Henri Verbeet
9a373586a3
wined3d: Share more swapchain setup with the "no3d" adapter in wined3d_device_set_implicit_swapchain().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-07 08:45:54 -05:00
Henri Verbeet
4f635833a8
wined3d: Get rid of a redundant initialisation in wined3d_device_set_implicit_swapchain().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-07 08:45:51 -05:00
Henri Verbeet
ef3df93f46
wined3d: Allocate shader backend and fragment pipe context data in device_context_add().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-03 16:31:17 +02:00
Henri Verbeet
a9dca944cb
wined3d: Free shader backend and fragment pipe context data in device_context_remove().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-03 16:31:15 +02:00
Henri Verbeet
bad9cd29a8
wined3d: Get rid of the redundant "device" parameter to context_destroy().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-02 17:10:37 +02:00
Józef Kucia
32c3afba51
wined3d: Make the adapter responsible for creating devices.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-18 18:46:56 +02:00
Henri Verbeet
b15685355c
wined3d: Explicitly create the implicit swapchain.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-12 15:33:44 +02:00
Henri Verbeet
15d52fec68
wined3d: Get rid of wined3d_device_uninit_gdi().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-12 15:33:33 +02:00
Henri Verbeet
b599e8e3a0
wined3d: Get rid of wined3d_device_init_gdi().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-12 15:33:27 +02:00
Paul Gofman
57653b9527
wined3d: Store and use stream offset in state block.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=21161
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-05 22:16:31 +02:00
Józef Kucia
6cc36f7296
wined3d: Pass context to vp_free() and free_private().
...
Avoid using "adapter->gl_info".
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-26 20:35:55 +01:00
Zebediah Figura
4d67ac1758
wined3d: Make wined3d_device_set_texture() infallible.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-22 20:32:25 +01:00
Józef Kucia
7593a7544d
wined3d: Introduce a separate structure for OpenGL adapters.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-22 20:31:49 +01:00
Józef Kucia
8d49fe4803
wined3d: Store BGRA vertex capabilities in struct wined3d_d3d_info.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-13 23:40:39 +01:00
Józef Kucia
1d1511f66d
wined3d: Rename StateTable.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-04 19:34:55 +01:00
Józef Kucia
a2954a7121
wined3d: Avoid passing gl_info to compile_state_table().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-04 19:34:52 +01:00
Zebediah Figura
b3c5b7da94
wined3d: Rename HIGHEST_TRANSFORMSTATE to WINED3D_HIGHEST_TRANSFORM_STATE.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 21:23:23 +01:00
Zebediah Figura
6bf349fc7c
wined3d: Rename MAX_COMBINED_SAMPLERS to WINED3D_MAX_COMBINED_SAMPLERS.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:26:34 +01:00
Zebediah Figura
faea4679c0
wined3d: Rename MAX_FRAGMENT_SAMPLERS to WINED3D_MAX_FRAGMENT_SAMPLERS.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:26:27 +01:00
Zebediah Figura
7561ded004
wined3d: Rename MAX_STREAMS to WINED3D_MAX_STREAMS.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:26:16 +01:00
Sven Baars
236d3c5df8
wined3d: Remove a redundant adapter_count check (Coverity).
...
It is already tested that adapter_idx < wined3d->adapter_count
before calling device_init, so adapter_count can never be zero.
Signed-off-by: Sven Baars <sven.wine@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:25:53 +01:00
Zebediah Figura
477e01af71
wined3d: Get rid of the "update_state" field from struct wined3d_device.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-15 18:54:21 +01:00
Zebediah Figura
d2fa2624e9
wined3d: Store lights in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 19:45:24 +01:00
Zebediah Figura
de8eb61d97
wined3d: Introduce wined3d_state_set_light() helper.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 19:45:24 +01:00
Zebediah Figura
bc96d2f164
wined3d: Introduce a separate structure for light state.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 19:45:24 +01:00
Matteo Bruni
c5f49c73f8
wined3d: Cleanup stateblock state before enumerating resources.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46617
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46618
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-12 23:02:28 +01:00
Zebediah Figura
1867b095a0
wined3d: Store stream state in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 22:43:13 +01:00
Zebediah Figura
44441feb3e
wined3d: Store blend factor in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 22:43:11 +01:00
Zebediah Figura
61cc88675f
wined3d: Store vertex declaration in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 22:43:09 +01:00
Zebediah Figura
cc88fb0b69
wined3d: Store the index buffer in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 22:43:06 +01:00
Zebediah Figura
ce9f7e19cb
wined3d: Store the scissor rect in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-06 22:13:02 +01:00
Zebediah Figura
032bac171b
wined3d: Store the viewport in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-06 22:12:59 +01:00
Zebediah Figura
88d017aa7d
wined3d: Store the material in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-06 22:12:45 +01:00
Zebediah Figura
e78bb5529e
wined3d: Store clip planes in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-06 22:12:42 +01:00
Zebediah Figura
b041cecfa1
wined3d: Store transforms in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-06 22:12:40 +01:00
Zebediah Figura
a07960b941
wined3d: Store sampler states in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:27:43 +01:00
Zebediah Figura
63fab710f2
wined3d: Store textures in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:27:39 +01:00
Zebediah Figura
dfc7807cfe
wined3d: Store texture states in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:27:37 +01:00
Zebediah Figura
f2578fc1b1
wined3d: Set the correct matrix in wined3d_device_multiply_transform().
...
Fixes a regression introduced by 7163fbba85
.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46565
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:27:13 +01:00
Zebediah Figura
9a1d079793
wined3d: Store render states in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-29 19:20:39 +01:00
Zebediah Figura
c1f6c489c1
wined3d: Store pixel shader boolean constants in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-29 19:05:37 +01:00
Zebediah Figura
c49ff2ce74
wined3d: Store pixel shader integer constants in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-29 19:05:35 +01:00
Zebediah Figura
3a5d7487d5
wined3d: Store pixel shader floating point constants in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-29 19:05:33 +01:00
Zebediah Figura
0e493a2d80
wined3d: Store the pixel shader in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-28 18:35:46 +01:00
Zebediah Figura
28b0f53f6e
wined3d: Store vertex shader boolean constants in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-28 18:35:46 +01:00
Zebediah Figura
96d7437ada
wined3d: Store vertex shader integer constants in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-28 18:35:46 +01:00
Zebediah Figura
4de2da1d14
wined3d: Store vertex shader floating point constants in the wined3d_stateblock_state structure.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-28 18:35:46 +01:00
Zebediah Figura
f2e7906d9c
wined3d: Introduce a separate structure for stateblock state and store vertex shader state therein.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-28 18:35:45 +01:00
Zebediah Figura
9415066f6e
wined3d: Remove stateblock handling from wined3d_device_set_predication().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:55:18 +01:00
Zebediah Figura
a6cd109ad6
wined3d: Remove stateblock handling from wined3d_device_set_compute_shader().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:55:15 +01:00
Zebediah Figura
d94ae444d2
wined3d: Remove stateblock handling from wined3d_device_set_geometry_shader().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:55:12 +01:00
Zebediah Figura
6bb73652de
wined3d: Remove stateblock handling from wined3d_device_set_constant_buffer().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:33:38 +01:00
Zebediah Figura
8973c22a48
wined3d: Remove stateblock handling from wined3d_device_set_stream_output().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:33:38 +01:00
Zebediah Figura
6f721eede5
wined3d: Remove stateblock handling from wined3d_device_set_pipeline_unordered_access_view().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:33:38 +01:00
Zebediah Figura
7bb0d2d4e8
wined3d: Remove stateblock handling from wined3d_device_set_sampler().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:33:38 +01:00
Zebediah Figura
8e70ce0872
wined3d: Remove stateblock handling from wined3d_device_set_shader_resource_view().
...
It cannot be called while recording a stateblock.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:33:38 +01:00
Zebediah Figura
7163fbba85
wined3d: Remove stateblock handling from wined3d_device_multiply_transform().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-23 16:32:27 +01:00
Józef Kucia
2058505ceb
wined3d: Handle unmappable buffers in wined3d_device_process_vertices() gracefully.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-27 22:43:47 +01:00
Józef Kucia
57110d5bc2
wined3d: Introduce wined3d_cs_finish() helper.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-29 17:48:34 +01:00
Henri Verbeet
74931f9217
wined3d: Do not set WINED3D_TEXTURE_CREATE_MAPPABLE on the cursor texture.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-26 20:24:54 +01:00
Henri Verbeet
e5a6861d3a
wined3d: Do not set WINED3D_TEXTURE_CREATE_MAPPABLE on the logo texture.
...
We never map it.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-26 20:24:52 +01:00
Józef Kucia
f17544a77c
wined3d: Get rid of vram_bytes from struct wined3d_adapter.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-21 17:06:03 +01:00
Henri Verbeet
54d63891f3
wined3d: Allow binding scratch textures.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-19 22:42:41 +01:00
Henri Verbeet
87871e75e4
wined3d: Validate that the view resource has depth/stencil bind flags in wined3d_device_set_depth_stencil_view().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-19 22:42:41 +01:00
Henri Verbeet
cdfdfc382b
wined3d: Respect WINED3D_SWAPCHAIN_LOCKABLE_BACKBUFFER.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-08 19:03:26 +01:00
Henri Verbeet
04b675223d
wined3d: Update the swapchain flags on wined3d_device_reset().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-07 16:54:55 +01:00
Henri Verbeet
ca87bd95c2
wined3d: Do not set WINED3D_TEXTURE_CREATE_GET_DC on the implicit depth/stencil texture.
...
It doesn't make a lot of sense for depth formats.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-07 16:54:53 +01:00
Henri Verbeet
a0d6ef5bb4
wined3d: Get rid of WINED3DUSAGE_DEPTHSTENCIL.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-06 11:14:34 +01:00
Henri Verbeet
b93cfc18fa
wined3d: Prefer bind flags over usage flags in wined3d_device_set_rendertarget_view().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-05 19:12:12 +01:00
Henri Verbeet
543605ca9d
wined3d: Pass correct bind flags to swapchain creation functions.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-31 16:17:36 +01:00
Henri Verbeet
7cba915710
wined3d: Pass correct bind flags to texture creation functions.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-31 16:17:36 +01:00
Henri Verbeet
09c4e23ed5
wined3d: Introduce a separate structure for OpenGL device information.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-26 21:18:27 +02:00
Henri Verbeet
32e46a9805
wined3d: Get rid of the "device" parameter to context_bind_dummy_textures().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-26 21:18:27 +02:00
Daniel Ansorregui
3d4dd7a06e
wined3d: Store the blend factor as a struct wined3d_color.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-18 01:00:52 +02:00
Henri Verbeet
a4104c7c60
wined3d: Avoid accessing the device after deactivation some more.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-16 22:26:07 +02:00
Stefan Dösinger
222d30754e
wined3d: Deactivate the device before minimizing the window.
...
This fixes tabbing out of Deus Ex Game of the Year edition.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-15 20:13:51 +02:00
Andrew Wesie
504380a2b3
wined3d: Remove extraneous flush from EndScene.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45724
Signed-off-by: Andrew Wesie <awesie@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-28 01:12:10 +02:00
Józef Kucia
29533a6cba
wined3d: Introduce wined3d_device_get_feature_level().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 22:41:30 +02:00
Józef Kucia
7b2ff90404
wined3d: Pass feature levels to wined3d_device_create().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 22:41:30 +02:00
Józef Kucia
d3da2400e6
wined3d: Store max_clip_distances in struct d3d_info.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-20 16:37:30 +02:00
Józef Kucia
f9d14d6713
wined3d: Cleanup get_flexible_vertex_size().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:13 +02:00
Józef Kucia
51db33ca07
wined3d: Move get_flexible_vertex_size() to device.c.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:12 +02:00
Józef Kucia
490c6d548a
wined3d: Allow wined3d_device_update_sub_resource() only on GPU accessible resources.
...
wined3d_device_update_sub_resource() should work only on
D3D11_USAGE_DEFAULT resources.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-07 18:18:48 +02:00
Józef Kucia
619c54f49a
wined3d: Add max_rt_count field to d3d_info.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-27 17:34:40 +02:00
Józef Kucia
95a051b333
wined3d: Store max point size in d3d_info.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-23 20:12:33 +02:00
Józef Kucia
5546f2914a
wined3d: Get D3D and GL info from context in create_dummy_textures().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-21 23:02:31 +02:00
Józef Kucia
24e609735b
wined3d: Allow multisample resolve for typeless resources.
...
It may perform an undesired format conversion in rare cases.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=39754
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-20 17:27:12 +02:00
Józef Kucia
2aa5b0011a
wined3d: Allow copying between different texture types.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 13:06:09 +02:00
Józef Kucia
ec42ed4e18
wined3d: Get rid of WINED3DCAPS typedef.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-15 09:11:29 +02:00
Matteo Bruni
11f9cac435
wined3d: Set stream stride and offset even when buffer is NULL.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-15 09:11:20 +02:00
Pablo Martin
f610f121b8
wined3d: Delete the wined3d_device_get_*_cb and wined3d_device_set_*_cb methods.
...
Signed-off-by: Pablo Martin <pmart-wine@riseup.net>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-29 17:13:24 +02:00
Pablo Martin
a7a2d61792
wined3d: Expose wined3d_shader_type enum and wined3d_device_*_constant_buffer methods.
...
Signed-off-by: Pablo Martin <pmart-wine@riseup.net>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-29 17:13:12 +02:00
Józef Kucia
82155cbc77
wined3d: Implement clears for 3D render target views.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-28 22:08:23 +02:00
Pablo Martin
b7d21a669d
wined3d: Add unimplemented flags parameter to wined3d_device_update_sub_resource.
...
Signed-off-by: Pablo Martin <pmart-wine@riseup.net>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-23 17:33:01 +02:00
Pablo Martin
43efd4f5ec
wined3d: Add unimplemented flags parameter to wined3d_device_copy_sub_resource_region.
...
Signed-off-by: Pablo Martin <pmart-wine@riseup.net>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-21 20:34:46 +02:00
Henri Verbeet
6fc027e5ac
wined3d: Only create the ARBfp blitter if creating the GLSL blitter failed.
...
Since the GLSL blitter can do everything the ARBfp one can.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-21 20:34:36 +02:00
Nikolay Sivov
23ea779d8f
wined3d: Add new functions to set and get maximum frame latency for the device.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-30 20:41:59 +02:00
Józef Kucia
130b6ed876
wined3d: Implement clears for 1D render target views.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-27 16:33:26 +02:00
Matteo Bruni
56d4de0fde
wined3d: Don't clamp viewport coordinates.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-27 16:31:53 +02:00
Nikolay Sivov
3ee3324c2f
wined3d: Add support for returning multiple scissor rectangles.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-26 20:30:14 +02:00