d3d8: Avoid shift overflow in render_state_test_data_init.
This commit is contained in:
parent
f5e7018dbf
commit
604c2c1da0
|
@ -1270,7 +1270,7 @@ static void render_state_test_data_init(struct render_state_data *data)
|
|||
data->states[idx++] = TRUE; /* ALPHABLENDENABLE */
|
||||
data->states[idx++] = TRUE; /* FOGENABLE */
|
||||
data->states[idx++] = TRUE; /* SPECULARENABLE */
|
||||
data->states[idx++] = 1 << 31; /* FOGCOLOR */
|
||||
data->states[idx++] = 1u << 31; /* FOGCOLOR */
|
||||
data->states[idx++] = D3DFOG_EXP; /* FOGTABLEMODE */
|
||||
data->states[idx++] = to_dword(0.1f); /* FOGSTART */
|
||||
data->states[idx++] = to_dword(0.8f); /* FOGEND */
|
||||
|
|
Loading…
Reference in New Issue