d3d8: Remove unnecessary DllMain implementation.

This commit is contained in:
Alexandre Julliard 2014-05-15 14:38:12 +02:00
parent 6eb922f1d4
commit 4df26c56d8
1 changed files with 0 additions and 9 deletions

View File

@ -56,15 +56,6 @@ IDirect3D8 * WINAPI DECLSPEC_HOTPATCH Direct3DCreate8(UINT sdk_version)
return &object->IDirect3D8_iface;
}
/* At process attach */
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
{
if (reason == DLL_PROCESS_ATTACH)
DisableThreadLibraryCalls(inst);
return TRUE;
}
/***********************************************************************
* ValidateVertexShader (D3D8.@)
*