d3dx9_36: Added stub implementation of D3DXSaveSurfaceToFileInMemoryA and D3DXSaveSurfaceToFileInMemoryW.
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@ -263,9 +263,9 @@
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@ stub D3DXSavePRTBufferToFileW(ptr ptr)
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@ stub D3DXSavePRTCompBufferToFileA(ptr ptr)
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@ stub D3DXSavePRTCompBufferToFileW(ptr ptr)
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@ stub D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr)
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@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr)
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@ stub D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr)
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@ stub D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr)
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@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr)
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@ stub D3DXSaveTextureToFileA(ptr long ptr ptr)
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@ stub D3DXSaveTextureToFileInMemory(ptr long ptr ptr)
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@ stub D3DXSaveTextureToFileW(ptr long ptr ptr)
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@ -939,3 +939,18 @@ HRESULT WINAPI D3DXLoadSurfaceFromSurface(LPDIRECT3DSURFACE9 pDestSurface,
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IDirect3DSurface9_UnlockRect(pSrcSurface);
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return hr;
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}
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HRESULT WINAPI D3DXSaveSurfaceToFileA(LPCSTR pDestFile, D3DXIMAGE_FILEFORMAT DestFormat,
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LPDIRECT3DSURFACE9 pSrcSurface, const PALETTEENTRY* pSrcPalette, const RECT* pSrcRect)
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{
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FIXME("(%p, %d, %p, %p, %p): stub\n", pDestFile, DestFormat, pSrcSurface, pSrcPalette, pSrcRect);
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return D3DERR_INVALIDCALL;
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}
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HRESULT WINAPI D3DXSaveSurfaceToFileW(LPCWSTR pDestFile, D3DXIMAGE_FILEFORMAT DestFormat,
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LPDIRECT3DSURFACE9 pSrcSurface, const PALETTEENTRY* pSrcPalette, const RECT* pSrcRect)
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{
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FIXME("(%p, %d, %p, %p, %p): stub\n", pDestFile, DestFormat, pSrcSurface, pSrcPalette, pSrcRect);
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return D3DERR_INVALIDCALL;
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}
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