ddraw/tests: Avoid using EnumDevices() to get a supported Z buffer format.
This commit is contained in:
parent
75935f9499
commit
9ee120f108
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@ -208,22 +208,28 @@ static void set_execute_data(IDirect3DExecuteBuffer *execute_buffer, UINT vertex
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ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
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}
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static HRESULT CALLBACK enum_z_fmt(GUID *guid, char *description, char *name,
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D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx)
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static DWORD get_device_z_depth(IDirect3DDevice *device)
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{
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DWORD *z_depth = ctx;
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DDSCAPS caps = {DDSCAPS_ZBUFFER};
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IDirectDrawSurface *ds, *rt;
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DDSURFACEDESC desc;
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HRESULT hr;
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if (!IsEqualGUID(&IID_IDirect3DHALDevice, guid))
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return D3DENUMRET_OK;
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if (FAILED(IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt)))
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return 0;
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if (hal_desc->dwDeviceZBufferBitDepth & DDBD_32)
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*z_depth = 32;
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else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_24)
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*z_depth = 24;
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else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_16)
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*z_depth = 16;
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hr = IDirectDrawSurface_GetAttachedSurface(rt, &caps, &ds);
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IDirectDrawSurface_Release(rt);
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if (FAILED(hr))
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return 0;
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return DDENUMRET_OK;
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desc.dwSize = sizeof(desc);
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hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc);
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IDirectDrawSurface_Release(ds);
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if (FAILED(hr))
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return 0;
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return U2(desc).dwZBufferBitDepth;
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}
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static IDirectDraw *create_ddraw(void)
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@ -794,7 +800,6 @@ static void test_coop_level_d3d_state(void)
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static void test_surface_interface_mismatch(void)
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{
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IDirectDraw *ddraw = NULL;
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IDirect3D *d3d = NULL;
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IDirectDrawSurface *surface = NULL, *ds;
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IDirectDrawSurface3 *surface3 = NULL;
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IDirect3DDevice *device = NULL;
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@ -817,8 +822,17 @@ static void test_surface_interface_mismatch(void)
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goto cleanup;
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}
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hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
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{
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skip("Failed to create a 3D device, skipping test.\n");
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IDirectDraw_Release(ddraw);
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DestroyWindow(window);
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return;
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}
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z_depth = get_device_z_depth(device);
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ok(!!z_depth, "Failed to get device z depth.\n");
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IDirect3DDevice_Release(device);
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device = NULL;
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memset(&surface_desc, 0, sizeof(surface_desc));
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surface_desc.dwSize = sizeof(surface_desc);
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@ -837,19 +851,6 @@ static void test_surface_interface_mismatch(void)
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goto cleanup;
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}
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if (FAILED(hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d)))
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{
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skip("D3D interface is not available, skipping test.\n");
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goto cleanup;
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}
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hr = IDirect3D_EnumDevices(d3d, enum_z_fmt, &z_depth);
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if (FAILED(hr) || !z_depth)
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{
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skip("No depth buffer formats available, skipping test.\n");
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goto cleanup;
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}
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memset(&surface_desc, 0, sizeof(surface_desc));
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surface_desc.dwSize = sizeof(surface_desc);
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surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
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@ -893,7 +894,6 @@ cleanup:
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if (surface3) IDirectDrawSurface3_Release(surface3);
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if (surface) IDirectDrawSurface_Release(surface);
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if (device) IDirect3DDevice_Release(device);
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if (d3d) IDirect3D_Release(d3d);
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if (ddraw) IDirectDraw_Release(ddraw);
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DestroyWindow(window);
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}
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@ -3186,9 +3186,9 @@ static void test_rt_caps(void)
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{
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PALETTEENTRY palette_entries[256];
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IDirectDrawPalette *palette;
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IDirect3DDevice *device;
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IDirectDraw *ddraw;
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DWORD z_depth = 0;
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IDirect3D *d3d;
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unsigned int i;
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ULONG refcount;
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HWND window;
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@ -3360,22 +3360,16 @@ static void test_rt_caps(void)
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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if (FAILED(hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d)))
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if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
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{
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skip("D3D interface is not available, skipping test.\n");
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goto done;
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}
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hr = IDirect3D_EnumDevices(d3d, enum_z_fmt, &z_depth);
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if (FAILED(hr) || !z_depth)
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{
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skip("No depth buffer formats available, skipping test.\n");
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IDirect3D_Release(d3d);
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goto done;
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skip("Failed to create a 3D device, skipping test.\n");
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IDirectDraw_Release(ddraw);
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DestroyWindow(window);
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return;
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}
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z_depth = get_device_z_depth(device);
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ok(!!z_depth, "Failed to get device z depth.\n");
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IDirect3DDevice_Release(device);
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memset(palette_entries, 0, sizeof(palette_entries));
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hr = IDirectDraw_CreatePalette(ddraw, DDPCAPS_ALLOW256 | DDPCAPS_8BIT, palette_entries, &palette, NULL);
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@ -3442,9 +3436,6 @@ static void test_rt_caps(void)
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}
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IDirectDrawPalette_Release(palette);
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IDirect3D_Release(d3d);
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done:
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refcount = IDirectDraw_Release(ddraw);
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ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
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DestroyWindow(window);
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@ -3609,8 +3600,8 @@ static void test_primary_caps(void)
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static void test_surface_lock(void)
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{
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IDirectDraw *ddraw;
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IDirect3D *d3d = NULL;
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IDirectDrawSurface *surface;
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IDirect3DDevice *device;
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HRESULT hr;
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HWND window;
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unsigned int i;
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@ -3662,21 +3653,16 @@ static void test_surface_lock(void)
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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if (FAILED(hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d)))
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if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
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{
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skip("D3D interface is not available, skipping test.\n");
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goto done;
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}
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hr = IDirect3D_EnumDevices(d3d, enum_z_fmt, &z_depth);
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if (FAILED(hr) || !z_depth)
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{
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skip("No depth buffer formats available, skipping test.\n");
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goto done;
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skip("Failed to create a 3D device, skipping test.\n");
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IDirectDraw_Release(ddraw);
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DestroyWindow(window);
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return;
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}
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z_depth = get_device_z_depth(device);
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ok(!!z_depth, "Failed to get device z depth.\n");
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IDirect3DDevice_Release(device);
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for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
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{
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@ -3712,10 +3698,6 @@ static void test_surface_lock(void)
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IDirectDrawSurface_Release(surface);
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}
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done:
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if (d3d)
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IDirect3D_Release(d3d);
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refcount = IDirectDraw_Release(ddraw);
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ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
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DestroyWindow(window);
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@ -140,22 +140,28 @@ static D3DCOLOR get_surface_color(IDirectDrawSurface *surface, UINT x, UINT y)
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return color;
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}
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static HRESULT CALLBACK enum_z_fmt(GUID *guid, char *description, char *name,
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D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx)
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static DWORD get_device_z_depth(IDirect3DDevice2 *device)
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{
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DWORD *z_depth = ctx;
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DDSCAPS caps = {DDSCAPS_ZBUFFER};
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IDirectDrawSurface *ds, *rt;
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DDSURFACEDESC desc;
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HRESULT hr;
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if (!IsEqualGUID(&IID_IDirect3DHALDevice, guid))
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return D3DENUMRET_OK;
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if (FAILED(IDirect3DDevice2_GetRenderTarget(device, &rt)))
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return 0;
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if (hal_desc->dwDeviceZBufferBitDepth & DDBD_32)
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*z_depth = 32;
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else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_24)
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*z_depth = 24;
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else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_16)
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*z_depth = 16;
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hr = IDirectDrawSurface_GetAttachedSurface(rt, &caps, &ds);
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IDirectDrawSurface_Release(rt);
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if (FAILED(hr))
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return 0;
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return DDENUMRET_OK;
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desc.dwSize = sizeof(desc);
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hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc);
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IDirectDrawSurface_Release(ds);
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if (FAILED(hr))
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return 0;
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return U2(desc).dwZBufferBitDepth;
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}
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static IDirectDraw2 *create_ddraw(void)
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@ -780,8 +786,17 @@ static void test_surface_interface_mismatch(void)
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goto cleanup;
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}
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hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
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{
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skip("Failed to create a 3D device, skipping test.\n");
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IDirectDraw2_Release(ddraw);
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DestroyWindow(window);
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return;
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}
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z_depth = get_device_z_depth(device);
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ok(!!z_depth, "Failed to get device z depth.\n");
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IDirect3DDevice2_Release(device);
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device = NULL;
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memset(&surface_desc, 0, sizeof(surface_desc));
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surface_desc.dwSize = sizeof(surface_desc);
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@ -806,13 +821,6 @@ static void test_surface_interface_mismatch(void)
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goto cleanup;
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}
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hr = IDirect3D2_EnumDevices(d3d, enum_z_fmt, &z_depth);
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if (FAILED(hr) || !z_depth)
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{
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skip("No depth buffer formats available, skipping test.\n");
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goto cleanup;
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}
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memset(&surface_desc, 0, sizeof(surface_desc));
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surface_desc.dwSize = sizeof(surface_desc);
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surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
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@ -3776,6 +3784,7 @@ static void test_rt_caps(void)
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{
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PALETTEENTRY palette_entries[256];
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IDirectDrawPalette *palette;
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IDirect3DDevice2 *device;
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IDirectDraw2 *ddraw;
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DWORD z_depth = 0;
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IDirect3D2 *d3d;
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@ -3992,8 +4001,16 @@ static void test_rt_caps(void)
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
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{
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skip("Failed to create a 3D device, skipping test.\n");
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IDirectDraw2_Release(ddraw);
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DestroyWindow(window);
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return;
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}
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z_depth = get_device_z_depth(device);
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ok(!!z_depth, "Failed to get device z depth.\n");
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IDirect3DDevice2_Release(device);
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if (FAILED(hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d)))
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{
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@ -4001,14 +4018,6 @@ static void test_rt_caps(void)
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goto done;
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}
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hr = IDirect3D2_EnumDevices(d3d, enum_z_fmt, &z_depth);
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if (FAILED(hr) || !z_depth)
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{
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skip("No depth buffer formats available, skipping test.\n");
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IDirect3D2_Release(d3d);
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goto done;
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}
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memset(palette_entries, 0, sizeof(palette_entries));
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hr = IDirectDraw2_CreatePalette(ddraw, DDPCAPS_ALLOW256 | DDPCAPS_8BIT, palette_entries, &palette, NULL);
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ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr);
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@ -4297,8 +4306,8 @@ static void test_primary_caps(void)
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static void test_surface_lock(void)
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{
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IDirectDraw2 *ddraw;
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IDirect3D2 *d3d = NULL;
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IDirectDrawSurface *surface;
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IDirect3DDevice2 *device;
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HRESULT hr;
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HWND window;
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unsigned int i;
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@ -4350,21 +4359,16 @@ static void test_surface_lock(void)
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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if (FAILED(hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d)))
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if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
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{
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skip("D3D interface is not available, skipping test.\n");
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goto done;
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}
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hr = IDirect3D2_EnumDevices(d3d, enum_z_fmt, &z_depth);
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if (FAILED(hr) || !z_depth)
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{
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skip("No depth buffer formats available, skipping test.\n");
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goto done;
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skip("Failed to create a 3D device, skipping test.\n");
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IDirectDraw2_Release(ddraw);
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DestroyWindow(window);
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return;
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}
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z_depth = get_device_z_depth(device);
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ok(!!z_depth, "Failed to get device z depth.\n");
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IDirect3DDevice2_Release(device);
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for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
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{
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@ -4400,9 +4404,6 @@ static void test_surface_lock(void)
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IDirectDrawSurface_Release(surface);
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}
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done:
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if (d3d)
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IDirect3D2_Release(d3d);
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refcount = IDirectDraw2_Release(ddraw);
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ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount);
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DestroyWindow(window);
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