ddraw/tests: Add a test for signed formats.

This commit is contained in:
Stefan Dösinger 2015-03-11 10:33:43 +01:00 committed by Alexandre Julliard
parent a46cad41b3
commit 937522ffd0
2 changed files with 436 additions and 0 deletions

View File

@ -8075,6 +8075,235 @@ static void test_surface_desc_lock(void)
DestroyWindow(window);
}
static void test_signed_formats(void)
{
HRESULT hr;
IDirect3DDevice3 *device;
IDirect3D3 *d3d;
IDirectDraw4 *ddraw;
IDirectDrawSurface4 *surface, *rt;
IDirect3DTexture2 *texture;
IDirect3DViewport3 *viewport;
DDSURFACEDESC2 surface_desc;
ULONG refcount;
HWND window;
D3DCOLOR color, expected_color;
D3DRECT clear_rect;
static struct
{
struct vec3 position;
struct vec2 texcoord;
}
quad[] =
{
{{-1.0f, -1.0f, 0.0f}, {0.0f, 1.0f}},
{{-1.0f, 1.0f, 0.0f}, {0.0f, 0.0f}},
{{ 1.0f, -1.0f, 0.0f}, {1.0f, 1.0f}},
{{ 1.0f, 1.0f, 0.0f}, {1.0f, 0.0f}},
};
/* See test_signed_formats() in dlls/d3d9/tests/visual.c for an explanation
* of these values. */
static const USHORT content_v8u8[4][4] =
{
{0x0000, 0x7f7f, 0x8880, 0x0000},
{0x0080, 0x8000, 0x7f00, 0x007f},
{0x193b, 0xe8c8, 0x0808, 0xf8f8},
{0x4444, 0xc0c0, 0xa066, 0x22e0},
};
static const DWORD content_x8l8v8u8[4][4] =
{
{0x00000000, 0x00ff7f7f, 0x00008880, 0x00ff0000},
{0x00000080, 0x00008000, 0x00007f00, 0x0000007f},
{0x0041193b, 0x0051e8c8, 0x00040808, 0x00fff8f8},
{0x00824444, 0x0000c0c0, 0x00c2a066, 0x009222e0},
};
static const USHORT content_l6v5u5[4][4] =
{
{0x0000, 0xfdef, 0x0230, 0xfc00},
{0x0010, 0x0200, 0x01e0, 0x000f},
{0x4067, 0x53b9, 0x0421, 0xffff},
{0x8108, 0x0318, 0xc28c, 0x909c},
};
static const struct
{
const char *name;
const void *content;
SIZE_T pixel_size;
BOOL blue;
unsigned int slop, slop_broken;
DDPIXELFORMAT format;
}
formats[] =
{
{
"D3DFMT_V8U8", content_v8u8, sizeof(WORD), FALSE, 1, 0,
{
sizeof(DDPIXELFORMAT), DDPF_BUMPDUDV, 0,
{16}, {0x000000ff}, {0x0000ff00}, {0x00000000}, {0x00000000}
}
},
{
"D3DFMT_X8L8V8U8", content_x8l8v8u8, sizeof(DWORD), TRUE, 1, 0,
{
sizeof(DDPIXELFORMAT), DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE, 0,
{32}, {0x000000ff}, {0x0000ff00}, {0x00ff0000}, {0x00000000}
}
},
{
"D3DFMT_L6V5U5", content_l6v5u5, sizeof(WORD), TRUE, 4, 7,
{
sizeof(DDPIXELFORMAT), DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE, 0,
{16}, {0x0000001f}, {0x000003e0}, {0x0000fc00}, {0x00000000}
}
},
/* No V16U16 or Q8W8V8U8 support in ddraw. */
};
static const D3DCOLOR expected_colors[4][4] =
{
{0x00808080, 0x00fefeff, 0x00010780, 0x008080ff},
{0x00018080, 0x00800180, 0x0080fe80, 0x00fe8080},
{0x00ba98a0, 0x004767a8, 0x00888881, 0x007878ff},
{0x00c3c3c0, 0x003f3f80, 0x00e51fe1, 0x005fa2c8},
};
unsigned int i, width, x, y;
D3DDEVICEDESC device_desc, hel_desc;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
memset(&device_desc, 0, sizeof(device_desc));
device_desc.dwSize = sizeof(device_desc);
memset(&hel_desc, 0, sizeof(hel_desc));
hel_desc.dwSize = sizeof(hel_desc);
hr = IDirect3DDevice3_GetCaps(device, &device_desc, &hel_desc);
ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr);
if (!(device_desc.dwTextureOpCaps & D3DTEXOPCAPS_BLENDFACTORALPHA))
{
skip("D3DTOP_BLENDFACTORALPHA not supported, skipping bumpmap format tests.\n");
goto done;
}
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_GetSurfaceDesc(rt, &surface_desc);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
viewport = create_viewport(device, 0, 0, surface_desc.dwWidth, surface_desc.dwHeight);
hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr);
U1(clear_rect).x1 = 0;
U2(clear_rect).y1 = 0;
U3(clear_rect).x2 = surface_desc.dwWidth;
U4(clear_rect).y2 = surface_desc.dwHeight;
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
/* dst = tex * 0.5 + 1.0 * (1.0 - 0.5) = tex * 0.5 + 0.5 */
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_TEXTUREFACTOR, 0x80ffffff);
ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_BLENDFACTORALPHA);
ok(SUCCEEDED(hr), "Failed to set texture stage state, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLORARG1, D3DTA_TEXTURE);
ok(SUCCEEDED(hr), "Failed to set texture stage state, hr %#x.\n", hr);
hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLORARG2, D3DTA_TFACTOR);
ok(SUCCEEDED(hr), "Failed to set texture stage state, hr %#x.\n", hr);
for (i = 0; i < sizeof(formats) / sizeof(*formats); i++)
{
for (width = 1; width < 5; width += 3)
{
hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0x00000000, 0.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CAPS;
surface_desc.dwWidth = width;
surface_desc.dwHeight = 4;
U4(surface_desc).ddpfPixelFormat = formats[i].format;
surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
if (FAILED(hr))
{
skip("%s textures not supported, skipping.\n", formats[i].name);
continue;
}
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x, format %s.\n", hr, formats[i].name);
hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
ok(SUCCEEDED(hr), "Failed to get Direct3DTexture2 interface, hr %#x, format %s.\n",
hr, formats[i].name);
hr = IDirect3DDevice3_SetTexture(device, 0, texture);
ok(SUCCEEDED(hr), "Failed to set texture, hr %#x, format %s.\n", hr, formats[i].name);
IDirect3DTexture2_Release(texture);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface4_Lock(surface, NULL, &surface_desc, 0, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x, format %s.\n", hr, formats[i].name);
for (y = 0; y < 4; y++)
{
memcpy((char *)surface_desc.lpSurface + y * surface_desc.lPitch,
(char *)formats[i].content + y * 4 * formats[i].pixel_size,
width * formats[i].pixel_size);
}
hr = IDirectDrawSurface4_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, format %s.\n", hr, formats[i].name);
hr = IDirect3DDevice3_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP,
D3DFVF_XYZ | D3DFVF_TEX1, quad, 4, 0);
ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
hr = IDirect3DDevice3_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
for (y = 0; y < 4; y++)
{
for (x = 0; x < width; x++)
{
expected_color = expected_colors[y][x];
if (!formats[i].blue)
expected_color |= 0x000000ff;
color = get_surface_color(rt, 80 + 160 * x, 60 + 120 * y);
ok(compare_color(color, expected_color, formats[i].slop)
|| broken(compare_color(color, expected_color, formats[i].slop_broken)),
"Expected color 0x%08x, got 0x%08x, format %s, location %ux%u.\n",
expected_color, color, formats[i].name, x, y);
}
}
IDirectDrawSurface4_Release(surface);
}
}
destroy_viewport(device, viewport);
IDirectDrawSurface4_Release(rt);
IDirectDraw4_Release(ddraw);
IDirect3D3_Release(d3d);
done:
refcount = IDirect3DDevice3_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
DestroyWindow(window);
}
START_TEST(ddraw4)
{
IDirectDraw4 *ddraw;
@ -8153,4 +8382,5 @@ START_TEST(ddraw4)
test_vb_writeonly();
test_lost_device();
test_surface_desc_lock();
test_signed_formats();
}

View File

@ -8309,6 +8309,211 @@ done:
DestroyWindow(window);
}
static void test_signed_formats(void)
{
HRESULT hr;
IDirect3DDevice7 *device;
IDirect3D7 *d3d;
IDirectDraw7 *ddraw;
IDirectDrawSurface7 *surface, *rt;
DDSURFACEDESC2 surface_desc;
ULONG refcount;
HWND window;
D3DCOLOR color, expected_color;
static struct
{
struct vec3 position;
struct vec2 texcoord;
}
quad[] =
{
{{-1.0f, -1.0f, 0.0f}, {0.0f, 1.0f}},
{{-1.0f, 1.0f, 0.0f}, {0.0f, 0.0f}},
{{ 1.0f, -1.0f, 0.0f}, {1.0f, 1.0f}},
{{ 1.0f, 1.0f, 0.0f}, {1.0f, 0.0f}},
};
/* See test_signed_formats() in dlls/d3d9/tests/visual.c for an explanation
* of these values. */
static const USHORT content_v8u8[4][4] =
{
{0x0000, 0x7f7f, 0x8880, 0x0000},
{0x0080, 0x8000, 0x7f00, 0x007f},
{0x193b, 0xe8c8, 0x0808, 0xf8f8},
{0x4444, 0xc0c0, 0xa066, 0x22e0},
};
static const DWORD content_x8l8v8u8[4][4] =
{
{0x00000000, 0x00ff7f7f, 0x00008880, 0x00ff0000},
{0x00000080, 0x00008000, 0x00007f00, 0x0000007f},
{0x0041193b, 0x0051e8c8, 0x00040808, 0x00fff8f8},
{0x00824444, 0x0000c0c0, 0x00c2a066, 0x009222e0},
};
static const USHORT content_l6v5u5[4][4] =
{
{0x0000, 0xfdef, 0x0230, 0xfc00},
{0x0010, 0x0200, 0x01e0, 0x000f},
{0x4067, 0x53b9, 0x0421, 0xffff},
{0x8108, 0x0318, 0xc28c, 0x909c},
};
static const struct
{
const char *name;
const void *content;
SIZE_T pixel_size;
BOOL blue;
unsigned int slop, slop_broken;
DDPIXELFORMAT format;
}
formats[] =
{
{
"D3DFMT_V8U8", content_v8u8, sizeof(WORD), FALSE, 1, 0,
{
sizeof(DDPIXELFORMAT), DDPF_BUMPDUDV, 0,
{16}, {0x000000ff}, {0x0000ff00}, {0x00000000}, {0x00000000}
}
},
{
"D3DFMT_X8L8V8U8", content_x8l8v8u8, sizeof(DWORD), TRUE, 1, 0,
{
sizeof(DDPIXELFORMAT), DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE, 0,
{32}, {0x000000ff}, {0x0000ff00}, {0x00ff0000}, {0x00000000}
}
},
{
"D3DFMT_L6V5U5", content_l6v5u5, sizeof(WORD), TRUE, 4, 7,
{
sizeof(DDPIXELFORMAT), DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE, 0,
{16}, {0x0000001f}, {0x000003e0}, {0x0000fc00}, {0x00000000}
}
},
/* No V16U16 or Q8W8V8U8 support in ddraw. */
};
static const D3DCOLOR expected_colors[4][4] =
{
{0x00808080, 0x00fefeff, 0x00010780, 0x008080ff},
{0x00018080, 0x00800180, 0x0080fe80, 0x00fe8080},
{0x00ba98a0, 0x004767a8, 0x00888881, 0x007878ff},
{0x00c3c3c0, 0x003f3f80, 0x00e51fe1, 0x005fa2c8},
};
unsigned int i, width, x, y;
D3DDEVICEDESC7 device_desc;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice7_GetCaps(device, &device_desc);
ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr);
if (!(device_desc.dwTextureOpCaps & D3DTEXOPCAPS_BLENDFACTORALPHA))
{
skip("D3DTOP_BLENDFACTORALPHA not supported, skipping bumpmap format tests.\n");
goto done;
}
hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
hr = IDirect3D7_QueryInterface(d3d, &IID_IDirectDraw7, (void **)&ddraw);
ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
/* dst = tex * 0.5 + 1.0 * (1.0 - 0.5) = tex * 0.5 + 0.5 */
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_TEXTUREFACTOR, 0x80ffffff);
ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
hr = IDirect3DDevice7_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_BLENDFACTORALPHA);
ok(SUCCEEDED(hr), "Failed to set texture stage state, hr %#x.\n", hr);
hr = IDirect3DDevice7_SetTextureStageState(device, 0, D3DTSS_COLORARG1, D3DTA_TEXTURE);
ok(SUCCEEDED(hr), "Failed to set texture stage state, hr %#x.\n", hr);
hr = IDirect3DDevice7_SetTextureStageState(device, 0, D3DTSS_COLORARG2, D3DTA_TFACTOR);
ok(SUCCEEDED(hr), "Failed to set texture stage state, hr %#x.\n", hr);
for (i = 0; i < sizeof(formats) / sizeof(*formats); i++)
{
for (width = 1; width < 5; width += 3)
{
hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0x00000000, 0.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CAPS;
surface_desc.dwWidth = width;
surface_desc.dwHeight = 4;
U4(surface_desc).ddpfPixelFormat = formats[i].format;
surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY;
hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &surface, NULL);
if (FAILED(hr))
{
skip("%s textures not supported, skipping.\n", formats[i].name);
continue;
}
ok(SUCCEEDED(hr), "Failed to create surface, hr %#x, format %s.\n", hr, formats[i].name);
hr = IDirect3DDevice7_SetTexture(device, 0, surface);
ok(SUCCEEDED(hr), "Failed to set texture, hr %#x, format %s.\n", hr, formats[i].name);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
hr = IDirectDrawSurface7_Lock(surface, NULL, &surface_desc, 0, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x, format %s.\n", hr, formats[i].name);
for (y = 0; y < 4; y++)
{
memcpy((char *)surface_desc.lpSurface + y * surface_desc.lPitch,
(char *)formats[i].content + y * 4 * formats[i].pixel_size,
width * formats[i].pixel_size);
}
hr = IDirectDrawSurface7_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x, format %s.\n", hr, formats[i].name);
hr = IDirect3DDevice7_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP,
D3DFVF_XYZ | D3DFVF_TEX1, quad, 4, 0);
ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
hr = IDirect3DDevice7_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
for (y = 0; y < 4; y++)
{
for (x = 0; x < width; x++)
{
expected_color = expected_colors[y][x];
if (!formats[i].blue)
expected_color |= 0x000000ff;
color = get_surface_color(rt, 80 + 160 * x, 60 + 120 * y);
ok(compare_color(color, expected_color, formats[i].slop)
|| broken(compare_color(color, expected_color, formats[i].slop_broken)),
"Expected color 0x%08x, got 0x%08x, format %s, location %ux%u.\n",
expected_color, color, formats[i].name, x, y);
}
}
IDirectDrawSurface7_Release(surface);
}
}
IDirectDrawSurface7_Release(rt);
IDirectDraw7_Release(ddraw);
IDirect3D7_Release(d3d);
done:
refcount = IDirect3DDevice7_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
DestroyWindow(window);
}
START_TEST(ddraw7)
{
HMODULE module = GetModuleHandleA("ddraw.dll");
@ -8398,4 +8603,5 @@ START_TEST(ddraw7)
test_fog_interpolation();
test_negative_fixedfunction_fog();
test_table_fog_zw();
test_signed_formats();
}