d3dx9_36: Forward D3DXCreateTextureFromFileExW to D3DXCreateTextureFromFileInMemoryEx.
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@ -95,7 +95,7 @@
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@ stdcall D3DXCreateTexture(ptr long long long long long long ptr)
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@ stub D3DXCreateTextureFromFileA
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@ stub D3DXCreateTextureFromFileExA
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@ stub D3DXCreateTextureFromFileExW
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@ stdcall D3DXCreateTextureFromFileExW(ptr ptr long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateTextureFromFileInMemory
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@ stdcall D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateTextureFromFileW
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@ -70,3 +70,40 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device,
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return E_NOTIMPL;
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}
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HRESULT WINAPI D3DXCreateTextureFromFileExW(LPDIRECT3DDEVICE9 device,
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LPCWSTR srcfile,
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UINT width,
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UINT height,
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UINT miplevels,
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DWORD usage,
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D3DFORMAT format,
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D3DPOOL pool,
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DWORD filter,
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DWORD mipfilter,
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D3DCOLOR colorkey,
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D3DXIMAGE_INFO *srcinfo,
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PALETTEENTRY *palette,
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LPDIRECT3DTEXTURE9 *texture)
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{
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HRESULT hr;
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DWORD size;
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LPVOID buffer;
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TRACE("(%p, %p, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): relay\n", device, debugstr_w(srcfile), width,
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height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
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if (!srcfile)
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return D3DERR_INVALIDCALL;
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hr = map_view_of_file(srcfile, &buffer, &size);
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if (FAILED(hr))
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return D3DXERR_INVALIDDATA;
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hr = D3DXCreateTextureFromFileInMemoryEx(device, buffer, size, width, height, miplevels, usage, format, pool,
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filter, mipfilter, colorkey, srcinfo, palette, texture);
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UnmapViewOfFile(buffer);
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return hr;
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}
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