +01:00 |
Christian Costa
|
ea50ef8e08
|
d3dx9_36: Implement D3DXFindShaderComment (based on code from Luis Busquets) + tests.
|
2010-03-01 13:57:01 +01:00 |
Christian Costa
|
88b2892a59
|
d3dx9_36: Add stub for D3DXGetShaderConstantTableEx. Implement D3DXGetShaderConstantTable.
|
2010-02-22 12:37:17 +01:00 |
Christian Costa
|
82d7054085
|
d3dx9_36: Implement D3DXCreateTexture.
|
2010-02-15 12:50:42 +01:00 |
Christian Costa
|
8f63f180c9
|
d3dx9_36: Add stub for D3DXCompileShader.
|
2010-02-11 14:38:44 +01:00 |
Matteo Bruni
|
cbcf699856
|
d3dx9: D3DXAssembleShaderFromResource implementation.
|
2009-10-19 14:46:55 +02:00 |
Matteo Bruni
|
c31121dd35
|
d3dx9: D3DXAssembleShader and D3DXAssembleShaderFromFile stubs.
|
2009-10-19 14:46:40 +02:00 |
David Adam
|
39fdb9ffde
|
d3dx9: Clean-up the spec file.
|
2009-07-13 10:53:57 +02:00 |
David Adam
|
d1c2d2a4f8
|
d3dx9: Merge d3dx8 math into d3dx9.
|
2009-07-13 10:53:15 +02:00 |
David Adam
|
40c6cf77ce
|
d3dx9: Merge d3dx8 mesh into d3dx9.
|
2009-07-13 10:51:51 +02:00 |
David Adam
|
de5090c51c
|
d3dx9: Merge d3dx8 core into d3dx9.
|
2009-07-13 10:51:26 +02:00 |
Tony Wasserka
|
9777bb1bec
|
d3dx9: Implement D3DXLoadSurfaceFromSurface.
|
2009-06-26 14:39:21 +02:00 |
Tony Wasserka
|
db29bfc386
|
d3dx9: Add a stub for D3DXLoadSurfaceFromMemory.
|
2009-06-26 14:39:07 +02:00 |
Tony Wasserka
|
88cea6c1cd
|
d3dx9: Implement D3DXLoadSurfaceFromResource.
|
2009-06-26 14:38:45 +02:00 |
Tony Wasserka
|
2a9c43fb35
|
d3dx9: Implement D3DXLoadSurfaceFromFile.
|
2009-06-26 14:38:35 +02:00 |
Tony Wasserka
|
818223e75e
|
d3dx9: Add a stub for D3DXLoadSurfaceFromFileInMemory.
|
2009-06-26 14:38:24 +02:00 |
Henri Verbeet
|
56c8a82a04
|
d3dx9_36: Implement D3DXGetDeclVertexSize().
|
2009-06-19 13:52:50 +02:00 |
Tony Wasserka
|
bf353f180d
|
d3dx9: Add stubs for the D3DXGetImageInfo function group.
|
2009-05-26 15:37:35 +02:00 |
David Adam
|
ca469499bb
|
d3dx9_36: Implement D3DXGetFVFVertexSize.
|
2009-02-11 15:56:02 +01:00 |
David Adam
|
e5425fc17b
|
d3dx9_36: Implement D3DXComputeBoundingSphere.
|
2009-02-11 15:56:02 +01:00 |
David Adam
|
00d14355db
|
d3dx9_36: Implement D3DXComputeBoundingBox.
|
2009-02-11 15:56:02 +01:00 |
David Adam
|
496bc4d1b4
|
d3dx8: Implement D3DXGetFVFVertexSize.
|
2009-02-06 14:54:02 +01:00 |
David Adam
|
8716c62c6e
|
d3dx9_36: Implement D3DXIntersectTri.
|
2009-02-03 14:19:44 +01:00 |
David Adam
|
b8eb4cf861
|
d3dx8: Implement D3DXIntersectTri.
|
2009-02-03 14:17:04 +01:00 |
David Adam
|
09c6caea06
|
d3dx8: Implement D3DXMatrixTransformation2D.
|
2008-11-13 14:21:04 +01:00 |
David Adam
|
4f1d5c26d1
|
d3dx8: Implement D3DXMatrixAffineTransformation2D.
|
2008-11-13 14:20:41 +01:00 |
Luis C. Busquets Pérez
|
0af9415a4f
|
d3dx9: Implement D3DXMatrixDecompose.
|
2008-09-12 13:40:33 +02:00 |
Luis C. Busquets Pérez
|
9b572170da
|
d3dx9: Implementation of D3DXGetVertexShaderProfile.
|
2008-08-04 15:41:15 +02:00 |
Luis C. Busquets Pérez
|
457efd55d0
|
d3dx9: Implementation of D3DXGetPixelShaderProfile.
|
2008-08-04 15:40:52 +02:00 |
Tony Wasserka
|
112effb160
|
d3dx9: Add stubs for the ID3DXSprite functions.
|
2008-07-30 12:43:51 +02:00 |
Philip Nilsson
|
d36df763c7
|
d3dx9: Implement D3DXPlaneTransformArray.
|
2008-07-25 14:09:15 +02:00 |
Luis Busquets
|
fb70f818b7
|
d3dx9: Implement D3DXGetShaderVersion().
|
2008-07-21 12:57:24 +02:00 |
Luis Busquets
|
9a93a49174
|
d3dx9: Implement D3DXGetShaderSize().
|
2008-07-16 19:56:19 +02:00 |
Philip Nilsson
|
0457333f55
|
d3dx9: Implement the D3DXVec*Array functions.
|
2008-03-21 12:52:19 +01:00 |
Tony Wasserka
|
e84b8b23f8
|
d3dx9: Add stubs for the ID3DXFont functions.
|
2008-03-15 11:06:13 +01:00 |
Tony Wasserka
|
459b92a009
|
d3dx9: Implement D3DXDebugMute.
|
2008-03-05 19:26:28 +01:00 |
Tony Wasserka
|
4f148c28a1
|
d3dx9: Implement D3DXCheckVersion.
|
2008-03-04 20:50:11 +01:00 |
Tony Wasserka
|
7dec20d84a
|
d3dx9: Implement D3DXGetDriverLevel.
|
2008-02-19 14:39:56 +01:00 |
Tony Wasserka
|
87fefc7ef4
|
d3dx9: Start implementation of d3dx9_36.
|
2008-01-16 12:45:17 +01:00 |