d3dx9_36: Implement D3DXCreateMeshFVF.
This commit is contained in:
parent
a6f2c003a3
commit
e4182ead47
|
@ -72,7 +72,7 @@
|
|||
@ stdcall D3DXCreateLine(ptr ptr)
|
||||
@ stdcall D3DXCreateMatrixStack(long ptr)
|
||||
@ stdcall D3DXCreateMesh(long long long ptr ptr ptr)
|
||||
@ stub D3DXCreateMeshFVF
|
||||
@ stdcall D3DXCreateMeshFVF(long long long long ptr ptr)
|
||||
@ stub D3DXCreateNPatchMesh
|
||||
@ stub D3DXCreatePMeshFromStream
|
||||
@ stub D3DXCreatePatchMesh
|
||||
|
|
|
@ -1038,6 +1038,23 @@ HRESULT WINAPI D3DXCreateMesh(DWORD numfaces, DWORD numvertices, DWORD options,
|
|||
return D3D_OK;
|
||||
}
|
||||
|
||||
/*************************************************************************
|
||||
* D3DXCreateMeshFVF
|
||||
*/
|
||||
HRESULT WINAPI D3DXCreateMeshFVF(DWORD numfaces, DWORD numvertices, DWORD options, DWORD fvf,
|
||||
LPDIRECT3DDEVICE9 device, LPD3DXMESH *mesh)
|
||||
{
|
||||
HRESULT hr;
|
||||
D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE];
|
||||
|
||||
TRACE("(%u, %u, %u, %u, %p, %p)\n", numfaces, numvertices, options, fvf, device, mesh);
|
||||
|
||||
hr = D3DXDeclaratorFromFVF(fvf, declaration);
|
||||
if (FAILED(hr)) return hr;
|
||||
|
||||
return D3DXCreateMesh(numfaces, numvertices, options, declaration, device, mesh);
|
||||
}
|
||||
|
||||
HRESULT WINAPI D3DXCreateBox(LPDIRECT3DDEVICE9 device, FLOAT width, FLOAT height,
|
||||
FLOAT depth, LPD3DXMESH* mesh, LPD3DXBUFFER* adjacency)
|
||||
{
|
||||
|
|
|
@ -1208,6 +1208,145 @@ static void D3DXCreateMeshTest(void)
|
|||
DestroyWindow(wnd);
|
||||
}
|
||||
|
||||
static void D3DXCreateMeshFVFTest(void)
|
||||
{
|
||||
HRESULT hr;
|
||||
HWND wnd;
|
||||
IDirect3D9 *d3d;
|
||||
IDirect3DDevice9 *device, *test_device;
|
||||
D3DPRESENT_PARAMETERS d3dpp;
|
||||
ID3DXMesh *d3dxmesh;
|
||||
int i, size;
|
||||
D3DVERTEXELEMENT9 test_decl[MAX_FVF_DECL_SIZE];
|
||||
DWORD options;
|
||||
struct mesh mesh;
|
||||
|
||||
static const D3DVERTEXELEMENT9 decl[3] = {
|
||||
{0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
|
||||
{0, 12, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_NORMAL, 0},
|
||||
D3DDECL_END(), };
|
||||
|
||||
hr = D3DXCreateMeshFVF(0, 0, 0, 0, NULL, NULL);
|
||||
ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL);
|
||||
|
||||
hr = D3DXCreateMeshFVF(1, 3, D3DXMESH_MANAGED, D3DFVF_XYZ | D3DFVF_NORMAL, NULL, &d3dxmesh);
|
||||
ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL);
|
||||
|
||||
wnd = CreateWindow("static", "d3dx9_test", 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL);
|
||||
if (!wnd)
|
||||
{
|
||||
skip("Couldn't create application window\n");
|
||||
return;
|
||||
}
|
||||
d3d = Direct3DCreate9(D3D_SDK_VERSION);
|
||||
if (!d3d)
|
||||
{
|
||||
skip("Couldn't create IDirect3D9 object\n");
|
||||
DestroyWindow(wnd);
|
||||
return;
|
||||
}
|
||||
|
||||
ZeroMemory(&d3dpp, sizeof(d3dpp));
|
||||
d3dpp.Windowed = TRUE;
|
||||
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||
hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, wnd, D3DCREATE_MIXED_VERTEXPROCESSING, &d3dpp, &device);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
skip("Failed to create IDirect3DDevice9 object %#x\n", hr);
|
||||
IDirect3D9_Release(d3d);
|
||||
DestroyWindow(wnd);
|
||||
return;
|
||||
}
|
||||
|
||||
hr = D3DXCreateMeshFVF(0, 3, D3DXMESH_MANAGED, D3DFVF_XYZ | D3DFVF_NORMAL, device, &d3dxmesh);
|
||||
ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL);
|
||||
|
||||
hr = D3DXCreateMeshFVF(1, 0, D3DXMESH_MANAGED, D3DFVF_XYZ | D3DFVF_NORMAL, device, &d3dxmesh);
|
||||
ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL);
|
||||
|
||||
hr = D3DXCreateMeshFVF(1, 3, 0, D3DFVF_XYZ | D3DFVF_NORMAL, device, &d3dxmesh);
|
||||
ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK);
|
||||
|
||||
if (hr == D3D_OK)
|
||||
{
|
||||
d3dxmesh->lpVtbl->Release(d3dxmesh);
|
||||
}
|
||||
|
||||
hr = D3DXCreateMeshFVF(1, 3, D3DXMESH_MANAGED, 0xdeadbeef, device, &d3dxmesh);
|
||||
ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL);
|
||||
|
||||
hr = D3DXCreateMeshFVF(1, 3, D3DXMESH_MANAGED, D3DFVF_XYZ | D3DFVF_NORMAL, device, NULL);
|
||||
ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL);
|
||||
|
||||
hr = D3DXCreateMeshFVF(1, 3, D3DXMESH_MANAGED, D3DFVF_XYZ | D3DFVF_NORMAL, device, &d3dxmesh);
|
||||
ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr);
|
||||
|
||||
if (hr == D3D_OK)
|
||||
{
|
||||
/* device */
|
||||
hr = d3dxmesh->lpVtbl->GetDevice(d3dxmesh, NULL);
|
||||
ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL);
|
||||
|
||||
hr = d3dxmesh->lpVtbl->GetDevice(d3dxmesh, &test_device);
|
||||
ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK);
|
||||
ok(test_device == device, "Got result %p, expected %p\n", test_device, device);
|
||||
|
||||
if (hr == D3D_OK)
|
||||
{
|
||||
IDirect3DDevice9_Release(device);
|
||||
}
|
||||
|
||||
/* declaration */
|
||||
hr = d3dxmesh->lpVtbl->GetDeclaration(d3dxmesh, NULL);
|
||||
ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3DERR_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL);
|
||||
|
||||
hr = d3dxmesh->lpVtbl->GetDeclaration(d3dxmesh, test_decl);
|
||||
ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr);
|
||||
|
||||
if (hr == D3D_OK)
|
||||
{
|
||||
size = sizeof(decl) / sizeof(decl[0]);
|
||||
for (i = 0; i < size - 1; i++)
|
||||
{
|
||||
ok(test_decl[i].Stream == decl[i].Stream, "Returned stream %d, expected %d\n", test_decl[i].Stream, decl[i].Stream);
|
||||
ok(test_decl[i].Type == decl[i].Type, "Returned type %d, expected %d\n", test_decl[i].Type, decl[i].Type);
|
||||
ok(test_decl[i].Method == decl[i].Method, "Returned method %d, expected %d\n", test_decl[i].Method, decl[i].Method);
|
||||
ok(test_decl[i].Usage == decl[i].Usage, "Returned usage %d, expected %d\n", test_decl[i].Usage, decl[i].Usage);
|
||||
ok(test_decl[i].UsageIndex == decl[i].UsageIndex, "Returned usage index %d, expected %d\n",
|
||||
test_decl[i].UsageIndex, decl[i].UsageIndex);
|
||||
ok(test_decl[i].Offset == decl[i].Offset, "Returned offset %d, expected %d\n", test_decl[i].Offset, decl[i].Offset);
|
||||
}
|
||||
ok(decl[size-1].Stream == 0xFF, "Returned too long vertex declaration\n"); /* end element */
|
||||
}
|
||||
|
||||
/* options */
|
||||
options = d3dxmesh->lpVtbl->GetOptions(d3dxmesh);
|
||||
ok(options == D3DXMESH_MANAGED, "Got result %x, expected %x (D3DXMESH_MANAGED)\n", options, D3DXMESH_MANAGED);
|
||||
|
||||
/* rest */
|
||||
if (!new_mesh(&mesh, 3, 1))
|
||||
{
|
||||
skip("Couldn't create mesh\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
memset(mesh.vertices, 0, mesh.number_of_vertices * sizeof(*mesh.vertices));
|
||||
memset(mesh.faces, 0, mesh.number_of_faces * sizeof(*mesh.faces));
|
||||
mesh.fvf = D3DFVF_XYZ | D3DFVF_NORMAL;
|
||||
|
||||
compare_mesh("createmeshfvf", d3dxmesh, &mesh);
|
||||
|
||||
free_mesh(&mesh);
|
||||
}
|
||||
|
||||
d3dxmesh->lpVtbl->Release(d3dxmesh);
|
||||
}
|
||||
|
||||
IDirect3DDevice9_Release(device);
|
||||
IDirect3D9_Release(d3d);
|
||||
DestroyWindow(wnd);
|
||||
}
|
||||
|
||||
struct sincos_table
|
||||
{
|
||||
float *sin;
|
||||
|
@ -1624,6 +1763,7 @@ START_TEST(mesh)
|
|||
D3DXGetFVFVertexSizeTest();
|
||||
D3DXIntersectTriTest();
|
||||
D3DXCreateMeshTest();
|
||||
D3DXCreateMeshFVFTest();
|
||||
D3DXCreateSphereTest();
|
||||
test_get_decl_length();
|
||||
test_get_decl_vertex_size();
|
||||
|
|
|
@ -151,6 +151,7 @@ extern "C" {
|
|||
#endif
|
||||
|
||||
HRESULT WINAPI D3DXCreateMesh(DWORD, DWORD, DWORD, CONST D3DVERTEXELEMENT9 *, LPDIRECT3DDEVICE9, LPD3DXMESH *);
|
||||
HRESULT WINAPI D3DXCreateMeshFVF(DWORD, DWORD, DWORD, DWORD, LPDIRECT3DDEVICE9, LPD3DXMESH *);
|
||||
HRESULT WINAPI D3DXCreateBuffer(DWORD, LPD3DXBUFFER*);
|
||||
UINT WINAPI D3DXGetDeclLength(const D3DVERTEXELEMENT9 *decl);
|
||||
UINT WINAPI D3DXGetDeclVertexSize(const D3DVERTEXELEMENT9 *decl, DWORD stream_idx);
|
||||
|
|
Loading…
Reference in New Issue