d3d8/tests: Test the return value of CreateVolumeTexture (PVS-Studio).

This commit is contained in:
Michael Stefaniuc 2015-02-21 18:26:14 +01:00 committed by Alexandre Julliard
parent c3c272c4c5
commit dd2dbde625
1 changed files with 2 additions and 0 deletions

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@ -6125,6 +6125,7 @@ static void test_volume_blocks(void)
hr = IDirect3DDevice8_CreateVolumeTexture(device, formats[i].block_width, formats[i].block_height,
2, 2, 0, formats[i].fmt, D3DPOOL_SCRATCH, &texture);
ok(SUCCEEDED(hr), "CreateVolumeTexture failed, hr %#x.\n", hr);
hr = IDirect3DVolumeTexture8_LockBox(texture, 1, &locked_box, NULL, 0);
ok(SUCCEEDED(hr), "Failed to lock volume texture mipmap, hr %#x.\n", hr);
hr = IDirect3DVolumeTexture8_UnlockBox(texture, 1);
@ -6727,6 +6728,7 @@ static void test_resource_type(void)
{
hr = IDirect3DDevice8_CreateVolumeTexture(device, 2, 4, 8, 4, 0, D3DFMT_X8R8G8B8,
D3DPOOL_SYSTEMMEM, &volume_texture);
ok(SUCCEEDED(hr), "CreateVolumeTexture failed, hr %#x.\n", hr);
type = IDirect3DVolumeTexture8_GetType(volume_texture);
ok(type == D3DRTYPE_VOLUMETEXTURE, "Expected type D3DRTYPE_VOLUMETEXTURE, got %u.\n", type);