wined3d: Remove extraneous flush from EndScene.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45724
Signed-off-by: Andrew Wesie <awesie@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Andrew Wesie 2018-09-27 13:40:23 -05:00 committed by Alexandre Julliard
parent 156572888e
commit 504380a2b3
1 changed files with 0 additions and 2 deletions

View File

@ -3596,8 +3596,6 @@ HRESULT CDECL wined3d_device_end_scene(struct wined3d_device *device)
return WINED3DERR_INVALIDCALL;
}
wined3d_cs_emit_flush(device->cs);
device->inScene = FALSE;
return WINED3D_OK;
}