d3d8/tests: Test mode restoration on focus loss.
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@ -2237,7 +2237,13 @@ static void test_wndproc(void)
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ULONG ref;
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DWORD res, tid;
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HWND tmp;
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UINT i, adapter_mode_count;
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HRESULT hr;
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D3DDISPLAYMODE d3ddm;
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DWORD d3d_width = 0, d3d_height = 0, user32_width = 0, user32_height = 0;
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DEVMODEW devmode;
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LONG change_ret;
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BOOL ret;
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static const struct message create_messages[] =
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{
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@ -2258,6 +2264,9 @@ static void test_wndproc(void)
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* not reliable on X11 WMs. When the window focus follows the
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* mouse pointer the message is not sent.
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* {WM_ACTIVATE, FOCUS_WINDOW, TRUE, WA_INACTIVE}, */
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{WM_DISPLAYCHANGE, DEVICE_WINDOW, FALSE, 0},
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/* WM_DISPLAYCHANGE is sent to the focus window too, but the order is
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* not deterministic. */
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{WM_WINDOWPOSCHANGING, DEVICE_WINDOW, FALSE, 0},
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/* Windows sends WM_ACTIVATE to the device window, indicating that
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* SW_SHOWMINIMIZED is used instead of SW_MINIMIZE. Yet afterwards
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@ -2277,6 +2286,57 @@ static void test_wndproc(void)
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d3d8 = Direct3DCreate8(D3D_SDK_VERSION);
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ok(!!d3d8, "Failed to create a D3D object.\n");
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adapter_mode_count = IDirect3D8_GetAdapterModeCount(d3d8, D3DADAPTER_DEFAULT);
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for (i = 0; i < adapter_mode_count; ++i)
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{
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hr = IDirect3D8_EnumAdapterModes(d3d8, D3DADAPTER_DEFAULT, i, &d3ddm);
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ok(SUCCEEDED(hr), "Failed to enumerate display mode, hr %#x.\n", hr);
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if (d3ddm.Format != D3DFMT_X8R8G8B8)
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continue;
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if (d3ddm.Width == registry_mode.dmPelsWidth && d3ddm.Height == registry_mode.dmPelsHeight)
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continue;
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/* The r200 driver on Windows XP enumerates modes like 320x200 and 320x240 but
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* refuses to create a device at these sizes. */
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if (d3ddm.Width < 640 || d3ddm.Height < 480)
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continue;
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if (!user32_width)
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{
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user32_width = d3ddm.Width;
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user32_height = d3ddm.Height;
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continue;
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}
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/* Make sure the d3d mode is smaller in width or height and at most
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* equal in the other dimension than the mode passed to
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* ChangeDisplaySettings. Otherwise Windows shrinks the window to
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* the ChangeDisplaySettings parameters + 12. */
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if (d3ddm.Width == user32_width && d3ddm.Height == user32_height)
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continue;
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if (d3ddm.Width <= user32_width && d3ddm.Height <= user32_height)
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{
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d3d_width = d3ddm.Width;
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d3d_height = d3ddm.Height;
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break;
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}
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if (user32_width <= d3ddm.Width && user32_height <= d3ddm.Height)
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{
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d3d_width = user32_width;
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d3d_height = user32_height;
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user32_width = d3ddm.Width;
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user32_height = d3ddm.Height;
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break;
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}
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}
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if (!d3d_width)
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{
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skip("Could not find adequate modes, skipping mode tests.\n");
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IDirect3D8_Release(d3d8);
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return;
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}
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wc.lpfnWndProc = test_proc;
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wc.lpszClassName = "d3d8_test_wndproc_wc";
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ok(RegisterClassA(&wc), "Failed to register window class.\n");
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@ -2286,12 +2346,18 @@ static void test_wndproc(void)
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thread_params.test_finished = CreateEventA(NULL, FALSE, FALSE, NULL);
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ok(!!thread_params.test_finished, "CreateEvent failed, last error %#x.\n", GetLastError());
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memset(&devmode, 0, sizeof(devmode));
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devmode.dmSize = sizeof(devmode);
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devmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
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devmode.dmPelsWidth = user32_width;
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devmode.dmPelsHeight = user32_height;
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change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN);
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ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret);
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focus_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, registry_mode.dmPelsWidth,
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registry_mode.dmPelsHeight, 0, 0, 0, 0);
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, user32_width, user32_height, 0, 0, 0, 0);
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device_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, registry_mode.dmPelsWidth,
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registry_mode.dmPelsHeight, 0, 0, 0, 0);
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, user32_width, user32_height, 0, 0, 0, 0);
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thread = CreateThread(NULL, 0, wndproc_thread, &thread_params, 0, &tid);
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ok(!!thread, "Failed to create thread, last error %#x.\n", GetLastError());
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@ -2324,8 +2390,8 @@ static void test_wndproc(void)
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expect_messages = create_messages;
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device_desc.device_window = device_window;
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device_desc.width = registry_mode.dmPelsWidth;
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device_desc.height = registry_mode.dmPelsHeight;
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device_desc.width = d3d_width;
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device_desc.height = d3d_height;
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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if (!(device = create_device(d3d8, focus_window, &device_desc)))
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{
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@ -2354,6 +2420,22 @@ static void test_wndproc(void)
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proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC);
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ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx.\n", (LONG_PTR)test_proc);
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/* Change the mode while the device is in use and then drop focus. */
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devmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
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devmode.dmPelsWidth = user32_width;
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devmode.dmPelsHeight = user32_height;
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change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN);
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ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x, i=%u.\n", change_ret, i);
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/* Wine doesn't (yet) mark the device not reset when the mode is changed, thus the todo_wine.
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* But sometimes focus-follows-mouse WMs also temporarily drop window focus, which makes
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* mark the device lost, then not reset, causing the test to succeed for the wrong reason. */
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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if (hr == D3DERR_DEVICENOTRESET)
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ok(hr == D3DERR_DEVICENOTRESET, "Got unexpected hr %#x.\n", hr);
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else
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todo_wine ok(hr == D3DERR_DEVICENOTRESET, "Got unexpected hr %#x.\n", hr);
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expect_messages = focus_loss_messages;
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/* SetForegroundWindow is a poor replacement for the user pressing alt-tab or
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* manually changing the focus. It generates the same messages, but the task
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@ -2361,7 +2443,7 @@ static void test_wndproc(void)
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* an inactive titlebar if reactivated with SetForegroundWindow. Reactivating
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* the device is difficult, see below. */
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SetForegroundWindow(GetDesktopWindow());
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ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it.\n",
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todo_wine ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it.\n",
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expect_messages->message, expect_messages->window);
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expect_messages = NULL;
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tmp = GetFocus();
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@ -2378,6 +2460,12 @@ static void test_wndproc(void)
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else
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ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
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ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode);
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ok(ret, "Failed to get display mode.\n");
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todo_wine ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth
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&& devmode.dmPelsHeight == registry_mode.dmPelsHeight, "Got unexpect screen size %ux%u.\n",
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devmode.dmPelsWidth, devmode.dmPelsHeight);
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/* I have to minimize and restore the focus window, otherwise native d3d9 fails
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* device::reset with D3DERR_DEVICELOST. This does not happen when the window
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* restore is triggered by the user. */
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@ -2392,6 +2480,12 @@ static void test_wndproc(void)
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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ok(hr == D3DERR_DEVICENOTRESET, "Got unexpected hr %#x.\n", hr);
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ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode);
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ok(ret, "Failed to get display mode.\n");
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todo_wine ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth
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&& devmode.dmPelsHeight == registry_mode.dmPelsHeight, "Got unexpect screen size %ux%u.\n",
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devmode.dmPelsWidth, devmode.dmPelsHeight);
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/* Releasing a device in lost state breaks follow-up tests on native. */
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hr = reset_device(device, &device_desc);
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ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
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@ -2400,6 +2494,10 @@ static void test_wndproc(void)
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ref = IDirect3DDevice8_Release(device);
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ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
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/* Fix up the mode until Wine's device release behavior is fixed. */
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change_ret = ChangeDisplaySettingsW(NULL, CDS_FULLSCREEN);
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ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret);
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proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC);
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ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
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(LONG_PTR)test_proc, proc);
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