Józef Kucia
|
f37a438e79
|
d3d8/tests: Skip test_reset() when device is initially lost.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-24 22:23:43 +09:00 |
Józef Kucia
|
eaa20836d2
|
wined3d: Do not enable blending for edge/line antialiasing.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-10 23:56:50 +09:00 |
Józef Kucia
|
cf09d158fe
|
d3d8/tests: Add test for edge antialiasing blending.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-09 22:00:01 +09:00 |
Michael Stefaniuc
|
7fee54f409
|
d3d8/tests: Use wine_dbgstr_rect() to print RECTs.
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-06-21 00:23:55 +09:00 |
Andrey Gusev
|
2e11e6e1f8
|
d3d8/tests: Fix a typo in ok() message.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-23 14:08:46 +09:00 |
Henri Verbeet
|
3b96ac290d
|
wined3d: Allocate system memory for complete textures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-21 14:09:39 +09:00 |
Stefan Dösinger
|
794ad86fec
|
d3d8/tests: Add a system memory miptree layout test.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-12 12:03:41 +09:00 |
Matteo Bruni
|
daf549219d
|
d3d8/tests: Add a test for color varyings clamping.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-29 19:31:49 +09:00 |
Stefan Dösinger
|
9307474f1d
|
d3d8/tests: Test multisample flip.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-01 01:50:12 +09:00 |
Stefan Dösinger
|
d71f452c4d
|
wined3d: Rotate through swapchain buffers.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-01 01:50:12 +09:00 |
Frédéric Delanoy
|
cdf961a0f1
|
d3d8/tests: Use todo_wine_if() in tests.
Signed-off-by: Frédéric Delanoy <frederic.delanoy@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-18 01:17:25 +09:00 |
Matteo Bruni
|
e8e2060697
|
d3d8/tests: Test the creation of render targets with invalid multisample settings.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-29 00:42:26 +09:00 |
Matteo Bruni
|
5baa8f0d18
|
d3d8/tests: Port test_checkdevicemultisampletype() from d3d9.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-29 00:42:26 +09:00 |
Stefan Dösinger
|
5b63c93f3e
|
d3d8/tests: Block validation checks the surface size too.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-20 21:18:18 +09:00 |
Stefan Dösinger
|
e6cf8ba609
|
d3d8/tests: Test invalid locks with textures.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-20 21:18:11 +09:00 |
Henri Verbeet
|
e6e0c22783
|
wined3d: Set WINED3D_BUFFER_DOUBLEBUFFER for managed buffers as well.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-05 15:45:22 +01:00 |
Józef Kucia
|
574bce1b2b
|
wined3d: Do not perform texture alpha blending for BUMPENV textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-05 11:51:34 +01:00 |
Stefan Dösinger
|
43903e12cb
|
d3d8/tests: Use a slop for test_shademode.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-03 20:04:19 +01:00 |
Józef Kucia
|
d29dcec6ef
|
d3d8/tests: Port test_texture_blending() from d3d9.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-12-10 00:12:44 +09:00 |
Vincent Povirk
|
fbe20ab62f
|
d3d8/tests: Accept CURSOR_SUPPRESSED in cursor flags.
Signed-off-by: Vincent Povirk <vincent@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-26 00:12:51 +09:00 |
Stefan Dösinger
|
876f7546ab
|
d3d8/tests: Multisampled render targets are zeroed on creation.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-23 23:35:21 +09:00 |
Matteo Bruni
|
3bd99687a3
|
d3d8/tests: Port test_shademode() to d3d8.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-13 22:54:08 +09:00 |
Henri Verbeet
|
f8d78b0d92
|
d3d8/tests: Introduce a helper function to test for WARP.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-23 20:57:55 +09:00 |
Matteo Bruni
|
a3432432a0
|
d3d8/tests: Extend the shadow test a bit.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-22 17:32:19 +09:00 |
Matteo Bruni
|
e7d94a3adc
|
d3d8/tests: Extend the INTZ test a bit.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-22 17:32:15 +09:00 |
Matteo Bruni
|
7837a0504c
|
d3d8/tests: Uninitialized varyings tests.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-16 19:56:46 +09:00 |
Nikolay Sivov
|
6410e8a771
|
d3d8/tests: Use BOOL variable for ShowCursor return value (PVS-Studio).
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-14 12:46:58 +09:00 |
Matteo Bruni
|
2e4aee0ee7
|
d3d8/tests: Use the new readback helpers in test_pointsize().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-13 22:24:16 +09:00 |
Matteo Bruni
|
5cbf749eec
|
d3d8/tests: Add helpers to avoid multiple readbacks of the render target surface.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-13 22:24:11 +09:00 |
Stefan Dösinger
|
c9c622f083
|
d3d8/tests: Port test_flip to d3d8.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
|
2015-10-06 19:23:44 +09:00 |
Stefan Dösinger
|
6b8564d629
|
d3d8: Accept D3DSWAPEFFECT_COPY_VSYNC.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
|
2015-10-02 15:37:38 +09:00 |
Gerald Pfeifer
|
604c2c1da0
|
d3d8: Avoid shift overflow in render_state_test_data_init.
|
2015-09-08 21:59:17 +09:00 |
Stefan Dösinger
|
9d29be2800
|
d3d8/tests: Test D3DBACKBUFFER_TYPE.
|
2015-09-08 21:59:16 +09:00 |
Stefan Dösinger
|
76c43d8177
|
d3d8/tests: Add more GetBackBuffer error handling tests.
|
2015-09-03 21:11:08 +09:00 |
Stefan Dösinger
|
93ed5d3ba3
|
d3d8/tests: Test presentation parameter combinations.
|
2015-08-27 21:43:47 +09:00 |
Henri Verbeet
|
1e439a5ed1
|
d3d8/tests: Port test_get_set_texture() to d3d8.
|
2015-08-04 12:21:58 +02:00 |
Matteo Bruni
|
b2eac3a51d
|
d3d8/tests: Add a test for UpdateTexture.
|
2015-07-09 17:18:23 +09:00 |
Matteo Bruni
|
170dca7741
|
wined3d: Handle per-vertex point size in the GLSL FFP replacement.
|
2015-06-17 20:01:19 +09:00 |
Matteo Bruni
|
92a2cef7a8
|
d3d8/tests: Port part of the fixed function attributes test to D3D8.
|
2015-06-12 21:23:12 +09:00 |
Matteo Bruni
|
ddefb49a30
|
d3d8/tests: Port the vertex shader input test to D3D8.
|
2015-06-12 21:23:12 +09:00 |
Matteo Bruni
|
db1bee5b9e
|
d3d8/tests: Add a test for reordering texture coordinates via D3DTSS_TEXCOORDINDEX.
|
2015-06-11 19:34:56 +09:00 |
Stefan Dösinger
|
e09f980c83
|
d3d8: Reject FBs with mismatching multisample settings.
|
2015-06-10 23:25:05 +09:00 |
Matteo Bruni
|
53ff3279e4
|
d3d8/tests: Port the point size test to D3D8.
|
2015-06-05 16:53:06 +09:00 |
Matteo Bruni
|
67bdfd3d8e
|
d3d8/tests: Add a specular lighting test.
|
2015-04-29 17:02:20 +09:00 |
Stefan Dösinger
|
7109bebd02
|
wined3d: Move volume DXTn handling to apply_format_fixups.
|
2015-04-27 15:07:42 +09:00 |
Matteo Bruni
|
b963c73abb
|
wined3d: Introduce D3D7+ normal matrix computation.
|
2015-04-24 19:07:52 +09:00 |
Matteo Bruni
|
589f1072df
|
d3d8/tests: Add a lighting test with non-affine worldview matrix.
|
2015-04-22 23:24:06 +09:00 |
Henri Verbeet
|
69047ed4f7
|
d3d8: Update the BackBufferCount after a successful reset.
|
2015-04-14 17:26:46 +09:00 |
Henri Verbeet
|
549f7b8a9c
|
d3d8/tests: Test D3DPRESENT_PARAMETERS after a successful reset.
|
2015-04-14 17:26:40 +09:00 |
Matteo Bruni
|
848991fc11
|
d3d8/tests: Add more lighting tests.
|
2015-03-27 20:40:38 +09:00 |
Francois Gouget
|
f505e6fb4a
|
Assorted spelling fixes.
|
2015-03-19 21:54:14 +09:00 |
Stefan Dösinger
|
b003cefe9e
|
d3d8/tests: oFog is not initialized on r200.
|
2015-03-13 22:28:29 +09:00 |
Stefan Dösinger
|
a46cad41b3
|
d3d8/tests: Add a test for signed formats.
|
2015-03-11 22:09:09 +09:00 |
Stefan Dösinger
|
3b2cf06b91
|
d3d8/tests: Extend the FPU setup test.
|
2015-02-27 21:53:46 +09:00 |
Matteo Bruni
|
04fa54fc44
|
d3d8/tests: Move a Present out of the loops in fog_with_shader_test().
|
2015-02-25 20:35:27 +09:00 |
Michael Stefaniuc
|
dd2dbde625
|
d3d8/tests: Test the return value of CreateVolumeTexture (PVS-Studio).
|
2015-02-23 15:26:01 +09:00 |
Matteo Bruni
|
d49d2a5d47
|
d3d8/tests: Allow more alternative results in the ATI1N test.
|
2015-02-19 17:51:32 +09:00 |
Stefan Dösinger
|
f75d1b0c2f
|
d3d/tests: Geforce8+ GPUs abs() table fog.
|
2015-02-13 22:37:07 +09:00 |
Stefan Dösinger
|
f460db7c80
|
d3d8/tests: Test rhw depth clip with z enabled but no depth buffer set.
|
2015-02-12 22:19:58 +09:00 |
Stefan Dösinger
|
77eb58b54e
|
d3d8/tests: Test rhw table fog z vs rhw.
|
2015-02-12 22:19:09 +09:00 |
Stefan Dösinger
|
63d52c7317
|
d3d/tests: Show that WM_SYSCOMMAND(SC_RESTORE) is delivered only once.
|
2015-01-28 11:06:56 +01:00 |
Stefan Dösinger
|
3ef1d6bcd9
|
wined3d: Pass WM_SYSCOMMAND(SC_RESTORE) to DefWindowProc.
|
2015-01-28 11:06:48 +01:00 |
Axel Davy
|
c5d420b35a
|
d3d8/tests: Fix test_3dc_formats getPixelColor check.
|
2015-01-13 19:53:56 +01:00 |
Axel Davy
|
58083dfb12
|
d3d8/tests: Fix volume_dxt5_test getPixelColor check.
getPixelColor should be called before Present, because the device
swapchain was created with discard mode.
|
2015-01-13 19:53:53 +01:00 |
Stefan Dösinger
|
19c860499a
|
wined3d: Filter messages generated by focus handling.
|
2014-12-08 14:18:43 +01:00 |
Stefan Dösinger
|
c37549ef5d
|
d3d8/tests: Test WM_SYSCOMMAND handling.
|
2014-12-08 14:17:29 +01:00 |
Stefan Dösinger
|
e8ce1085a9
|
d3d8/tests: Test focus loss message filtering.
|
2014-12-08 14:17:20 +01:00 |
Stefan Dösinger
|
8dd44e2801
|
d3d8: Refuse to reset a lost device.
|
2014-12-02 13:05:52 +01:00 |
Stefan Dösinger
|
871fc4a38f
|
d3d/tests: Rename fog_interpolation_test for consistency.
|
2014-11-27 13:27:24 +01:00 |
Stefan Dösinger
|
96519f9be9
|
d3d/tests: Table fog does not abs the fog coordinate.
|
2014-11-27 13:27:21 +01:00 |
Stefan Dösinger
|
cfd741c6b6
|
d3d/tests: Show that the vfog abs is not a property of D3DFOG_LINEAR.
|
2014-11-27 13:27:17 +01:00 |
Stefan Dösinger
|
c9b10beb36
|
wined3d: Vertex fog uses the absolute eye position z.
|
2014-11-27 13:27:13 +01:00 |
Stefan Dösinger
|
d1bd709471
|
d3d8/tests: Call TestCooperativeLevel after Present.
|
2014-11-27 11:09:45 +01:00 |
Stefan Dösinger
|
4e8da470f8
|
d3d8/tests: Fix test_cursor().
|
2014-11-25 19:49:41 +01:00 |
Stefan Dösinger
|
dd8bf9c87d
|
d3d8: Only one fullscreen swapchain is allowed.
|
2014-11-25 19:49:31 +01:00 |
Stefan Dösinger
|
f4d520d6e2
|
wined3d: Don't minimize hidden windows.
|
2014-11-20 22:31:26 +09:00 |
Stefan Dösinger
|
09a91231a6
|
wined3d: Set the device window size on focus window activation.
|
2014-11-20 22:31:13 +09:00 |
Stefan Dösinger
|
f6dde70624
|
wined3d: Restore the display mode on focus change.
|
2014-11-19 17:56:44 +09:00 |
Stefan Dösinger
|
b30901415a
|
d3d8/tests: Test mode restoration on focus loss.
|
2014-11-19 16:41:06 +09:00 |
Stefan Dösinger
|
f6f4af46db
|
d3d8/tests: Test style changes on focus loss.
|
2014-11-18 14:14:45 +09:00 |
Stefan Dösinger
|
33976b4f44
|
d3d8/tests: Test messages on focus loss.
|
2014-11-18 14:14:42 +09:00 |
Henri Verbeet
|
1c116c3527
|
d3d10core/tests: Port alpha_test() to d3d10core.
|
2014-11-17 19:30:40 +09:00 |
Stefan Dösinger
|
2b31cac692
|
d3d8/tests: Allow passing a resolution to reset_device.
|
2014-11-13 20:35:43 +09:00 |
Stefan Dösinger
|
38548df04b
|
d3d/tests: Test fog interpolation.
|
2014-11-12 20:07:56 +09:00 |
Stefan Dösinger
|
7b7516189d
|
d3d8/tests: Fix some wndproc comparison error messages.
|
2014-11-11 21:57:23 +09:00 |
Stefan Dösinger
|
bd6a5de27d
|
d3d8/tests: The device restores the mode settings from the registry.
|
2014-11-07 14:04:04 +09:00 |
Stefan Dösinger
|
dcf7d294cc
|
d3d8/tests: Check if the current display settings match the registry settings.
|
2014-11-04 21:16:16 +09:00 |
Matteo Bruni
|
e16016227f
|
d3d8/tests: Add an ATI1N entry to the test_volume_blocks test.
|
2014-11-04 21:16:00 +09:00 |
Matteo Bruni
|
8f3477e106
|
d3d8/tests: Add a test for ATI1N and ATI2N texture formats.
|
2014-11-04 21:15:58 +09:00 |
Michael Stefaniuc
|
4a67e66a3d
|
d3d8/tests: Remove an always false condition (PVS-Studio).
|
2014-11-03 16:34:14 +09:00 |
Stefan Dösinger
|
86168c4e90
|
d3d8/tests: Skip unsupported resources in test_resource_type.
|
2014-10-23 18:48:18 +09:00 |
Stefan Dösinger
|
94f20a6fff
|
d3d8/tests: Use create_device in test_swvp_buffer.
|
2014-10-22 21:01:43 +09:00 |
Stefan Dösinger
|
1ae02b92e0
|
d3d8/tests: Use create_device for test_fpu_setup.
|
2014-10-22 21:01:41 +09:00 |
Stefan Dösinger
|
f33aacd4d0
|
d3d8/tests: Update create_device to match d3d9.
|
2014-10-21 18:47:58 +09:00 |
Matteo Bruni
|
291c4f3b65
|
d3d8/tests: Port the applicable parts of the new unsupported shaders tests to d3d8.
|
2014-10-16 21:23:18 +09:00 |
Matteo Bruni
|
894298d502
|
d3d9/tests: Port the unsupported shaders test to D3D9Ex.
|
2014-10-16 21:23:07 +09:00 |
Henri Verbeet
|
62771c7dda
|
d3d8/tests: Allow a width and height to be passed to create_device().
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2014-10-14 21:07:37 +09:00 |
Francois Gouget
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0dd5cb1cef
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Assorted spelling fixes.
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2014-09-29 10:36:36 +02:00 |
Henri Verbeet
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4cb91a69b0
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d3d8/tests: Get rid of struct nvertex.
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2014-07-15 15:30:01 +02:00 |
Henri Verbeet
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59208edffe
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d3d8/tests: Get rid of struct tvertex.
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2014-07-15 15:29:59 +02:00 |