d3dx9_36: Implement D3DXGetDeclLength with tests.

This commit is contained in:
Misha Koshelev 2010-09-15 19:20:46 -05:00 committed by Alexandre Julliard
parent c6f876f4a6
commit fffe37aa00
4 changed files with 69 additions and 1 deletions

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@ -147,7 +147,7 @@
@ stub D3DXGatherFragmentsFromResourceW
@ stub D3DXGenerateOutputDecl
@ stub D3DXGeneratePMesh
@ stub D3DXGetDeclLength
@ stdcall D3DXGetDeclLength(ptr)
@ stdcall D3DXGetDeclVertexSize(ptr long)
@ stdcall D3DXGetDriverLevel(ptr)
@ stdcall D3DXGetFVFVertexSize(long)

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@ -520,6 +520,22 @@ UINT WINAPI D3DXGetDeclVertexSize(const D3DVERTEXELEMENT9 *decl, DWORD stream_id
return size;
}
/*************************************************************************
* D3DXGetDeclLength
*/
UINT WINAPI D3DXGetDeclLength(const D3DVERTEXELEMENT9 *decl)
{
const D3DVERTEXELEMENT9 *element;
TRACE("decl %p\n", decl);
/* null decl results in exception on Windows XP */
for (element = decl; element->Stream != 0xff; ++element);
return element - decl;
}
/*************************************************************************
* D3DXIntersectTri
*/

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@ -1407,6 +1407,56 @@ static void D3DXCreateSphereTest(void)
DestroyWindow(wnd);
}
static void test_get_decl_length(void)
{
static const D3DVERTEXELEMENT9 declaration1[] =
{
{0, 0, D3DDECLTYPE_FLOAT1, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{1, 0, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{2, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{3, 0, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{4, 0, D3DDECLTYPE_D3DCOLOR, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{5, 0, D3DDECLTYPE_UBYTE4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{6, 0, D3DDECLTYPE_SHORT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{7, 0, D3DDECLTYPE_SHORT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{8, 0, D3DDECLTYPE_UBYTE4N, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{9, 0, D3DDECLTYPE_SHORT2N, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{10, 0, D3DDECLTYPE_SHORT4N, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{11, 0, D3DDECLTYPE_UDEC3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{12, 0, D3DDECLTYPE_DEC3N, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{13, 0, D3DDECLTYPE_FLOAT16_2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{14, 0, D3DDECLTYPE_FLOAT16_4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
D3DDECL_END(),
};
static const D3DVERTEXELEMENT9 declaration2[] =
{
{0, 8, D3DDECLTYPE_FLOAT1, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{1, 8, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{2, 8, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{3, 8, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{4, 8, D3DDECLTYPE_D3DCOLOR, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{5, 8, D3DDECLTYPE_UBYTE4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{6, 8, D3DDECLTYPE_SHORT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{7, 8, D3DDECLTYPE_SHORT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{0, 8, D3DDECLTYPE_UBYTE4N, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{1, 8, D3DDECLTYPE_SHORT2N, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{2, 8, D3DDECLTYPE_SHORT4N, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{3, 8, D3DDECLTYPE_UDEC3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{4, 8, D3DDECLTYPE_DEC3N, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{5, 8, D3DDECLTYPE_FLOAT16_2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{6, 8, D3DDECLTYPE_FLOAT16_4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{7, 8, D3DDECLTYPE_FLOAT1, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
D3DDECL_END(),
};
UINT size;
size = D3DXGetDeclLength(declaration1);
ok(size == 15, "Got size %u, expected 15.\n", size);
size = D3DXGetDeclLength(declaration2);
ok(size == 16, "Got size %u, expected 16.\n", size);
}
static void test_get_decl_vertex_size(void)
{
static const D3DVERTEXELEMENT9 declaration1[] =
@ -1488,6 +1538,7 @@ START_TEST(mesh)
D3DXIntersectTriTest();
D3DXCreateMeshTest();
D3DXCreateSphereTest();
test_get_decl_length();
test_get_decl_vertex_size();
test_fvf_decl_conversion();
}

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@ -152,6 +152,7 @@ extern "C" {
HRESULT WINAPI D3DXCreateMesh(DWORD, DWORD, DWORD, CONST D3DVERTEXELEMENT9 *, LPDIRECT3DDEVICE9, LPD3DXMESH *);
HRESULT WINAPI D3DXCreateBuffer(DWORD, LPD3DXBUFFER*);
UINT WINAPI D3DXGetDeclLength(const D3DVERTEXELEMENT9 *decl);
UINT WINAPI D3DXGetDeclVertexSize(const D3DVERTEXELEMENT9 *decl, DWORD stream_idx);
UINT WINAPI D3DXGetFVFVertexSize(DWORD);
BOOL WINAPI D3DXBoxBoundProbe(CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *);