Henri Verbeet
0a8951d99b
wined3d: Make wined3d_device_set_ps_consts_b() consistent with wined3d_device_set_ps_consts_f().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 10:35:50 +09:00
Henri Verbeet
9c8c391146
wined3d: Make wined3d_device_get_vs_consts_b() consistent with wined3d_device_get_vs_consts_f().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 10:35:44 +09:00
Henri Verbeet
73ba87658c
wined3d: Make wined3d_device_set_vs_consts_b() consistent with wined3d_device_set_vs_consts_f().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 10:35:39 +09:00
Henri Verbeet
f69cf783df
wined3d: Pass wined3d_ivec4 structures to wined3d_device_get_ps_consts_i().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 01:06:16 +09:00
Henri Verbeet
596f707797
wined3d: Pass wined3d_ivec4 structures to wined3d_device_set_ps_consts_i().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 01:06:15 +09:00
Henri Verbeet
3ae7ab9583
wined3d: Pass wined3d_ivec4 structures to wined3d_device_get_vs_consts_i().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 01:06:15 +09:00
Henri Verbeet
ba840a4c05
wined3d: Pass wined3d_ivec4 structures to wined3d_device_set_vs_consts_i().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 01:06:14 +09:00
Henri Verbeet
1fe83c0d7e
wined3d: Pass wined3d_vec4 structures to wined3d_device_get_ps_consts_f().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:52 +09:00
Henri Verbeet
574e294181
wined3d: Pass wined3d_vec4 structures to wined3d_device_set_ps_consts_f().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:46 +09:00
Henri Verbeet
67ec18ba2c
wined3d: Pass wined3d_vec4 structures to wined3d_device_get_vs_consts_f().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:40 +09:00
Henri Verbeet
d3a3260763
wined3d: Pass wined3d_vec4 structures to wined3d_device_set_vs_consts_f().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:35 +09:00
Józef Kucia
64014ae3ed
wined3d: Add "layer_count" parameter to wined3d_texture_create().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-26 21:35:31 +09:00
Henri Verbeet
58a1796d83
wined3d: Don't enumerate sub-resources in wined3d_device_reset().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-21 15:34:43 +09:00
Józef Kucia
ea92105d41
wined3d: Add domain shader type.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-01 20:51:33 +09:00
Józef Kucia
afa74b5c0f
wined3d: Introduce wined3d_shader_create_hs().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-30 11:53:31 +09:00
Henri Verbeet
240912c59b
wined3d: Ignore the dirty region for swapchain presents more explicitly.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-18 12:20:49 +09:00
Józef Kucia
c21dbb5149
wined3d: Implement depth clear in wined3d_device_clear_rendertarget_view().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-15 22:45:53 +09:00
Henri Verbeet
9f51e8f77e
d3d9: Use wined3d_texture_get_sub_resource_desc() in d3d9_texture_3d_GetLevelDesc().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-03 13:00:47 +09:00
Henri Verbeet
0287d75ce7
wined3d: Introduce wined3d_texture_get_sub_resource_desc().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 01:50:11 +09:00
Henri Verbeet
5c1976c43b
wined3d: Introduce wined3d_texture_set_sub_resource_parent().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 01:50:10 +09:00
Henri Verbeet
691086eac1
wined3d: Introduce wined3d_texture_get_sub_resource_parent().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-17 13:05:57 +09:00
Henri Verbeet
05b84945d5
wined3d: Get rid of the unused _WINEDDOVERLAYFX structure.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-16 12:09:36 +09:00
Henri Verbeet
6e5fa92299
ddraw: Use wined3d_texture_get_pitch() in ddraw_surface_init().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-12 23:07:28 +09:00
Riccardo Bortolato
b278bb8f56
wined3d: Get rid of wined3d_device_get_surface_from_dc().
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 12:19:39 +09:00
Henri Verbeet
85ba92c33a
wined3d: Get rid of wined3d_device_update_surface().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 12:19:27 +09:00
Henri Verbeet
f0053d06c4
wined3d: Get rid of wined3d_surface_update_overlay_z_order().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 12:19:21 +09:00
Henri Verbeet
02008a6f2e
wined3d: Introduce wined3d_texture_update_overlay().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 12:19:14 +09:00
Henri Verbeet
ea85a1ca59
wined3d: Introduce wined3d_texture_set_overlay_position().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-06 12:25:53 +09:00
Henri Verbeet
6e30b042e1
wined3d: Introduce wined3d_texture_get_overlay_position().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-06 12:25:40 +09:00
Matteo Bruni
f088e46dbe
d3d11: Implement d3d11_device_CheckMultisampleQualityLevels().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-05 20:35:00 +09:00
Henri Verbeet
b170952230
ddraw: Use wined3d_texture_get_sub_resource() in ddraw_surface7_Flip().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-05 13:52:49 +09:00
Henri Verbeet
6037179f6b
ddraw: Use wined3d_rendertarget_view_create_from_sub_resource() in ddraw_surface_get_rendertarget_view().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-04 14:41:44 +09:00
Henri Verbeet
44f2589e7c
ddraw: Use wined3d_resource_unmap() in ddraw_surface7_Unlock().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-03 21:56:38 +09:00
Henri Verbeet
36187987ed
ddraw: Use wined3d_resource_map() in surface_lock().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-03 21:56:32 +09:00
Henri Verbeet
7e57924d32
ddraw: Use wined3d_texture_release_dc() in ddraw_surface7_ReleaseDC().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-02 14:38:55 +09:00
Henri Verbeet
83a147d98a
ddraw: Use wined3d_texture_get_dc() in ddraw_surface7_GetDC().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-02 14:38:45 +09:00
Henri Verbeet
59116f833e
ddraw: Use wined3d_texture_preload() in d3d_device7_PreLoad().
...
This is safe because D3D is always initialized in D3D device methods.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-01 17:53:38 +09:00
Henri Verbeet
f7e9604c3e
ddraw: Use wined3d_texture_blt() in copy_mipmap_chain().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-01 17:53:37 +09:00
Henri Verbeet
257ee8cc6e
ddraw: Use wined3d_texture_blt() in ddraw_surface_update_frontbuffer().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-01 17:53:36 +09:00
Riccardo Bortolato
a96abff808
wined3d: Get rid of the surface refcounting functions.
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-29 21:25:16 +09:00
Henri Verbeet
1ebb42ca53
ddraw: Mark surfaces as lost when the device window is deactivated.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-12-04 21:56:19 +09:00
Sebastian Lackner
0df64fc394
wined3d: Fix specfile entry for wined3d_swapchain_get_back_buffer.
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Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-30 23:16:43 +09:00
Henri Verbeet
af196e5f25
dxgi: Implement dxgi_output_GetDesc().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-25 13:21:47 +09:00
Józef Kucia
01c3fac140
wined3d: Remove wined3d_texture_{map,unmap}().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-05 22:02:43 +09:00
Józef Kucia
7b9d06b494
wined3d: Introduce wined3d_resource_unmap().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-04 14:41:37 +09:00
Józef Kucia
535b3fe029
wined3d: Introduce wined3d_resource_map().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-04 14:41:37 +09:00
Riccardo Bortolato
96dd793756
wined3d: Introduce wined3d_texture_release_dc().
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-28 22:31:29 +09:00
Riccardo Bortolato
a2f2d238d4
wined3d: Introduce wined3d_texture_get_dc().
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-28 22:31:29 +09:00
Riccardo Bortolato
3e491662ba
wined3d: Introduce wined3d_rendertarget_view_create_from_sub_resource().
...
Initial usage in d3d9.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-28 22:31:28 +09:00
Riccardo Bortolato
3b02ae89a8
d3d9: Replace wined3d_surface_get_render_target_data with wined3d_texture_blt in d3d9_device_GetRenderTargetData.
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Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-23 19:19:17 +09:00
Riccardo Bortolato
6241ce5637
wined3d: Introduce a new wined3d_texture_blt function.
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Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-20 00:30:38 +09:00
Riccardo Bortolato
6671535dc3
wined3d: Make wined3d_device_set_cursor_properties work with wined3d_texture and sub_resource_index.
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Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-20 00:30:38 +09:00
Riccardo Bortolato
53f795af0a
wined3d: Make wined3d_swapchain_get_front_buffer_data work with wined3d_texture and sub_resource_idx.
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-20 00:30:38 +09:00
Riccardo Bortolato
9875ad2cc3
d3d9: Call wined3d_swapchain_get_front_buffer_data instead of wined3d_device_get_front_buffer_data in d3d9_device_GetFrontBuffer.
...
Removed the now unused wined3d_device_get_front_buffer_data from wined3d.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-20 00:30:38 +09:00
Stefan Dösinger
59ec72879f
wined3d: Remove wined3d_device_present.
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Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:20:29 +09:00
Riccardo Bortolato
fca636a01c
d3d9: Don't use a wined3d_volume in d3d9_volume_GetDesc.
...
finally removed the wind3d_volume pointer from d3d9_volume.
Also removed wined3d_volume_get_resource.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 20:59:58 +09:00
Riccardo Bortolato
8dd86823fd
d3d9: Make use of wined3d_texture_unmap in d3d9_volume_UnlockBox.
...
Also removed wined3d_volume_unmap from wined3d public api.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 20:59:46 +09:00
Riccardo Bortolato
b9cc2859fe
d3d9: Make use of wined3d_texture_map in d3d9_volume_LockBox.
...
Also removed wined3d_volume_map from wined3d public api.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 20:59:32 +09:00
Riccardo Bortolato
eac95d30b6
wined3d: Introduce new wined3d_texture_(un)map functions.
...
Initial usage in d3d11.
Also removed wined3d_volume_from_resource.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
2015-10-07 21:28:52 +09:00
Riccardo Bortolato
825b141e5a
wined3d: Remove wined3d_surface_get_flip_status stub.
2015-09-10 20:00:52 +09:00
Riccardo Bortolato
e869ef5c0f
wined3d: Remove wined3d_surface_get_blt_status stub.
2015-09-10 20:00:46 +09:00
Riccardo Bortolato
9eb47678de
wined3d: Remove volume reference counting from public interface.
2015-09-10 20:00:32 +09:00
Riccardo Bortolato
5cba355a83
wined3d: Remove wined3d_volume_get_parent.
2015-09-10 20:00:23 +09:00
Riccardo Bortolato
02ce14b3ef
wined3d: Remove wined3d_volume_preload.
2015-09-10 20:00:15 +09:00
Stefan Dösinger
feb35006f5
wined3d: Remove wined3d_device_get_back_buffer.
2015-09-03 21:11:08 +09:00
Henri Verbeet
62a02a047f
d3d10core: Implement d3d10_device_UpdateSubresource().
2015-08-18 18:28:47 +09:00
Henri Verbeet
fca2d19423
dxgi: Implement dxgi_swapchain_ResizeBuffers().
2015-08-07 23:44:19 +09:00
Henri Verbeet
e2c0c611d4
d3d10core: Implement d3d10_device_CopySubresourceRegion().
2015-07-20 11:50:27 +02:00
Henri Verbeet
010ff106dd
d3d10core: Implement d3d10_device_DrawInstanced().
2015-03-24 17:41:17 +09:00
Henri Verbeet
471e626052
wined3d: Fix the .spec.
2015-02-12 22:12:11 +09:00
Andrew Eikum
7b45103c4a
wined3d: Fix spec file entry for wined3d_texture_create.
2015-01-23 17:28:40 +01:00
Henri Verbeet
c6232e1d11
wined3d: Create GL sampler objects for wined3d sampler objects.
2015-01-15 17:24:43 +01:00
Henri Verbeet
4b480f5519
wined3d: Introduce struct wined3d_sampler_desc.
2015-01-15 17:24:32 +01:00
Henri Verbeet
97856bcfee
wined3d: Replace wined3d_surface_update_desc() with wined3d_texture_update_desc().
2014-09-29 10:37:35 +02:00
Henri Verbeet
a3daed9604
d3d10core: Implement d3d10_device_GetPredication().
2014-09-19 10:49:24 +02:00
Henri Verbeet
fdf60e51fc
d3d10core: Implement d3d10_device_SetPredication().
2014-09-19 10:49:11 +02:00
Henri Verbeet
f06a57f678
d3d10core: Implement d3d10_device_PSGetShaderResources().
2014-09-17 11:05:08 +02:00
Henri Verbeet
8080212f43
d3d10core: Implement d3d10_device_PSSetShaderResources().
2014-09-17 11:05:05 +02:00
Henri Verbeet
354a6d4e2c
d3d10core: Implement d3d10_device_GSGetShaderResources().
2014-09-17 11:05:01 +02:00
Henri Verbeet
9c3266fe1d
d3d10core: Implement d3d10_device_GSSetShaderResources().
2014-09-17 11:04:58 +02:00
Henri Verbeet
482e5f589b
d3d10core: Implement d3d10_device_VSGetShaderResources().
2014-09-17 11:04:54 +02:00
Henri Verbeet
1e434b52d0
d3d10core: Implement d3d10_device_VSSetShaderResources().
2014-09-16 12:24:59 +02:00
Henri Verbeet
e01d207699
d3d10core: Create wined3d views for shader resource views.
2014-09-16 12:24:50 +02:00
Henri Verbeet
736b9e1c1c
wined3d: Get rid of wined3d_device_color_fill().
2014-08-22 12:53:26 +02:00
Henri Verbeet
07985a8c38
wined3d: Use rendertarget views for depth/stencil buffers instead of surfaces.
...
I don't think the difference between d3d10 depth/stencil and rendertarget
views is large enough to justify a separate type. Unfortunately that does make
the name "wined3d_rendertarget_view" slightly awkward.
2014-08-22 12:53:11 +02:00
Henri Verbeet
b005ad6f90
wined3d: Use rendertarget views for color output instead of surfaces.
2014-08-21 12:24:42 +02:00
Henri Verbeet
fb7135efd1
wined3d: Introduce struct wined3d_rendertarget_view_desc.
2014-08-21 12:24:28 +02:00
Henri Verbeet
6a1a18e7e2
d3d10core: Implement d3d10_device_CopyResource().
2014-08-04 14:23:36 +02:00
Stefan Dösinger
341db6d8d3
wined3d: Remove wined3d_texture_set/get_priority.
2014-07-16 16:10:05 +02:00
Stefan Dösinger
cf11933701
wined3d: Remove wined3d_buffer_set/get_priority.
2014-07-16 16:10:01 +02:00
Stefan Dösinger
086545cdd3
wined3d: Remove wined3d_volume_set/get_priority.
2014-07-16 16:09:56 +02:00
Stefan Dösinger
2abecc46c6
wined3d: Remove wined3d_surface_set/get_priority.
2014-07-16 16:09:51 +02:00
Stefan Dösinger
9d49b7a9be
wined3d: Set palettes on the swapchain.
2014-06-30 22:04:53 +02:00
Stefan Dösinger
fd0189bbfa
wined3d: Move get_dc palette updates to ddraw.
2014-05-15 19:05:02 +02:00
Stefan Dösinger
fc25510fad
wined3d: Remove wined3d_surface_get_palette.
2014-05-12 21:24:59 +02:00
Henri Verbeet
ac70dd2c97
ddraw: Validate the pitch for user memory surfaces against the unaligned minimum pitch.
...
User memory surfaces have a different minimum alignment from regular surfaces.
This fixes a regression introduced by commit
9c138d772c
.
2014-04-23 15:00:35 +02:00
Stefan Dösinger
ebd5f96aea
wined3d: Remove resource private data methods.
2014-03-24 20:20:18 +01:00
Stefan Dösinger
938529e1f9
wined3d: Remove the version parameter.
2014-03-20 19:04:37 +01:00
Henri Verbeet
4710c4b51a
wined3d: Store color keys in textures instead of in surfaces.
2014-01-09 15:50:39 +01:00
Stefan Dösinger
b91973daa7
wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc .
2014-01-08 20:02:22 +01:00