d3d8: The "forwardReference" field in struct d3d8_surface is always a texture, if set.
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@ -228,16 +228,12 @@ struct d3d8_surface
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struct d3d8_resource resource;
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struct wined3d_surface *wined3d_surface;
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IDirect3DDevice8 *parent_device;
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/* The surface container */
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IUnknown *container;
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/* If set forward refcounting to this object */
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IUnknown *forwardReference;
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IUnknown *container;
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struct d3d8_texture *texture;
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};
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void surface_init(struct d3d8_surface *surface, struct wined3d_surface *wined3d_surface,
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struct d3d8_device *device, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
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void surface_init(struct d3d8_surface *surface, IUnknown *container_parent,
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struct wined3d_surface *wined3d_surface, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
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struct d3d8_surface *unsafe_impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface) DECLSPEC_HIDDEN;
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struct d3d8_vertexbuffer
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@ -918,7 +918,6 @@ static HRESULT d3d8_device_create_surface(struct d3d8_device *device, UINT width
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sub_resource = wined3d_texture_get_sub_resource(texture, 0);
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surface_impl = wined3d_resource_get_parent(sub_resource);
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surface_impl->forwardReference = NULL;
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surface_impl->parent_device = &device->IDirect3DDevice8_iface;
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*surface = &surface_impl->IDirect3DSurface8_iface;
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IDirect3DSurface8_AddRef(*surface);
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@ -2940,7 +2939,6 @@ static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent
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void *container_parent, struct wined3d_surface *surface, void **parent,
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const struct wined3d_parent_ops **parent_ops)
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{
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struct d3d8_device *device = device_from_device_parent(device_parent);
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struct d3d8_surface *d3d_surface;
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TRACE("device_parent %p, container_parent %p, surface %p, parent %p, parent_ops %p.\n",
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@ -2949,17 +2947,10 @@ static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent
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if (!(d3d_surface = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*d3d_surface))))
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return E_OUTOFMEMORY;
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surface_init(d3d_surface, surface, device, parent_ops);
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surface_init(d3d_surface, container_parent, surface, parent_ops);
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*parent = d3d_surface;
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TRACE("Created surface %p.\n", d3d_surface);
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d3d_surface->container = container_parent;
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IDirect3DDevice8_Release(d3d_surface->parent_device);
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d3d_surface->parent_device = NULL;
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IDirect3DSurface8_Release(&d3d_surface->IDirect3DSurface8_iface);
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d3d_surface->forwardReference = container_parent;
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return D3D_OK;
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}
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@ -3008,7 +2999,6 @@ static HRESULT CDECL device_parent_create_swapchain_surface(struct wined3d_devic
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wined3d_texture_decref(texture);
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d3d_surface = wined3d_surface_get_parent(*surface);
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d3d_surface->forwardReference = NULL;
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d3d_surface->parent_device = &device->IDirect3DDevice8_iface;
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return hr;
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@ -50,69 +50,60 @@ static HRESULT WINAPI d3d8_surface_QueryInterface(IDirect3DSurface8 *iface, REFI
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static ULONG WINAPI d3d8_surface_AddRef(IDirect3DSurface8 *iface)
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{
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struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
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ULONG refcount;
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TRACE("iface %p.\n", iface);
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if (surface->forwardReference)
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if (surface->texture)
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{
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/* Forward refcounting */
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TRACE("Forwarding to %p.\n", surface->forwardReference);
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return IUnknown_AddRef(surface->forwardReference);
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TRACE("Forwarding to %p.\n", surface->texture);
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return IDirect3DBaseTexture8_AddRef(&surface->texture->IDirect3DBaseTexture8_iface);
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}
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else
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refcount = InterlockedIncrement(&surface->resource.refcount);
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TRACE("%p increasing refcount to %u.\n", iface, refcount);
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if (refcount == 1)
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{
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/* No container, handle our own refcounting */
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ULONG ref = InterlockedIncrement(&surface->resource.refcount);
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TRACE("%p increasing refcount to %u.\n", iface, ref);
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if (ref == 1)
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{
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if (surface->parent_device)
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IDirect3DDevice8_AddRef(surface->parent_device);
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wined3d_mutex_lock();
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wined3d_surface_incref(surface->wined3d_surface);
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wined3d_mutex_unlock();
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}
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return ref;
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if (surface->parent_device)
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IDirect3DDevice8_AddRef(surface->parent_device);
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wined3d_mutex_lock();
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wined3d_surface_incref(surface->wined3d_surface);
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wined3d_mutex_unlock();
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}
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return refcount;
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}
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static ULONG WINAPI d3d8_surface_Release(IDirect3DSurface8 *iface)
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{
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struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
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ULONG refcount;
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TRACE("iface %p.\n", iface);
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if (surface->forwardReference)
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if (surface->texture)
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{
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/* Forward refcounting */
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TRACE("Forwarding to %p.\n", surface->forwardReference);
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return IUnknown_Release(surface->forwardReference);
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TRACE("Forwarding to %p.\n", surface->texture);
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return IDirect3DBaseTexture8_Release(&surface->texture->IDirect3DBaseTexture8_iface);
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}
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else
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refcount = InterlockedDecrement(&surface->resource.refcount);
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TRACE("%p decreasing refcount to %u.\n", iface, refcount);
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if (!refcount)
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{
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/* No container, handle our own refcounting */
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ULONG ref = InterlockedDecrement(&surface->resource.refcount);
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IDirect3DDevice8 *parent_device = surface->parent_device;
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TRACE("%p decreasing refcount to %u.\n", iface, ref);
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wined3d_mutex_lock();
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wined3d_surface_decref(surface->wined3d_surface);
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wined3d_mutex_unlock();
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if (!ref)
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{
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IDirect3DDevice8 *parent_device = surface->parent_device;
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/* Implicit surfaces are destroyed with the device, not if refcount reaches 0. */
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wined3d_mutex_lock();
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wined3d_surface_decref(surface->wined3d_surface);
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wined3d_mutex_unlock();
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if (parent_device)
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IDirect3DDevice8_Release(parent_device);
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}
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return ref;
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if (parent_device)
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IDirect3DDevice8_Release(parent_device);
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}
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return refcount;
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}
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static HRESULT WINAPI d3d8_surface_GetDevice(IDirect3DSurface8 *iface, IDirect3DDevice8 **device)
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@ -121,22 +112,8 @@ static HRESULT WINAPI d3d8_surface_GetDevice(IDirect3DSurface8 *iface, IDirect3D
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TRACE("iface %p, device %p.\n", iface, device);
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if (surface->forwardReference)
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{
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IDirect3DResource8 *resource;
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HRESULT hr;
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hr = IUnknown_QueryInterface(surface->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
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if (SUCCEEDED(hr))
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{
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hr = IDirect3DResource8_GetDevice(resource, device);
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IDirect3DResource8_Release(resource);
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TRACE("Returning device %p.\n", *device);
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}
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return hr;
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}
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if (surface->texture)
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return IDirect3DBaseTexture8_GetDevice(&surface->texture->IDirect3DBaseTexture8_iface, device);
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*device = surface->parent_device;
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IDirect3DDevice8_AddRef(*device);
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@ -311,15 +288,23 @@ static const struct wined3d_parent_ops d3d8_surface_wined3d_parent_ops =
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surface_wined3d_object_destroyed,
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};
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void surface_init(struct d3d8_surface *surface, struct wined3d_surface *wined3d_surface,
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struct d3d8_device *device, const struct wined3d_parent_ops **parent_ops)
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void surface_init(struct d3d8_surface *surface, IUnknown *container_parent,
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struct wined3d_surface *wined3d_surface, const struct wined3d_parent_ops **parent_ops)
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{
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IDirect3DBaseTexture8 *texture;
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surface->IDirect3DSurface8_iface.lpVtbl = &d3d8_surface_vtbl;
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d3d8_resource_init(&surface->resource);
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wined3d_surface_incref(wined3d_surface);
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surface->resource.refcount = 0;
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surface->wined3d_surface = wined3d_surface;
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surface->parent_device = &device->IDirect3DDevice8_iface;
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IDirect3DDevice8_AddRef(surface->parent_device);
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surface->container = container_parent;
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if (container_parent && SUCCEEDED(IUnknown_QueryInterface(container_parent,
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&IID_IDirect3DBaseTexture8, (void **)&texture)))
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{
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surface->texture = unsafe_impl_from_IDirect3DBaseTexture8(texture);
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IDirect3DBaseTexture8_Release(texture);
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}
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*parent_ops = &d3d8_surface_wined3d_parent_ops;
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}
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