d3dx9_36: Implement D3DXCreateTexture.

This commit is contained in:
Christian Costa 2010-02-15 09:47:50 +01:00 committed by Alexandre Julliard
parent 96346ed62e
commit 82d7054085
3 changed files with 39 additions and 1 deletions

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@ -15,6 +15,7 @@ C_SRCS = \
shader.c \
sprite.c \
surface.c \
texture.c \
util.c
RC_SRCS = version.rc

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@ -92,7 +92,7 @@
@ stub D3DXCreateTeapot
@ stub D3DXCreateTextA
@ stub D3DXCreateTextW
@ stub D3DXCreateTexture
@ stdcall D3DXCreateTexture(ptr long long long long long long ptr)
@ stub D3DXCreateTextureFromFileA
@ stub D3DXCreateTextureFromFileExA
@ stub D3DXCreateTextureFromFileExW

37
dlls/d3dx9_36/texture.c Normal file
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@ -0,0 +1,37 @@
/*
* Copyright 2010 Christian Costa
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "wine/debug.h"
#include "d3dx9_36_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
HRESULT WINAPI D3DXCreateTexture(LPDIRECT3DDEVICE9 pDevice,
UINT width,
UINT height,
UINT miplevels,
DWORD usage,
D3DFORMAT format,
D3DPOOL pool,
LPDIRECT3DTEXTURE9 *ppTexture)
{
FIXME("(%p, %d, %d, %d, %x, %x, %x, %p): semi-stub\n", pDevice, width, height, miplevels, usage, format,
pool, ppTexture);
return IDirect3DDevice9_CreateTexture(pDevice, width, height, miplevels, usage, format, pool, ppTexture, NULL);
}