ddraw/tests: Fix ddraw2 test_lighting() cleanup code.

This commit is contained in:
Matteo Bruni 2015-04-22 19:30:32 +02:00 committed by Alexandre Julliard
parent 4b559f02dd
commit 969e72396d
1 changed files with 3 additions and 1 deletions

View File

@ -6639,6 +6639,8 @@ static void test_lighting(void)
ok(color == tests[i].expected, "%s has color 0x%08x.\n", tests[i].message, color);
}
hr = IDirect3DViewport2_DeleteLight(viewport, light);
ok(SUCCEEDED(hr), "Failed to remove a light from the viewport, hr %#x.\n", hr);
IDirect3DLight_Release(light);
destroy_material(material);
destroy_viewport(device, viewport);
@ -6646,7 +6648,7 @@ static void test_lighting(void)
refcount = IDirect3DDevice2_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
IDirect3D2_Release(d3d);
IDirectDraw2_Release(ddraw);
refcount = IDirectDraw2_Release(ddraw);
ok(!refcount, "Ddraw object has %u references left.\n", refcount);
DestroyWindow(window);
}