d3d8/tests: Allow passing a resolution to reset_device.
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bc47d4925a
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2b31cac692
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@ -136,19 +136,27 @@ static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, cons
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return NULL;
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}
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static HRESULT reset_device(IDirect3DDevice8 *device, HWND device_window, BOOL windowed)
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static HRESULT reset_device(IDirect3DDevice8 *device, const struct device_desc *desc)
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{
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D3DPRESENT_PARAMETERS present_parameters = {0};
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present_parameters.Windowed = windowed;
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present_parameters.hDeviceWindow = device_window;
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present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
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present_parameters.BackBufferWidth = registry_mode.dmPelsWidth;
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present_parameters.BackBufferHeight = registry_mode.dmPelsHeight;
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present_parameters.BackBufferWidth = 640;
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present_parameters.BackBufferHeight = 480;
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present_parameters.BackBufferFormat = D3DFMT_A8R8G8B8;
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present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
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present_parameters.hDeviceWindow = NULL;
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present_parameters.Windowed = TRUE;
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present_parameters.EnableAutoDepthStencil = TRUE;
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present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8;
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if (desc)
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{
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present_parameters.BackBufferWidth = desc->width;
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present_parameters.BackBufferHeight = desc->height;
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present_parameters.hDeviceWindow = desc->device_window;
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present_parameters.Windowed = !(desc->flags & CREATE_DEVICE_FULLSCREEN);
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}
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return IDirect3DDevice8_Reset(device, &present_parameters);
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}
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@ -2424,8 +2432,8 @@ static void test_wndproc_windowed(void)
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filter_messages = focus_window;
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device_desc.device_window = device_window;
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device_desc.width = 640;
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device_desc.height = 480;
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device_desc.width = registry_mode.dmPelsWidth;
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device_desc.height = registry_mode.dmPelsHeight;
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device_desc.flags = 0;
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if (!(device = create_device(d3d8, focus_window, &device_desc)))
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{
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@ -2449,7 +2457,8 @@ static void test_wndproc_windowed(void)
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filter_messages = NULL;
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hr = reset_device(device, device_window, FALSE);
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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hr = reset_device(device, &device_desc);
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ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
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proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC);
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@ -2459,7 +2468,8 @@ static void test_wndproc_windowed(void)
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proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC);
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ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx.\n", (LONG_PTR)test_proc);
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hr = reset_device(device, device_window, TRUE);
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device_desc.flags = 0;
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hr = reset_device(device, &device_desc);
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ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
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proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC);
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@ -2486,7 +2496,8 @@ static void test_wndproc_windowed(void)
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filter_messages = NULL;
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hr = reset_device(device, focus_window, FALSE);
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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hr = reset_device(device, &device_desc);
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ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
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proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC);
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@ -2496,7 +2507,8 @@ static void test_wndproc_windowed(void)
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proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC);
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ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx.\n", (LONG_PTR)test_proc);
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hr = reset_device(device, focus_window, TRUE);
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device_desc.flags = 0;
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hr = reset_device(device, &device_desc);
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ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
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proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC);
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@ -2521,7 +2533,8 @@ static void test_wndproc_windowed(void)
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filter_messages = NULL;
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hr = reset_device(device, device_window, FALSE);
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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hr = reset_device(device, &device_desc);
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ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
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proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC);
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@ -2531,7 +2544,8 @@ static void test_wndproc_windowed(void)
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proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC);
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ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx.\n", (LONG_PTR)test_proc);
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hr = reset_device(device, device_window, TRUE);
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device_desc.flags = 0;
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hr = reset_device(device, &device_desc);
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ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
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proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC);
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@ -2830,7 +2844,8 @@ static void test_window_style(void)
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focus_rect.left, focus_rect.top, focus_rect.right, focus_rect.bottom,
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r.left, r.top, r.right, r.bottom);
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hr = reset_device(device, device_window, TRUE);
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device_desc.flags = 0;
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hr = reset_device(device, &device_desc);
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ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
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style = GetWindowLongA(device_window, GWL_STYLE);
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@ -3205,7 +3220,8 @@ static void test_device_window_reset(void)
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proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC);
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ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx.\n", (LONG_PTR)test_proc);
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hr = reset_device(device, device_window, FALSE);
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device_desc.device_window = device_window;
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hr = reset_device(device, &device_desc);
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ok(SUCCEEDED(hr), "Failed to reset device.\n");
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GetWindowRect(focus_window, &r);
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@ -3340,7 +3356,7 @@ static void test_reset_resources(void)
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IDirect3DSurface8_Release(rt);
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IDirect3DSurface8_Release(surface);
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hr = reset_device(device, device_window, TRUE);
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hr = reset_device(device, NULL);
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ok(SUCCEEDED(hr), "Failed to reset device.\n");
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hr = IDirect3DDevice8_GetBackBuffer(device, 0, D3DBACKBUFFER_TYPE_MONO, &rt);
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@ -6506,14 +6522,15 @@ static void test_lost_device(void)
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hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
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ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
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hr = reset_device(device, window, FALSE);
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hr = reset_device(device, &device_desc);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = reset_device(device, window, TRUE);
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device_desc.flags = 0;
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hr = reset_device(device, &device_desc);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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@ -6534,7 +6551,8 @@ static void test_lost_device(void)
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hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = reset_device(device, window, FALSE);
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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hr = reset_device(device, &device_desc);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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todo_wine ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
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