d3d8/tests: Introduce a helper function to test for WARP.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -52,6 +52,11 @@ static BOOL color_match(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
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return TRUE;
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}
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static BOOL adapter_is_warp(const D3DADAPTER_IDENTIFIER8 *identifier)
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{
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return !strcmp(identifier->Driver, "d3d10warp.dll");
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}
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struct surface_readback
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{
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IDirect3DSurface8 *surface;
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@ -8178,7 +8183,7 @@ static void test_uninitialized_varyings(void)
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hr = IDirect3D8_GetAdapterIdentifier(d3d, D3DADAPTER_DEFAULT, 0, &identifier);
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ok(SUCCEEDED(hr), "Failed to get adapter identifier, hr %#x.\n", hr);
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warp = !strcmp(identifier.Driver, "d3d10warp.dll");
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warp = adapter_is_warp(&identifier);
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hr = IDirect3DDevice8_GetDeviceCaps(device, &caps);
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ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
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