d3d8/tests: Use a separate device for volume_dxt5_test().

This commit is contained in:
Henri Verbeet 2014-04-16 08:55:21 +02:00 committed by Alexandre Julliard
parent 96cf9a2898
commit d93cbeca51
1 changed files with 32 additions and 20 deletions

View File

@ -4046,14 +4046,18 @@ static void fog_special_test(IDirect3DDevice8 *device)
IDirect3DDevice8_DeletePixelShader(device, ps);
}
static void volume_dxt5_test(IDirect3DDevice8 *device)
static void volume_dxt5_test(void)
{
HRESULT hr;
IDirect3D8 *d3d8;
IDirect3DVolumeTexture8 *texture;
IDirect3DDevice8 *device;
D3DLOCKED_BOX box;
IDirect3D8 *d3d;
unsigned int i;
DWORD color;
D3DCOLOR color;
ULONG refcount;
HWND window;
HRESULT hr;
static const char texture_data[] =
{
/* A 8x4x2 texture consisting of 4 4x4 blocks. The colors of the blocks are red, green, blue and white. */
@ -4070,26 +4074,33 @@ static void volume_dxt5_test(IDirect3DDevice8 *device)
quads[] =
{
{{ -1.0f, -1.0f, 0.0f}, { 0.0f, 0.0f, 0.25f}},
{{ 0.0f, -1.0f, 1.0f}, { 1.0f, 0.0f, 0.25f}},
{{ -1.0f, 1.0f, 0.0f}, { 0.0f, 1.0f, 0.25f}},
{{ 0.0f, -1.0f, 1.0f}, { 1.0f, 0.0f, 0.25f}},
{{ 0.0f, 1.0f, 1.0f}, { 1.0f, 1.0f, 0.25f}},
{{ 0.0f, -1.0f, 0.0f}, { 0.0f, 0.0f, 0.75f}},
{{ 1.0f, -1.0f, 1.0f}, { 1.0f, 0.0f, 0.75f}},
{{ 0.0f, 1.0f, 0.0f}, { 0.0f, 1.0f, 0.75f}},
{{ 1.0f, -1.0f, 1.0f}, { 1.0f, 0.0f, 0.75f}},
{{ 1.0f, 1.0f, 1.0f}, { 1.0f, 1.0f, 0.75f}},
};
static const DWORD expected_colors[] = {0x00ff0000, 0x0000ff00, 0x000000ff, 0x00ffffff};
hr = IDirect3DDevice8_GetDirect3D(device, &d3d8);
ok(SUCCEEDED(hr), "Failed to get d3d8 interface, hr %#x.\n", hr);
hr = IDirect3D8_CheckDeviceFormat(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
D3DFMT_X8R8G8B8, 0, D3DRTYPE_VOLUMETEXTURE, D3DFMT_DXT5);
IDirect3D8_Release(d3d8);
if (FAILED(hr))
window = CreateWindowA("static", "d3d8_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
d3d = Direct3DCreate8(D3D_SDK_VERSION);
ok(!!d3d, "Failed to create a D3D object.\n");
if (!(device = create_device(d3d, window, window, TRUE)))
{
skip("Volume dxt5 textures are not supported, skipping test.\n");
return;
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
if (FAILED(IDirect3D8_CheckDeviceFormat(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
D3DFMT_X8R8G8B8, 0, D3DRTYPE_VOLUMETEXTURE, D3DFMT_DXT5)))
{
skip("Volume DXT5 textures are not supported, skipping test.\n");
IDirect3DDevice8_Release(device);
goto done;
}
hr = IDirect3DDevice8_CreateVolumeTexture(device, 8, 4, 2, 1, 0, D3DFMT_DXT5,
@ -4115,7 +4126,7 @@ static void volume_dxt5_test(IDirect3DDevice8 *device)
hr = IDirect3DDevice8_SetTextureStageState(device, 0, D3DTSS_MAGFILTER, D3DTEXF_POINT);
ok(SUCCEEDED(hr), "Failed to set mag filter, hr %#x.\n", hr);
hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0x00ff00ff, 0.0f, 0);
hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0x00ff00ff, 1.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr);
hr = IDirect3DDevice8_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
@ -4135,11 +4146,12 @@ static void volume_dxt5_test(IDirect3DDevice8 *device)
"Expected color 0x%08x, got 0x%08x, case %u.\n", expected_colors[i], color, i);
}
hr = IDirect3DDevice8_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_DISABLE);
ok(SUCCEEDED(hr), "Failed to set color op, hr %#x.\n", hr);
hr = IDirect3DDevice8_SetTexture(device, 0, NULL);
ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr);
IDirect3DVolumeTexture8_Release(texture);
refcount = IDirect3DDevice8_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
done:
IDirect3D8_Release(d3d);
DestroyWindow(window);
}
static void volume_v16u16_test(void)
@ -4748,7 +4760,6 @@ START_TEST(visual)
zenable_test(device_ptr);
resz_test(device_ptr);
fog_special_test(device_ptr);
volume_dxt5_test(device_ptr);
refcount = IDirect3DDevice8_Release(device_ptr);
ok(!refcount, "Device has %u references left.\n", refcount);
@ -4756,6 +4767,7 @@ cleanup:
IDirect3D8_Release(d3d);
DestroyWindow(window);
volume_dxt5_test();
volume_v16u16_test();
add_dirty_rect_test();
}