wined3d: Get rid of a redundant initialisation in wined3d_device_set_implicit_swapchain().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1153,8 +1153,6 @@ HRESULT wined3d_device_set_implicit_swapchain(struct wined3d_device *device, str
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goto err_out;
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device_init_swapchain_state(device, swapchain);
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device->contexts[0]->last_was_rhw = 0;
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TRACE("All defaults now set up.\n");
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/* Clear the screen */
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