d3dx9_36: Add stub for D3DXCreateEffect.
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@ -9,6 +9,7 @@ IMPORTS = d3d9 gdi32 user32 kernel32
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C_SRCS = \
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core.c \
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d3dx9_36_main.c \
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effect.c \
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font.c \
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math.c \
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mesh.c \
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@ -46,7 +46,7 @@
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@ stub D3DXCreateCubeTextureFromResourceExW
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@ stub D3DXCreateCubeTextureFromResourceW
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@ stub D3DXCreateCylinder
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@ stub D3DXCreateEffect
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@ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr)
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@ stub D3DXCreateEffectCompiler
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@ stub D3DXCreateEffectCompilerFromFileA
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@ stub D3DXCreateEffectCompilerFromFileW
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@ -0,0 +1,45 @@
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/*
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* Copyright 2010 Christian Costa
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include "wine/debug.h"
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#include "wine/unicode.h"
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#include "windef.h"
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#include "wingdi.h"
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#include "d3dx9.h"
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#include "d3dx9effect.h"
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#include "d3dx9_36_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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HRESULT WINAPI D3DXCreateEffect(LPDIRECT3DDEVICE9 device,
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LPCVOID srcdata,
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UINT srcdatalen,
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CONST D3DXMACRO* defines,
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LPD3DXINCLUDE include,
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DWORD flags,
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LPD3DXEFFECTPOOL pool,
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LPD3DXEFFECT* effect,
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LPD3DXBUFFER* compilation_errors)
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{
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FIXME("(%p, %p, %u, %p, %p, %#x, %p, %p, %p): stub\n", device, srcdata, srcdatalen, defines, include, flags,
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pool, effect, compilation_errors);
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return E_NOTIMPL;
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}
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