Commit Graph

2336 Commits

Author SHA1 Message Date
Michael Stefaniuc ad4057803d ddraw/tests: Use the proper type for a return value (PVS-Studio).
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-29 21:20:03 +09:00
Michael Stefaniuc f8b306c3a8 ddraw/tests: Test the return of DrawPrimitive().
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-21 01:04:31 +09:00
Nikolay Sivov b2855505b9 ddraw: Use proper prototype for internal enumeration callback (PVS-Studio).
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-21 01:04:19 +09:00
Nikolay Sivov 8cd2d5df20 ddraw/tests: Use proper type for return values (PVS-Studio).
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-14 12:46:40 +09:00
Riccardo Bortolato 9c00f968d6 d3d8: Make use of wined3d_texture_map in d3d8_surface_LockRect.
Pass wined3d_texture and sub_resource idx to device_parent_surface_created callback.
Store wined3d_texture and sub_resource in d3d8_surface.
Also updated d3d9, d3d11, ddraw callbacks accordingly.

Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-12 23:34:56 +09:00
Riccardo Bortolato 33bb9e9610 wined3d: Don't pass a wined3d_volume to device_volume_created callback anymore.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 21:00:07 +09:00
Riccardo Bortolato 9621737c8e wined3d: Pass wined3d_texture and sub_resource idx to device_volume_created callback.
Store wined3d_texture and sub_resource in d3d8_volume.
Updated the d3d8_volume_LockBox to make use of wined3d_texture_map.
Also updated d3d9, d3d11, ddraw callbacks accordingly.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
2015-10-07 21:28:52 +09:00
Riccardo Bortolato 1d1487105d wined3d: Pass a wined3d_box to wined3d_surface_map..
Introduced a new surface_check_block_align function that accepts a
wined3d_box, eventually the old _rect version will be completely
replaced.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
2015-10-07 21:28:51 +09:00
Riccardo Bortolato 825b141e5a wined3d: Remove wined3d_surface_get_flip_status stub. 2015-09-10 20:00:52 +09:00
Riccardo Bortolato e869ef5c0f wined3d: Remove wined3d_surface_get_blt_status stub. 2015-09-10 20:00:46 +09:00
Stefan Dösinger fa0041954f wined3d: Return a texture from the swapchain resource creation callback. 2015-09-04 20:01:05 +09:00
Stefan Dösinger 9427d1d553 ddraw/tests: Properly clean up in test_texcoordindex. 2015-08-28 19:52:56 +09:00
Stefan Dösinger 40c5303b62 ddraw: Return the right error if range color keys are used. 2015-08-24 20:42:40 +09:00
Stefan Dösinger baab5a869a ddraw/tests: Test color keying precision.
This brute force tests all values in 4, 5, 6 and 8 bit channels.
2015-08-24 20:42:28 +09:00
Michael Müller 2f17d5b136 ddraw: Make some functions hotpachable. 2015-06-12 21:23:12 +09:00
Matteo Bruni cc80f1fd9f ddraw/tests: Add a test for reordering texture coordinates via D3DTSS_TEXCOORDINDEX. 2015-06-11 19:34:58 +09:00
Matteo Bruni 5ec54d2f3b ddraw/tests: Accept broken testbot result for ddraw1:test_texturemapblend(). 2015-05-21 20:51:54 +09:00
Matteo Bruni 2fee34f97b ddraw/tests: Workaround a testbot failure in test_ck_rgba(). 2015-05-21 20:51:50 +09:00
Matteo Bruni 30a1fffcc7 ddraw/tests: Accept broken testbot result for test_coop_level_d3d_state(). 2015-05-21 20:51:43 +09:00
Francois Gouget 0f3de20ba0 ddraw/tests: Silence some ddrawmodes traces that generate too many lines. 2015-05-11 15:19:04 +09:00
Matteo Bruni 0cc7daebd8 ddraw/tests: Add a ddraw2 specular lighting test. 2015-05-05 18:51:08 +09:00
Matteo Bruni 6418a489e0 ddraw/tests: Accept broken testbot result for test_clear_rect_count(). 2015-05-05 18:51:06 +09:00
Francois Gouget cb16c70602 ddraw/tests: Fix compilation on systems that don't support nameless union. 2015-05-04 15:06:43 +09:00
Matteo Bruni 27de4f25cf ddraw/tests: Add a ddraw4 specular lighting test. 2015-05-01 15:45:03 +09:00
Matteo Bruni 213f7d9f45 wined3d: Implement WINED3D_LIGHT_PARALLELPOINT support in the GLSL ffp. 2015-05-01 15:45:00 +09:00
Matteo Bruni 72722222a7 ddraw: D3DRENDERSTATE_LOCALVIEWER doesn't exist before d3d7. 2015-05-01 15:44:40 +09:00
Henri Verbeet 8633fd625a ddraw/tests: Release the palette after a GetPalette() call in PaletteTest() (Valgrind). 2015-04-30 16:17:56 +09:00
Henri Verbeet 6569337cb7 ddraw/tests: Don't destroy the background material until the viewport is done with it in test_material() (Valgrind). 2015-04-30 16:17:54 +09:00
Henri Verbeet 4c5276042d ddraw: Check if the ddraw object still exists in d3d_device_inner_Release() (Valgrind). 2015-04-30 16:17:51 +09:00
Henri Verbeet 4a416f8d37 ddraw: Release the surface clipper (if any) in ddraw_surface_wined3d_object_destroyed() (Valgrind). 2015-04-30 16:17:49 +09:00
Matteo Bruni 287093e26e ddraw/tests: Add a ddraw7 specular lighting test. 2015-04-29 17:02:22 +09:00
Francois Gouget 7929155e55 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2015-04-27 15:08:18 +09:00
Matteo Bruni b963c73abb wined3d: Introduce D3D7+ normal matrix computation. 2015-04-24 19:07:52 +09:00
Matteo Bruni e7548fc421 ddraw: Cleanup d3d_light_SetLight() a bit. 2015-04-23 15:14:03 +09:00
Matteo Bruni 969e72396d ddraw/tests: Fix ddraw2 test_lighting() cleanup code. 2015-04-23 15:13:59 +09:00
Matteo Bruni b6717dc2e3 ddraw/tests: Port the lighting test to the previous d3d versions. 2015-04-22 23:24:18 +09:00
Matteo Bruni 319e7fb201 ddraw/tests: Add more d3d7 lighting tests. 2015-04-22 23:24:12 +09:00
Stefan Dösinger 5d51c97d07 wined3d: Implement color keying in the glsl fragment pipeline. 2015-04-10 21:43:31 +09:00
Matteo Bruni fbffd8bae4 ddraw: Enable WINED3D_RS_NORMALIZENORMALS on d3d versions older than d3d7. 2015-03-31 18:49:29 +09:00
Matteo Bruni 382c8fde08 ddraw: D3DRENDERSTATE_NORMALIZENORMALS doesn't exist before d3d7. 2015-03-31 18:49:29 +09:00
Matteo Bruni e8aba71529 ddraw: Make sure to activate / deactivate the light on D3DLIGHT_ACTIVE flag changes. 2015-03-31 18:49:29 +09:00
Matteo Bruni b41a3ad219 ddraw: Make sure AddLight properly activates lights. 2015-03-31 18:49:29 +09:00
Matteo Bruni ca7e56cfee ddraw: D3DLIGHT lights default to active.
Actually, there is no way to deactivate them short of removing them from
the viewport.
2015-03-31 18:49:29 +09:00
Henri Verbeet 94967c28b9 wined3d: Add support for half-integer pixel centers.
Like in OpenGL and Direct3D 10+.
2015-03-30 19:10:29 +09:00
Frédéric Delanoy f6a341c747 Assorted spelling/grammar fixes. 2015-03-27 22:29:48 +09:00
Stefan Dösinger bfe82190ad ddraw/tests: Port test_color_fill to earlier versions. 2015-03-27 20:40:37 +09:00
Stefan Dösinger 7897a2c058 ddraw/tests: Make sure color keying is on in test_texturemapblend. 2015-03-27 20:40:37 +09:00
Francois Gouget baf32ced74 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2015-03-24 20:01:37 +09:00
Stefan Dösinger 70c6666d1e ddraw/tests: Correct executebuffer offsets. 2015-03-23 22:59:16 +09:00
Stefan Dösinger daf3e8a0dc ddraw/tests: The testbot applies color keying without a key. 2015-03-23 22:59:15 +09:00
Stefan Dösinger 02be2e38a8 ddraw: Update the palette before presents to the NULL window. 2015-03-23 22:59:14 +09:00
Henri Verbeet 1dea0c1d67 ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
Stefan Dösinger df829de88d ddraw: Handle DDBLT_ROP in ddraw. 2015-03-18 21:03:22 +09:00
Stefan Dösinger 948202c47f ddraw: Add validation and tests for DDBLT_ROP. 2015-03-17 23:34:28 +09:00
Stefan Dösinger e0edd55a2e ddraw/tests: Add tests for DDBLT_DEPTHFILL. 2015-03-17 23:34:01 +09:00
Stefan Dösinger a84980168c ddraw: Add DDBLT_DEPTHFILL validation. 2015-03-17 23:33:56 +09:00
Stefan Dösinger 1d8e92c170 ddraw/tests: Add a DDBLT_COLORFILL test. 2015-03-17 23:33:52 +09:00
Stefan Dösinger 6cb795b4b6 ddraw: Add DDBLT_COLORFILL validation. 2015-03-17 23:33:44 +09:00
Stefan Dösinger 5061e3502e ddraw/tests: r200 ignores the alpha channel when matching color keys. 2015-03-13 22:28:30 +09:00
Stefan Dösinger 2702f28e66 ddraw: Remove support for V16U16.
None of my Windows drivers support this format. At best this will
confuse applications trying to pick X8L8V8U8.
2015-03-11 22:09:29 +09:00
Stefan Dösinger b07b350286 ddraw: Set DDPF_BUMPLUMINANCE for V5U5L6 and X8L8V8U8. 2015-03-11 22:09:24 +09:00
Stefan Dösinger 937522ffd0 ddraw/tests: Add a test for signed formats. 2015-03-11 22:09:15 +09:00
Francois Gouget e928f5544e ddraw/tests: Fix compilation on systems that don't support nameless unions. 2015-03-08 17:46:52 +09:00
Michael Stefaniuc bd9d41080f ddraw/tests: Actually test some return values (PVS-Studio). 2015-03-04 21:50:41 +09:00
Sebastian Lackner 68528519fc ddraw: Remove unused code for ChangeUniquenessValue. 2015-03-03 17:12:41 +09:00
Amine Khaldi 21bfc8c440 include: Correct DDSCAPS2 and DDSURFACEDESC2 structures and their uses. 2015-03-02 23:00:32 +09:00
Stefan Dösinger 5408c5ea34 ddraw/tests: Create a device in test_surface_discard. 2015-02-17 21:16:12 +09:00
Stefan Dösinger f64815e651 ddraw/tests: Port D3D1_ViewportClearTest to ddraw1.c (v2). 2015-02-17 21:16:08 +09:00
Stefan Dösinger 8c158c1e33 ddraw/tests: Port test_texturemapblend to ddraw2.c. 2015-02-16 23:26:18 +09:00
Stefan Dösinger c0efc3ebf8 ddraw/tests: Port D3D1_TextureMapBlendTest to ddraw1.c. 2015-02-16 23:26:06 +09:00
Stefan Dösinger f75d1b0c2f d3d/tests: Geforce8+ GPUs abs() table fog. 2015-02-13 22:37:07 +09:00
Stefan Dösinger 861ade434a ddraw/tests: Test rhw table fog z vs rhw. 2015-02-12 22:19:13 +09:00
Henri Verbeet ea534c9ab4 wined3d: Allow initial texture contents to be specified with wined3d_texture_create(). 2015-01-05 20:15:35 +01:00
Erich E. Hoover 3d5fe2074e ddraw: Fix inverted logic for enumerating secondary devices. 2014-12-11 16:41:05 +01:00
Henri Verbeet af9ccb490a ddraw: Use wined3d_log2i() to calculate the level count in ddraw_surface_create(). 2014-12-10 19:32:08 +01:00
Stefan Dösinger 19c860499a wined3d: Filter messages generated by focus handling. 2014-12-08 14:18:43 +01:00
Stefan Dösinger 262b9cc62e ddraw/tests: Test WM_SYSCOMMAND handling. 2014-12-08 14:18:38 +01:00
Stefan Dösinger bd91c559ae ddraw/tests: Fix window deactivation in test_coop_level_activateapp. 2014-12-08 14:18:36 +01:00
Stefan Dösinger 871fc4a38f d3d/tests: Rename fog_interpolation_test for consistency. 2014-11-27 13:27:24 +01:00
Stefan Dösinger 96519f9be9 d3d/tests: Table fog does not abs the fog coordinate. 2014-11-27 13:27:21 +01:00
Stefan Dösinger cfd741c6b6 d3d/tests: Show that the vfog abs is not a property of D3DFOG_LINEAR. 2014-11-27 13:27:17 +01:00
Stefan Dösinger c9b10beb36 wined3d: Vertex fog uses the absolute eye position z. 2014-11-27 13:27:13 +01:00
Stefan Dösinger f905c7c07a ddraw: Restore the registry display mode. 2014-11-20 22:31:39 +09:00
Stefan Dösinger 0edb13a20f ddraw/tests: Test messages on window reactivation. 2014-11-20 22:31:18 +09:00
Stefan Dösinger f6dde70624 wined3d: Restore the display mode on focus change. 2014-11-19 17:56:44 +09:00
Stefan Dösinger a9e0ece68a ddraw/tests: Test mode changes on focus loss and restore. 2014-11-19 16:41:11 +09:00
Stefan Dösinger a071587373 ddraw/tests: Test focus loss style changes. 2014-11-19 16:40:48 +09:00
Stefan Dösinger be01a7637d ddraw/tests: Test messages on focus loss. 2014-11-19 16:40:45 +09:00
Henri Verbeet 1c116c3527 d3d10core/tests: Port alpha_test() to d3d10core. 2014-11-17 19:30:40 +09:00
Francois Gouget 9006a013b0 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2014-11-17 17:27:12 +09:00
Stefan Dösinger 38548df04b d3d/tests: Test fog interpolation. 2014-11-12 20:07:56 +09:00
Stefan Dösinger a6f7b213af ddraw/tests: Ddraw restores the mode settings from the registry. 2014-11-12 20:07:55 +09:00
Stefan Dösinger a04eb0c21b ddraw/tests: Rename modes and rectangles in test_coop_level_mode_set. 2014-11-12 20:07:55 +09:00
Stefan Dösinger 5d17f9bc7c ddraw/tests: Fix some COM macro versions in test_coop_level_mode_set. 2014-11-07 21:31:58 +09:00
Stefan Dösinger c436a525e4 ddraw/tests: Check if the current display settings match the registry settings. 2014-11-07 21:31:56 +09:00
Frédéric Delanoy 1e214eb5d3 Assorted spelling/grammar fixes. 2014-10-02 16:58:53 +02:00
Henri Verbeet 97856bcfee wined3d: Replace wined3d_surface_update_desc() with wined3d_texture_update_desc(). 2014-09-29 10:37:35 +02:00
Henri Verbeet 5000eba6d0 ddraw: Set user memory in ddraw_surface_create() instead of ddraw_surface_init(). 2014-09-29 10:37:25 +02:00
Henri Verbeet e28800c6a4 ddraw: Move the pitch / linear size validation from ddraw_surface_init() to ddraw_surface_create(). 2014-09-29 10:37:22 +02:00
Francois Gouget 0dd5cb1cef Assorted spelling fixes. 2014-09-29 10:36:36 +02:00
Henri Verbeet 74ab8e8ce9 wined3d: Do not increment the reference count of the returned buffer in wined3d_device_get_stream_source().
None of the other getters increment the reference count either.
2014-09-18 13:06:32 +02:00
Henri Verbeet 07985a8c38 wined3d: Use rendertarget views for depth/stencil buffers instead of surfaces.
I don't think the difference between d3d10 depth/stencil and rendertarget
views is large enough to justify a separate type. Unfortunately that does make
the name "wined3d_rendertarget_view" slightly awkward.
2014-08-22 12:53:11 +02:00
Henri Verbeet b005ad6f90 wined3d: Use rendertarget views for color output instead of surfaces. 2014-08-21 12:24:42 +02:00
Stefan Dösinger 9bb5b00dd5 ddraw: Do not set lpSurface in GetSurfaceDesc.
This reverts a5c484cbf3. The test included
in a5c484cb is wrong and contains a typo that leads to incorrect
assumptions. The Dungeon Keeper 2 crash that was the reason for patch
a5c484cb is fixed properly by the previous patch.
2014-08-19 14:50:17 +02:00
Stefan Dösinger 61ee3323ad ddraw: Clear application-passed lpSurface pointers. 2014-08-19 14:50:12 +02:00
Henri Verbeet 1fb7ccdc13 ddraw: Clamp video memory to UINT_MAX in ddraw7_GetAvailableVidMem(). 2014-08-18 12:47:04 +02:00
Erich E. Hoover 45147b82ef ddraw: Return empty D3D hardware flags for RGB device enumeration. 2014-08-11 12:51:43 +02:00
Erich E. Hoover a56ea6e5d9 ddraw/tests: Remove broken tests of D3DTRANSFORM_UNCLIPPED. 2014-08-11 12:51:39 +02:00
Stefan Dösinger 341db6d8d3 wined3d: Remove wined3d_texture_set/get_priority. 2014-07-16 16:10:05 +02:00
Stefan Dösinger 2abecc46c6 wined3d: Remove wined3d_surface_set/get_priority. 2014-07-16 16:09:51 +02:00
Stefan Dösinger 8b367c7909 ddraw/tests: Add a test for IDirectDrawSurface7::SetPriority. 2014-07-16 16:09:27 +02:00
Stefan Dösinger 5b9f91c18d ddraw: Add validation to SetPriority / GetPriority. 2014-07-16 16:09:22 +02:00
Henri Verbeet ce60e4ec71 ddraw/tests: Get rid of struct sVertexT. 2014-07-15 15:29:55 +02:00
Henri Verbeet ee5e469fd8 ddraw/tests: Get rid of struct sVertex. 2014-07-15 15:29:53 +02:00
Stefan Dösinger 403d7c1dee ddraw: Refuse SetPalette and GetPalette on lost surfaces.
The SetPalette check is outside of ddraw_surface_set_palette to make
sure the palettes are properly freed when a lost P8 surface is destroyed.
2014-07-07 15:49:06 +02:00
Henri Verbeet 7447b37ff5 ddraw/tests: Get rid of struct nvertex. 2014-07-01 12:52:16 +02:00
Henri Verbeet ecf20e2630 ddraw/tests: Get rid of struct tvertex. 2014-07-01 12:52:13 +02:00
Henri Verbeet 3cf189af64 ddraw/tests: Get rid of struct vertex. 2014-07-01 12:52:11 +02:00
Henri Verbeet 8ebc82cd8d ddraw: Check for a lost surface in ddraw_surface7_Flip(). 2014-07-01 12:51:46 +02:00
Henri Verbeet 881219354f ddraw: Implement ddraw7_RestoreAllSurfaces(). 2014-06-30 22:04:53 +02:00
Henri Verbeet 8d4988a43f ddraw: Improve ddraw7_TestCooperativeLevel(). 2014-06-30 22:04:53 +02:00
Stefan Dösinger 9d49b7a9be wined3d: Set palettes on the swapchain. 2014-06-30 22:04:53 +02:00
Henri Verbeet 09fda3b805 d3d9: Improve d3d9_device_TestCooperativeLevel(). 2014-06-27 10:37:36 +02:00
Henri Verbeet 1b4c55df29 ddraw/tests: Add some lost device tests. 2014-06-27 10:37:33 +02:00
Frédéric Delanoy 2ab8729020 Assorted spelling/grammar fixes. 2014-06-20 12:19:31 +02:00
Henri Verbeet 9031adfd5c ddraw/tests: Properly declare matrices. 2014-06-16 14:00:16 +02:00
Henri Verbeet b9bfcf2c2a ddraw/tests: Get rid of some unused assignments. 2014-06-16 14:00:14 +02:00
Henri Verbeet d30720d825 ddraw: Don't try to create surfaces for wined3d internal textures. 2014-06-13 10:11:56 +02:00
Henri Verbeet b0f1feb4f0 ddraw: Properly support creating compressed user memory surfaces. 2014-06-12 18:05:20 +02:00
Henri Verbeet e2d9cb69ba ddraw: Use wined3d_surface_get_pitch() to calculate dwLinearSize for compressed surfaces. 2014-06-12 18:05:20 +02:00
Henri Verbeet 92ea79a198 ddraw: Clear DDSD_PITCH on compressed surfaces. 2014-06-12 18:05:19 +02:00
Henri Verbeet 64a5dc11bf ddraw: Clear DDSD_LINEARSIZE on uncompressed surfaces. 2014-06-12 18:05:18 +02:00
Henri Verbeet 7e33bc7a47 ddraw/tests: 64-bit ddraw only has DWORD surface pitch alignment in some cases. 2014-06-12 18:05:17 +02:00
Stefan Dösinger e7163c802d ddraw/tests: Test D3DVBCAPS_WRITEONLY. 2014-06-11 16:14:58 +02:00
Stefan Dösinger fd0189bbfa wined3d: Move get_dc palette updates to ddraw. 2014-05-15 19:05:02 +02:00
Stefan Dösinger 544816797a wined3d: Don't update the color table on palette changes. 2014-05-14 13:30:33 +02:00
Stefan Dösinger fc25510fad wined3d: Remove wined3d_surface_get_palette. 2014-05-12 21:24:59 +02:00
Francois Gouget 22acc5cb30 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2014-05-09 16:28:04 +02:00
Stefan Dösinger 8ca711f428 ddraw/tests: Test palette alpha behavior.
What I care about here is that setting peFlags != 0 doesn't cause errors
either during ddraw palette creation or DIB section creation. peFlags
isn't an alpha channel, but P8 textures abuse it that way, hence the
name of the test. It probably has deeper meaning in DDSCL_NORMAL when
the X server is running in 8 bit paletteindexed mode, but I don't think
we really care about this.
2014-05-07 20:21:57 +02:00
Stefan Dösinger a227188573 ddraw: Alpha palettes can only be attached to textures. 2014-05-07 20:21:57 +02:00
Francois Gouget 4e950d9cbc ddraw: Remove WINAPI on static functions where not needed. 2014-05-02 17:15:22 +02:00
Stefan Dösinger 39212d2ffb wined3d: Remove broken gdi palette code. 2014-05-02 16:32:54 +02:00
Stefan Dösinger 7839ec874f ddraw/tests: Test mipmap GetDC behavior. 2014-05-02 16:32:52 +02:00
Stefan Dösinger a8bcb6c7ad ddraw/tests: Add a test for getdc palette handling. 2014-05-02 16:32:45 +02:00
Henri Verbeet 4d887292af ddraw: Cleanup DDRAW_dump_pixelformat(). 2014-05-02 13:45:21 +02:00
Frédéric Delanoy 2e5cb7aac8 Assorted spelling/grammar fixes. 2014-04-30 18:34:20 +02:00
Henri Verbeet 7bdbb8c890 ddraw/tests: Add some basic material tests. 2014-04-30 14:32:29 +02:00
Henri Verbeet 27a0b8a5f0 ddraw: Only output a warning when clearing a viewport without background material. 2014-04-30 09:34:05 +02:00
Henri Verbeet 4ff220f94b ddraw: Reject setting a 0 material handle in d3d_viewport_SetBackground(). 2014-04-30 09:34:03 +02:00
Henri Verbeet 91a615ee4d ddraw: Disable lighting when a 0 material handle is set. 2014-04-30 09:34:01 +02:00
Henri Verbeet 174dbaf0f3 ddraw/tests: Handle the Windows 8 testbot in test_primary_palette(). 2014-04-30 09:33:59 +02:00
Stefan Dösinger 8d1b66bee4 ddraw/tests: Skip the ddraw7 primary palette test if 8 bpp mode doesn't work. 2014-04-29 16:07:48 +02:00
Stefan Dösinger 7178675741 ddraw/tests: Test P8 to RGB blits. 2014-04-29 16:07:46 +02:00
Henri Verbeet 56d7e3b9a7 ddraw: Don't return an error when setting a 0 material handle in d3d_device3_SetLightState(). 2014-04-29 13:36:10 +02:00
Henri Verbeet 77da84b06a ddraw: Cleanup d3d_execute_buffer_QueryInterface(). 2014-04-29 13:36:09 +02:00
Henri Verbeet b2e2b42b73 ddraw: Cleanup the D3DOP_PROCESSVERTICES implementation a bit. 2014-04-29 13:36:08 +02:00
Henri Verbeet 86f209ed80 ddraw: Implement D3DOP_STATERENDER on top of IDirect3DDevice3_SetRenderState(). 2014-04-29 13:36:05 +02:00
Henri Verbeet 789fcf0daa ddraw: Implement D3DOP_STATELIGHT on top of IDirect3DDevice3_SetLightState(). 2014-04-29 13:35:33 +02:00
Stefan Dösinger e2bf5163ec ddraw/tests: Add a test for mipmap palettes. 2014-04-25 20:04:43 +02:00
Stefan Dösinger 590582e6bc ddraw: Only ddraw7 disallows SetPalette on sublevels. 2014-04-25 20:04:38 +02:00
Henri Verbeet ac70dd2c97 ddraw: Validate the pitch for user memory surfaces against the unaligned minimum pitch.
User memory surfaces have a different minimum alignment from regular surfaces.
This fixes a regression introduced by commit
9c138d772c.
2014-04-23 15:00:35 +02:00
Henri Verbeet 1af267f613 ddraw/tests: Try to make test_coop_level_mode_set() more reliable.
It appears that particularly on slower setups, on occasion we don't receive
WM_DISPLAYCHANGE messages after a mode change. The theory is that the
SendMessageTimeoutW() call in X11DRV_resize_desktop() ends up hitting the
is_queue_hung() check in the send_message handler in the server, and the
PeekMessage() calls should avoid that.
2014-04-14 20:19:01 +02:00
Stefan Dösinger ee57e19b40 ddraw: SetPrivateData(..., data = NULL, ...) is not valid. 2014-04-08 19:23:24 +02:00
Stefan Dösinger 24187d5397 ddraw/tests: Nvidia has an off-by-one rectangle handling bug. 2014-04-08 19:23:22 +02:00
Stefan Dösinger 3ff1c92dd1 ddraw/tests: Add mipmap locking tests. 2014-04-07 19:06:12 +02:00
Stefan Dösinger 938529e1f9 wined3d: Remove the version parameter. 2014-03-20 19:04:37 +01:00
Stefan Dösinger bd69346d2c ddraw/tests: Use a custom GUID for the private data tests. 2014-03-17 20:24:00 +01:00
Stefan Dösinger 4a62f81d0d ddraw/tests: Add mipmap private data tests. 2014-03-17 20:24:00 +01:00
Stefan Dösinger 1d9ff5c43b ddraw/tests: Test GetPrivateData size behavior. 2014-03-17 20:23:59 +01:00
Stefan Dösinger 7d793715f3 ddraw: Use the new private store api. 2014-03-17 20:23:58 +01:00
Henri Verbeet 82780d6ba6 ddraw/tests: Skip the overlay tests in test_block_formats_creation() if overlays are not supported. 2014-03-11 19:39:37 +01:00
Stefan Dösinger f6e0e1815b ddraw/tests: Show that a failing SetPrivateData call does not clear the old contents. 2014-03-11 19:39:33 +01:00
Henri Verbeet 0b547ee750 ddraw/tests: Verify that creating a ddraw object works before running any real tests. 2014-03-06 12:01:27 +01:00
Henri Verbeet 9ee120f108 ddraw/tests: Avoid using EnumDevices() to get a supported Z buffer format. 2014-03-05 11:49:48 +01:00
Henri Verbeet 75935f9499 ddraw/tests: Add a test for creating surfaces with an explicit pitch. 2014-03-05 11:49:44 +01:00
Henri Verbeet 76ab86ee7f ddraw: Disallow user memory surfaces before version 4. 2014-03-05 11:49:41 +01:00
Henri Verbeet 74b4b821ab ddraw: Clear DDSD_LPSURFACE after surface creation. 2014-03-05 11:49:38 +01:00
Henri Verbeet 9c138d772c ddraw: Validate the surface pitch for user memory surfaces in ddraw_surface_init(). 2014-03-04 11:51:06 +01:00
Henri Verbeet 10db40cecc ddraw: Don't overwrite the caller specified pitch in ddraw_surface_init(). 2014-03-04 11:51:03 +01:00
Henri Verbeet 162bc8db6e ddraw: User memory surfaces should be created with an explicit pitch. 2014-03-04 11:51:01 +01:00
Henri Verbeet da2fafca8d ddraw: User memory surfaces should be in the system memory pool. 2014-03-04 11:50:58 +01:00
Henri Verbeet c1032e977b wined3d: Filter redundant WINED3D_MAP_DISCARD buffer maps. 2014-03-04 11:50:54 +01:00
Henri Verbeet 66aa4dcc6c ddraw/tests: Don't trust what EnumDevices() tells us about the supported Z buffer formats. 2014-03-03 17:02:23 +01:00
Henri Verbeet 9677805ec4 ddraw/tests: Properly create offscreen plain surfaces.
It's not entirely clear what kind of surface is actually created when just
DDSCAPS_SYSTEMMEMORY is specified, but at the very least its format appears to
be validated against the current display mode, which is not what we want.
2014-03-03 17:02:22 +01:00
Henri Verbeet 048f4d4c26 ddraw/tests: Try 24 bpp display modes if 32 bpp modes are unavailable. 2014-03-03 17:02:20 +01:00
Francois Gouget af0bf54bd0 ddraw/tests: Simplify the 'NT4 testbot' special case a bit. 2014-02-27 10:04:52 -06:00
Francois Gouget 4f26fb0e0b ddraw/tests: Fix some comma versus semi-colon mixups. 2014-02-26 13:38:03 -06:00
Ken Thomases b3acbfc878 ddraw/tests: Test that DirectDraw doesn't modify the pixel format of the window it targets. 2014-02-22 08:42:07 -06:00
Francois Gouget 4afe73ff39 ddraw/tests: Better clean up when skipping the primary palette tests. 2014-02-17 20:16:32 +01:00
Stefan Dösinger 9b8a353462 ddraw/tests: Port test_private_data to ddraw4. 2014-02-17 20:16:29 +01:00
Francois Gouget 5e7724808c ddraw/tests: Skip the primary palette tests if the 640x480x8 mode is not supported. 2014-02-12 19:15:29 +01:00
Erich E. Hoover 68e3b18533 ddraw: Return the D3D identifier when GetDeviceIdentifier is called with no flags. 2014-02-11 20:22:30 +01:00
Erich E. Hoover 2cb3aeb7b9 ddraw: Return a DLL in szDriver for GetDeviceIdentifier. 2014-02-11 19:20:33 +01:00
Henri Verbeet 7c6ca2077f ddraw: Allow attaching surfaces other than depth buffers in ddraw_surface4_AddAttachedSurface(). 2014-01-27 17:39:47 +01:00
Henri Verbeet fffaf03c0d ddraw/tests: Rewrite AttachmentTest() and AttachmentTest7(). 2014-01-27 17:39:47 +01:00
Andrey Gusev e7f0a8a081 Assorted spelling and typos fixes. 2014-01-27 17:00:11 +01:00
Henri Verbeet 1318d5786f ddraw/tests: Verify dwBackBufferCount on back buffer surfaces in test_flip(). 2014-01-17 11:00:38 +01:00
Henri Verbeet c7d05d2d60 ddraw: Pass the monitor to the callback in ddraw_enumerate_secondary_devices(). 2014-01-10 12:06:22 +01:00
Erich E. Hoover dc184b526c ddraw/tests: Test DirectDrawEnumerateEx with DDENUM_ATTACHEDSECONDARYDEVICES. 2014-01-09 17:39:58 +01:00
Erich E. Hoover eba5132bfa ddraw: Make DirectDrawEnumerateEx report the driver description. 2014-01-09 17:39:57 +01:00