wined3d: Store the scissor rect in the wined3d_stateblock_state structure.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2148,27 +2148,27 @@ void CDECL wined3d_device_set_scissor_rects(struct wined3d_device *device, unsig
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TRACE("%u: %s\n", i, wine_dbgstr_rect(&rects[i]));
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}
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if (device->recording)
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device->recording->changed.scissorRect = TRUE;
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if (rect_count)
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device->update_stateblock_state->scissor_rect = rects[0];
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if (device->update_state->scissor_rect_count == rect_count
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&& !memcmp(device->update_state->scissor_rects, rects, rect_count * sizeof(*rects)))
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if (device->recording)
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{
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device->recording->changed.scissorRect = TRUE;
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return;
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}
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if (device->state.scissor_rect_count == rect_count
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&& !memcmp(device->state.scissor_rects, rects, rect_count * sizeof(*rects)))
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{
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TRACE("App is setting the old scissor rectangles over, nothing to do.\n");
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return;
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}
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if (rect_count)
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memcpy(device->update_state->scissor_rects, rects, rect_count * sizeof(*rects));
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memcpy(device->state.scissor_rects, rects, rect_count * sizeof(*rects));
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else
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memset(device->update_state->scissor_rects, 0, sizeof(device->update_state->scissor_rects));
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device->update_state->scissor_rect_count = rect_count;
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if (device->recording)
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{
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TRACE("Recording... not performing anything.\n");
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return;
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}
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memset(device->state.scissor_rects, 0, sizeof(device->state.scissor_rects));
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device->state.scissor_rect_count = rect_count;
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wined3d_cs_emit_set_scissor_rects(device->cs, rect_count, rects);
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}
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@ -4531,6 +4531,7 @@ HRESULT CDECL wined3d_device_set_rendertarget_view(struct wined3d_device *device
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SetRect(&state->scissor_rects[0], 0, 0, view->width, view->height);
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state->scissor_rect_count = 1;
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wined3d_cs_emit_set_scissor_rects(device->cs, 1, state->scissor_rects);
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device->stateblock_state.scissor_rect = state->scissor_rects[0];
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}
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prev = device->fb.render_targets[view_idx];
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@ -839,17 +839,11 @@ void CDECL wined3d_stateblock_capture(struct wined3d_stateblock *stateblock)
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}
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if (stateblock->changed.scissorRect
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&& (src_state->scissor_rect_count != stateblock->state.scissor_rect_count
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|| memcmp(src_state->scissor_rects, stateblock->state.scissor_rects,
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src_state->scissor_rect_count * sizeof(*stateblock->state.scissor_rects))))
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&& memcmp(&state->scissor_rect, &stateblock->stateblock_state.scissor_rect, sizeof(state->scissor_rect)))
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{
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TRACE("Updating scissor rects.\n");
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TRACE("Updating scissor rect.\n");
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if ((stateblock->state.scissor_rect_count = src_state->scissor_rect_count))
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memcpy(stateblock->state.scissor_rects, src_state->scissor_rects,
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src_state->scissor_rect_count * sizeof(*src_state->scissor_rects));
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else
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SetRectEmpty(stateblock->state.scissor_rects);
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stateblock->stateblock_state.scissor_rect = state->scissor_rect;
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}
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if (stateblock->changed.blend_state
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@ -1134,8 +1128,11 @@ void CDECL wined3d_stateblock_apply(const struct wined3d_stateblock *stateblock)
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}
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if (stateblock->changed.scissorRect)
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wined3d_device_set_scissor_rects(device, stateblock->state.scissor_rect_count,
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stateblock->state.scissor_rects);
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{
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state->scissor_rect = stateblock->stateblock_state.scissor_rect;
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wined3d_device_set_scissor_rects(device, 1, &stateblock->stateblock_state.scissor_rect);
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}
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if (stateblock->changed.blend_state)
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wined3d_device_set_blend_state(device, stateblock->state.blend_state, &stateblock->state.blend_factor);
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@ -2990,6 +2990,7 @@ struct wined3d_stateblock_state
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struct wined3d_vec4 clip_planes[MAX_CLIP_DISTANCES];
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struct wined3d_material material;
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struct wined3d_viewport viewport;
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RECT scissor_rect;
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};
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struct wined3d_device
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