Henri Verbeet
|
8fe8495908
|
d3d8: wined3d_device_get_available_texture_mem() returns a UINT.
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2014-08-18 12:47:07 +02:00 |
Henri Verbeet
|
599f018c81
|
d3d8: The "forwardReference" field in struct d3d8_surface is always a texture, if set.
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2014-08-15 17:04:13 +02:00 |
Henri Verbeet
|
515c1acf29
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d3d8: Volumes are always part of a texture.
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2014-08-15 17:04:09 +02:00 |
Henri Verbeet
|
ca95dd2c82
|
d3d8: Return E_OUTOFMEMORY on HeapAlloc() failure in device_parent_surface_created().
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2014-08-15 17:04:00 +02:00 |
Stefan Dösinger
|
341db6d8d3
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wined3d: Remove wined3d_texture_set/get_priority.
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2014-07-16 16:10:05 +02:00 |
Stefan Dösinger
|
cf11933701
|
wined3d: Remove wined3d_buffer_set/get_priority.
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2014-07-16 16:10:01 +02:00 |
Henri Verbeet
|
4cb91a69b0
|
d3d8/tests: Get rid of struct nvertex.
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2014-07-15 15:30:01 +02:00 |
Henri Verbeet
|
59208edffe
|
d3d8/tests: Get rid of struct tvertex.
|
2014-07-15 15:29:59 +02:00 |
Henri Verbeet
|
ab1a53c1b9
|
d3d8/tests: Get rid of struct vertex.
|
2014-07-15 15:29:57 +02:00 |
Stefan Dösinger
|
0b61e22fd3
|
d3d8/tests: Add a test for SetPriority and GetPriority.
|
2014-07-09 14:43:53 +02:00 |
Henri Verbeet
|
ee7eee5511
|
d3d8: Check the device status in present calls.
|
2014-06-30 22:04:53 +02:00 |
Henri Verbeet
|
85c203edad
|
d3d8: Improve d3d8_device_TestCooperativeLevel().
|
2014-06-30 22:04:53 +02:00 |
Henri Verbeet
|
09fda3b805
|
d3d9: Improve d3d9_device_TestCooperativeLevel().
|
2014-06-27 10:37:36 +02:00 |
Henri Verbeet
|
e6de1cbdc9
|
d3d8/tests: Add some lost device tests.
|
2014-06-27 10:37:28 +02:00 |
Stefan Dösinger
|
af733f0475
|
d3d8/tests: Add a test for D3DUSAGE_WRITEONLY.
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2014-06-11 16:14:56 +02:00 |
Alexandre Julliard
|
4df26c56d8
|
d3d8: Remove unnecessary DllMain implementation.
|
2014-05-15 19:04:50 +02:00 |
Henri Verbeet
|
2a258bd0c5
|
d3d8/tests: Handle the Windows 8 testbot results in cnd_test().
|
2014-04-22 11:26:29 +02:00 |
Henri Verbeet
|
41abcf6048
|
d3d8/tests: Handle the Windows 8 testbot results in zenable_test().
|
2014-04-22 11:26:27 +02:00 |
Henri Verbeet
|
a8248847f5
|
d3d8/tests: Use a separate device for test_sanity().
|
2014-04-22 11:26:26 +02:00 |
Henri Verbeet
|
25d2de7b93
|
d3d8/tests: Use a separate device for depth_clamp_test().
|
2014-04-22 11:26:24 +02:00 |
Henri Verbeet
|
9994cf8aec
|
d3d8/tests: Use a separate device for lighting_test().
|
2014-04-21 11:09:57 +02:00 |
Henri Verbeet
|
00630f67a4
|
d3d8/tests: Use a separate device for clear_test().
|
2014-04-21 11:09:56 +02:00 |
Henri Verbeet
|
322e6dd587
|
d3d8/tests: Use a separate device for fog_test().
|
2014-04-21 11:09:55 +02:00 |
Henri Verbeet
|
2428049753
|
d3d8/tests: Use a separate device for z_range_test().
|
2014-04-21 11:09:54 +02:00 |
Henri Verbeet
|
f8bd052366
|
d3d8/tests: Use a separate device for offscreen_test().
|
2014-04-21 11:09:54 +02:00 |
Henri Verbeet
|
18ba1bce71
|
d3d8/tests: Use a separate device for alpha_test().
|
2014-04-18 10:44:49 +02:00 |
Henri Verbeet
|
b2ab682234
|
d3d8/tests: Use a separate device for test_scalar_instructions().
|
2014-04-18 10:44:47 +02:00 |
Henri Verbeet
|
f693254d2c
|
d3d8/tests: Use a separate device for fog_with_shader_test().
|
2014-04-18 10:44:45 +02:00 |
Henri Verbeet
|
af8cd4a7af
|
d3d8/tests: Use a separate device for cnd_test().
|
2014-04-18 10:44:43 +02:00 |
Henri Verbeet
|
9166b74039
|
d3d8/tests: Use a separate device for p8_texture_test().
|
2014-04-18 10:44:39 +02:00 |
Henri Verbeet
|
f719ef3858
|
d3d8/tests: Use a separate device for texop_test().
|
2014-04-17 10:44:34 +02:00 |
Henri Verbeet
|
8cd5f7fdca
|
d3d8/tests: Use a separate device for depth_buffer_test().
|
2014-04-17 10:44:32 +02:00 |
Henri Verbeet
|
f798db55c8
|
d3d8/tests: Use a separate device for depth_buffer2_test().
|
2014-04-17 10:44:30 +02:00 |
Henri Verbeet
|
e43d7c4f8a
|
d3d8/tests: Use a separate device for intz_test().
|
2014-04-17 10:44:28 +02:00 |
Henri Verbeet
|
527882d4e2
|
d3d8/tests: Use a separate device for shadow_test().
|
2014-04-17 10:44:26 +02:00 |
Henri Verbeet
|
b2d8573848
|
d3d8/tests: Use a separate device for multisample_copy_rects_test().
|
2014-04-16 10:53:56 +02:00 |
Henri Verbeet
|
36f5debb88
|
d3d8/tests: Use a separate device for zenable_test().
|
2014-04-16 10:53:52 +02:00 |
Henri Verbeet
|
46a7517fed
|
d3d8/tests: Use a separate device for resz_test().
|
2014-04-16 10:53:48 +02:00 |
Henri Verbeet
|
b17ff75649
|
d3d8/tests: Use a separate device for fog_special_test().
|
2014-04-16 10:53:43 +02:00 |
Henri Verbeet
|
d93cbeca51
|
d3d8/tests: Use a separate device for volume_dxt5_test().
|
2014-04-16 10:53:39 +02:00 |
Henri Verbeet
|
554871ea81
|
d3d8/tests: Use a separate device for volume_v16u16_test().
|
2014-04-15 21:03:54 +02:00 |
Henri Verbeet
|
29680b685a
|
d3d8/tests: Use a separate device for add_dirty_rect_test().
|
2014-04-15 21:03:54 +02:00 |
Henri Verbeet
|
ef5e4c794d
|
d3d8/tests: Make the sanity test a normal test.
|
2014-04-15 21:03:54 +02:00 |
Henri Verbeet
|
54029915d5
|
d3d8/tests: Properly declare matrices.
|
2014-04-14 20:19:01 +02:00 |
Henri Verbeet
|
3a87b3a6db
|
d3d8/tests: Get rid of some pointless BeginScene() checks.
|
2014-04-14 20:19:01 +02:00 |
Stefan Dösinger
|
2bf09a1538
|
d3d8/tests: Test locking of mipmap textures.
|
2014-04-08 19:23:21 +02:00 |
Stefan Dösinger
|
fffe162f40
|
d3d8/tests: Add a test for (sub-) resource types.
|
2014-04-07 19:06:11 +02:00 |
Stefan Dösinger
|
9a795c528f
|
d3d8: Use the private store api for surfaces.
|
2014-03-21 17:36:30 +01:00 |
Stefan Dösinger
|
9be18d5fdd
|
d3d8: Use the private store api for textures.
|
2014-03-21 17:36:28 +01:00 |
Stefan Dösinger
|
c9db3c6620
|
d3d8: Use the private store api for volumes.
|
2014-03-21 17:36:23 +01:00 |