wined3d: Get rid of a redundant initialisation in wined3d_device_set_implicit_swapchain().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2019-05-07 15:00:06 +04:30 committed by Alexandre Julliard
parent 735b5ebd1e
commit 4f635833a8
1 changed files with 0 additions and 2 deletions

View File

@ -1153,8 +1153,6 @@ HRESULT wined3d_device_set_implicit_swapchain(struct wined3d_device *device, str
goto err_out;
device_init_swapchain_state(device, swapchain);
device->contexts[0]->last_was_rhw = 0;
TRACE("All defaults now set up.\n");
/* Clear the screen */