From 969e72396dfe5217c8a984b8dfa22a027f90aad1 Mon Sep 17 00:00:00 2001 From: Matteo Bruni Date: Wed, 22 Apr 2015 19:30:32 +0200 Subject: [PATCH] ddraw/tests: Fix ddraw2 test_lighting() cleanup code. --- dlls/ddraw/tests/ddraw2.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/dlls/ddraw/tests/ddraw2.c b/dlls/ddraw/tests/ddraw2.c index 6ed3b0ebc7e..11248f51170 100644 --- a/dlls/ddraw/tests/ddraw2.c +++ b/dlls/ddraw/tests/ddraw2.c @@ -6639,6 +6639,8 @@ static void test_lighting(void) ok(color == tests[i].expected, "%s has color 0x%08x.\n", tests[i].message, color); } + hr = IDirect3DViewport2_DeleteLight(viewport, light); + ok(SUCCEEDED(hr), "Failed to remove a light from the viewport, hr %#x.\n", hr); IDirect3DLight_Release(light); destroy_material(material); destroy_viewport(device, viewport); @@ -6646,7 +6648,7 @@ static void test_lighting(void) refcount = IDirect3DDevice2_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); IDirect3D2_Release(d3d); - IDirectDraw2_Release(ddraw); + refcount = IDirectDraw2_Release(ddraw); ok(!refcount, "Ddraw object has %u references left.\n", refcount); DestroyWindow(window); }