d3d8/tests: Use a separate device for clear_test().

This commit is contained in:
Henri Verbeet 2014-04-21 08:10:35 +02:00 committed by Alexandre Julliard
parent 322e6dd587
commit 00630f67a4
1 changed files with 24 additions and 5 deletions

View File

@ -297,13 +297,26 @@ static void lighting_test(IDirect3DDevice8 *device)
ok(hr == D3D_OK, "IDirect3DDevice8_SetRenderState returned %#08x\n", hr);
}
static void clear_test(IDirect3DDevice8 *device)
static void clear_test(void)
{
/* Tests the correctness of clearing parameters */
D3DRECT rect_negneg, rect[2];
IDirect3DDevice8 *device;
IDirect3D8 *d3d;
D3DCOLOR color;
ULONG refcount;
HWND window;
HRESULT hr;
D3DRECT rect[2];
D3DRECT rect_negneg;
DWORD color;
window = CreateWindowA("static", "d3d8_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
d3d = Direct3DCreate8(D3D_SDK_VERSION);
ok(!!d3d, "Failed to create a D3D object.\n");
if (!(device = create_device(d3d, window, window, TRUE)))
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffffffff, 0.0, 0);
ok(hr == D3D_OK, "IDirect3DDevice8_Clear failed with %#08x\n", hr);
@ -370,6 +383,12 @@ static void clear_test(IDirect3DDevice8 *device)
"Clear with count = 1, rect = NULL has color %#08x\n", color);
IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
refcount = IDirect3DDevice8_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
done:
IDirect3D8_Release(d3d);
DestroyWindow(window);
}
static void fog_test(void)
@ -4980,7 +4999,6 @@ START_TEST(visual)
test_sanity(device_ptr);
depth_clamp_test(device_ptr);
lighting_test(device_ptr);
clear_test(device_ptr);
refcount = IDirect3DDevice8_Release(device_ptr);
ok(!refcount, "Device has %u references left.\n", refcount);
@ -4988,6 +5006,7 @@ cleanup:
IDirect3D8_Release(d3d);
DestroyWindow(window);
clear_test();
fog_test();
z_range_test();
offscreen_test();