d3d8: Remove unnecessary DllMain implementation.
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@ -56,15 +56,6 @@ IDirect3D8 * WINAPI DECLSPEC_HOTPATCH Direct3DCreate8(UINT sdk_version)
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return &object->IDirect3D8_iface;
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}
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/* At process attach */
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BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
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{
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if (reason == DLL_PROCESS_ATTACH)
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DisableThreadLibraryCalls(inst);
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return TRUE;
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}
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/***********************************************************************
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* ValidateVertexShader (D3D8.@)
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*
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