d3d8/tests: Handle the Windows 8 testbot results in cnd_test().
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@ -1463,7 +1463,9 @@ static void cnd_test(void)
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hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
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ok(hr == D3D_OK, "IDirect3DDevice8_Present failed with %08x\n", hr);
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/* Retest with the coissue flag on the alpha instruction instead. This works "as expected". */
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/* Retest with the coissue flag on the alpha instruction instead. This
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* works "as expected". The Windows 8 testbot (WARP) seems to handle this
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* the same as coissue on .rgb. */
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hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff00ffff, 0.0f, 0);
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ok(hr == D3D_OK, "IDirect3DDevice8_Clear returned %08x\n", hr);
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@ -1505,13 +1507,13 @@ static void cnd_test(void)
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/* 1.1 shader */
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color = getPixelColor(device, 238, 358);
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ok(color_match(color, 0x00ffffff, 1),
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ok(color_match(color, 0x00ffffff, 1) || broken(color_match(color, 0x00000000, 1)),
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"pixel 238, 358 has color %08x, expected 0x00ffffff\n", color);
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color = getPixelColor(device, 242, 358);
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ok(color_match(color, 0x00000000, 1),
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"pixel 242, 358 has color %08x, expected 0x00000000\n", color);
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color = getPixelColor(device, 238, 362);
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ok(color_match(color, 0x00ffffff, 1),
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ok(color_match(color, 0x00ffffff, 1) || broken(color_match(color, 0x00000000, 1)),
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"pixel 238, 362 has color %08x, expected 0x00ffffff\n", color);
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color = getPixelColor(device, 242, 362);
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ok(color_match(color, 0x00000000, 1),
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@ -1519,13 +1521,13 @@ static void cnd_test(void)
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/* 1.2 shader */
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color = getPixelColor(device, 558, 358);
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ok(color_match(color, 0x00ffffff, 1),
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ok(color_match(color, 0x00ffffff, 1) || broken(color_match(color, 0x00000000, 1)),
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"pixel 558, 358 has color %08x, expected 0x00ffffff\n", color);
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color = getPixelColor(device, 562, 358);
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ok(color_match(color, 0x00000000, 1),
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"pixel 562, 358 has color %08x, expected 0x00000000\n", color);
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color = getPixelColor(device, 558, 362);
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ok(color_match(color, 0x00ffffff, 1),
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ok(color_match(color, 0x00ffffff, 1) || broken(color_match(color, 0x00000000, 1)),
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"pixel 558, 362 has color %08x, expected 0x00ffffff\n", color);
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color = getPixelColor(device, 562, 362);
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ok(color_match(color, 0x00000000, 1),
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@ -1533,13 +1535,13 @@ static void cnd_test(void)
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/* 1.3 shader */
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color = getPixelColor(device, 558, 118);
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ok(color_match(color, 0x00ffffff, 1),
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ok(color_match(color, 0x00ffffff, 1) || broken(color_match(color, 0x00000000, 1)),
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"pixel 558, 118 has color %08x, expected 0x00ffffff\n", color);
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color = getPixelColor(device, 562, 118);
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ok(color_match(color, 0x00000000, 1),
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"pixel 562, 118 has color %08x, expected 0x00000000\n", color);
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color = getPixelColor(device, 558, 122);
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ok(color_match(color, 0x00ffffff, 1),
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ok(color_match(color, 0x00ffffff, 1) || broken(color_match(color, 0x00000000, 1)),
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"pixel 558, 122 has color %08x, expected 0x00ffffff\n", color);
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color = getPixelColor(device, 562, 122);
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ok(color_match(color, 0x00000000, 1),
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