include: Correct DDSCAPS2 and DDSURFACEDESC2 structures and their uses.
This commit is contained in:
parent
38bba54f32
commit
21bfc8c440
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@ -1438,7 +1438,7 @@ static HRESULT WINAPI ddraw7_GetCaps(IDirectDraw7 *iface, DDCAPS *DriverCaps, DD
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DDCAPS caps;
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WINED3DCAPS winecaps;
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HRESULT hr;
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DDSCAPS2 ddscaps = {0, 0, 0, 0};
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DDSCAPS2 ddscaps = {0, 0, 0, {0}};
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TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, DriverCaps, HELCaps);
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@ -3010,7 +3010,7 @@ static BOOL ddraw_match_surface_desc(const DDSURFACEDESC2 *requested, const DDSU
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static const struct compare_info compare[] =
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{
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CMP(ALPHABITDEPTH, dwAlphaBitDepth),
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CMP(BACKBUFFERCOUNT, dwBackBufferCount),
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CMP(BACKBUFFERCOUNT, u5.dwBackBufferCount),
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CMP(CAPS, ddsCaps),
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CMP(CKDESTBLT, ddckCKDestBlt),
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CMP(CKDESTOVERLAY, u3 /* ddckCKDestOverlay */),
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@ -6747,7 +6747,7 @@ enum wined3d_depth_buffer_type d3d_device_update_depth_stencil(struct d3d_device
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{
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IDirectDrawSurface7 *depthStencil = NULL;
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IDirectDrawSurface7 *render_target;
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static DDSCAPS2 depthcaps = { DDSCAPS_ZBUFFER, 0, 0, 0 };
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static DDSCAPS2 depthcaps = { DDSCAPS_ZBUFFER, 0, 0, {0} };
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struct ddraw_surface *dsi;
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if (device->rt_iface && SUCCEEDED(IUnknown_QueryInterface(device->rt_iface,
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@ -745,14 +745,14 @@ static HRESULT WINAPI ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7 *ifa
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our_caps.dwCaps = Caps->dwCaps;
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our_caps.dwCaps2 = 0;
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our_caps.dwCaps3 = 0;
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our_caps.dwCaps4 = 0;
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our_caps.u1.dwCaps4 = 0;
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}
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else
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{
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our_caps = *Caps;
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}
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TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */
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TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.u1.dwCaps4); /* FIXME: Better debugging */
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for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
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{
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@ -763,7 +763,7 @@ static HRESULT WINAPI ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7 *ifa
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surf->surface_desc.ddsCaps.dwCaps,
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surf->surface_desc.ddsCaps.dwCaps2,
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surf->surface_desc.ddsCaps.dwCaps3,
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surf->surface_desc.ddsCaps.dwCaps4);
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surf->surface_desc.ddsCaps.u1.dwCaps4);
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if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
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((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
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@ -793,7 +793,7 @@ static HRESULT WINAPI ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7 *ifa
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surf->surface_desc.ddsCaps.dwCaps,
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surf->surface_desc.ddsCaps.dwCaps2,
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surf->surface_desc.ddsCaps.dwCaps3,
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surf->surface_desc.ddsCaps.dwCaps4);
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surf->surface_desc.ddsCaps.u1.dwCaps4);
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if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
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((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
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@ -853,7 +853,7 @@ static HRESULT WINAPI ddraw_surface3_GetAttachedSurface(IDirectDrawSurface3 *ifa
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caps2.dwCaps = caps->dwCaps;
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caps2.dwCaps2 = 0;
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caps2.dwCaps3 = 0;
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caps2.dwCaps4 = 0;
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caps2.u1.dwCaps4 = 0;
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hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface,
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&caps2, &attachment7);
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@ -884,7 +884,7 @@ static HRESULT WINAPI ddraw_surface2_GetAttachedSurface(IDirectDrawSurface2 *ifa
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caps2.dwCaps = caps->dwCaps;
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caps2.dwCaps2 = 0;
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caps2.dwCaps3 = 0;
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caps2.dwCaps4 = 0;
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caps2.u1.dwCaps4 = 0;
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hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface,
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&caps2, &attachment7);
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@ -915,7 +915,7 @@ static HRESULT WINAPI ddraw_surface1_GetAttachedSurface(IDirectDrawSurface *ifac
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caps2.dwCaps = caps->dwCaps;
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caps2.dwCaps2 = 0;
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caps2.dwCaps3 = 0;
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caps2.dwCaps4 = 0;
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caps2.u1.dwCaps4 = 0;
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hr = ddraw_surface7_GetAttachedSurface(&surface->IDirectDrawSurface7_iface,
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&caps2, &attachment7);
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@ -1214,7 +1214,7 @@ static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDra
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struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface7(src);
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struct wined3d_rendertarget_view *tmp_rtv, *src_rtv, *rtv;
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struct ddraw_texture *ddraw_texture, *prev_ddraw_texture;
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DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, {0}};
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struct wined3d_texture *texture;
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IDirectDrawSurface7 *current;
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struct wined3d_surface *tmp;
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@ -4985,7 +4985,7 @@ static HRESULT WINAPI d3d_texture1_GetHandle(IDirect3DTexture *iface,
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static struct ddraw_surface *get_sub_mimaplevel(struct ddraw_surface *surface)
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{
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/* Now go down the mipmap chain to the next surface */
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static DDSCAPS2 mipmap_caps = { DDSCAPS_MIPMAP | DDSCAPS_TEXTURE, 0, 0, 0 };
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static DDSCAPS2 mipmap_caps = { DDSCAPS_MIPMAP | DDSCAPS_TEXTURE, 0, 0, {0} };
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IDirectDrawSurface7 *next_level;
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HRESULT hr;
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@ -5652,7 +5652,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
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return DDERR_INVALIDCAPS;
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}
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if (!(desc->dwFlags & DDSD_BACKBUFFERCOUNT) || !desc->dwBackBufferCount)
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if (!(desc->dwFlags & DDSD_BACKBUFFERCOUNT) || !desc->u5.dwBackBufferCount)
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{
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WARN("Tried to create a flippable primary surface without any back buffers.\n");
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HeapFree(GetProcessHeap(), 0, texture);
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@ -6079,7 +6079,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
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if (desc->dwFlags & DDSD_BACKBUFFERCOUNT)
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{
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unsigned int count = desc->dwBackBufferCount;
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unsigned int count = desc->u5.dwBackBufferCount;
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struct ddraw_surface *last = root;
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attach = &last->complex_array[0];
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@ -6101,7 +6101,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
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| DDSCAPS_BACKBUFFER);
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if (!i)
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desc->ddsCaps.dwCaps |= DDSCAPS_BACKBUFFER;
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desc->dwBackBufferCount = 0;
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desc->u5.dwBackBufferCount = 0;
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if (FAILED(hr = wined3d_texture_create(ddraw->wined3d_device, &wined3d_desc, 1,
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WINED3D_SURFACE_PIN_SYSMEM, NULL, texture, &ddraw_texture_wined3d_parent_ops, &wined3d_texture)))
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@ -141,7 +141,7 @@ static void destroy_window_thread(struct create_window_thread_param *p)
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static IDirectDrawSurface4 *get_depth_stencil(IDirect3DDevice3 *device)
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{
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IDirectDrawSurface4 *rt, *ret;
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DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, {0}};
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HRESULT hr;
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hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
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@ -1921,7 +1921,7 @@ static void test_ck_default(void)
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static void test_ck_complex(void)
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{
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IDirectDrawSurface4 *surface, *mipmap, *tmp;
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
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DDSURFACEDESC2 surface_desc;
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IDirect3DDevice3 *device;
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DDCOLORKEY color_key;
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@ -5502,7 +5502,7 @@ static void test_flip(void)
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{
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const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY;
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IDirectDrawSurface4 *primary, *backbuffer1, *backbuffer2, *backbuffer3, *surface;
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DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, {0}};
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DDSURFACEDESC2 surface_desc;
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BOOL sysmem_primary;
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IDirectDraw4 *ddraw;
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@ -6122,7 +6122,7 @@ static void test_sysmem_overlay(void)
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static void test_primary_palette(void)
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{
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DDSCAPS2 surface_caps = {DDSCAPS_FLIP, 0, 0, 0};
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DDSCAPS2 surface_caps = {DDSCAPS_FLIP, 0, 0, {0}};
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IDirectDrawSurface4 *primary, *backbuffer;
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PALETTEENTRY palette_entries[256];
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IDirectDrawPalette *palette, *tmp;
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@ -6249,7 +6249,7 @@ static void test_surface_attachment(void)
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{
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IDirectDrawSurface4 *surface1, *surface2, *surface3, *surface4;
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IDirectDrawSurface *surface1v1, *surface2v1;
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DDSCAPS2 caps = {DDSCAPS_TEXTURE, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_TEXTURE, 0, 0, {0}};
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DDSURFACEDESC2 surface_desc;
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IDirectDraw4 *ddraw;
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UINT surface_count;
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@ -6513,7 +6513,7 @@ static void test_private_data(void)
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DWORD size = sizeof(ptr);
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HRESULT hr;
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HWND window;
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
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DWORD data[] = {1, 2, 3, 4};
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DDCAPS hal_caps;
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static const GUID ddraw_private_data_test_guid =
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@ -6958,7 +6958,7 @@ static void test_mipmap_lock(void)
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ULONG refcount;
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HWND window;
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HRESULT hr;
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
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DDCAPS hal_caps;
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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@ -7020,7 +7020,7 @@ static void test_palette_complex(void)
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ULONG refcount;
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HWND window;
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HRESULT hr;
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
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DDCAPS hal_caps;
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PALETTEENTRY palette_entries[256];
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unsigned int i;
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@ -155,7 +155,7 @@ static void destroy_window_thread(struct create_window_thread_param *p)
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static IDirectDrawSurface7 *get_depth_stencil(IDirect3DDevice7 *device)
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{
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IDirectDrawSurface7 *rt, *ret;
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DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, {0}};
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HRESULT hr;
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hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
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@ -1613,7 +1613,7 @@ static void test_ck_default(void)
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static void test_ck_complex(void)
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{
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IDirectDrawSurface7 *surface, *mipmap, *tmp;
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
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DDSURFACEDESC2 surface_desc;
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IDirect3DDevice7 *device;
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DDCOLORKEY color_key;
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@ -5343,7 +5343,7 @@ static void test_flip(void)
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{
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const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY;
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IDirectDrawSurface7 *primary, *backbuffer1, *backbuffer2, *backbuffer3, *surface;
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DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, {0}};
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DDSURFACEDESC2 surface_desc;
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BOOL sysmem_primary;
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IDirectDraw7 *ddraw;
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@ -5962,7 +5962,7 @@ static void test_sysmem_overlay(void)
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static void test_primary_palette(void)
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{
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DDSCAPS2 surface_caps = {DDSCAPS_FLIP, 0, 0, 0};
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DDSCAPS2 surface_caps = {DDSCAPS_FLIP, 0, 0, {0}};
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IDirectDrawSurface7 *primary, *backbuffer;
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PALETTEENTRY palette_entries[256];
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IDirectDrawPalette *palette, *tmp;
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@ -6089,7 +6089,7 @@ static void test_surface_attachment(void)
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{
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IDirectDrawSurface7 *surface1, *surface2, *surface3, *surface4;
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IDirectDrawSurface *surface1v1, *surface2v1;
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DDSCAPS2 caps = {DDSCAPS_TEXTURE, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_TEXTURE, 0, 0, {0}};
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DDSURFACEDESC2 surface_desc;
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IDirectDraw7 *ddraw;
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UINT surface_count;
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@ -6335,7 +6335,7 @@ static void test_private_data(void)
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DWORD size = sizeof(ptr);
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HRESULT hr;
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HWND window;
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
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DWORD data[] = {1, 2, 3, 4};
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DDCAPS hal_caps;
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static const GUID ddraw_private_data_test_guid =
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@ -6780,7 +6780,7 @@ static void test_mipmap_lock(void)
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ULONG refcount;
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HWND window;
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HRESULT hr;
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
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DDCAPS hal_caps;
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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@ -6842,7 +6842,7 @@ static void test_palette_complex(void)
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ULONG refcount;
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HWND window;
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HRESULT hr;
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
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DDCAPS hal_caps;
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PALETTEENTRY palette_entries[256];
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unsigned int i;
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@ -7746,7 +7746,7 @@ static void test_resource_priority(void)
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ULONG refcount;
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HWND window;
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HRESULT hr;
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, 0};
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DDSCAPS2 caps = {DDSCAPS_COMPLEX, 0, 0, {0}};
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DDCAPS hal_caps;
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DWORD needed_caps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY | DDSCAPS_MIPMAP;
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unsigned int i;
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@ -686,7 +686,7 @@ DDRAW_dump_DDSCAPS(const DDSCAPS *in)
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in_bis.dwCaps = in->dwCaps;
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in_bis.dwCaps2 = 0;
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in_bis.dwCaps3 = 0;
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in_bis.dwCaps4 = 0;
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in_bis.u1.dwCaps4 = 0;
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DDRAW_dump_DDSCAPS2(&in_bis);
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}
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@ -776,7 +776,7 @@ void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd)
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ME(DDSD_WIDTH, DDRAW_dump_DWORD, dwWidth),
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ME(DDSD_PITCH, DDRAW_dump_DWORD, u1 /* lPitch */),
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ME(DDSD_LINEARSIZE, DDRAW_dump_DWORD, u1 /* dwLinearSize */),
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ME(DDSD_BACKBUFFERCOUNT, DDRAW_dump_DWORD, dwBackBufferCount),
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ME(DDSD_BACKBUFFERCOUNT, DDRAW_dump_DWORD, u5.dwBackBufferCount),
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ME(DDSD_MIPMAPCOUNT, DDRAW_dump_DWORD, u2 /* dwMipMapCount */),
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ME(DDSD_ZBUFFERBITDEPTH, DDRAW_dump_DWORD, u2 /* dwZBufferBitDepth */), /* This is for 'old-style' D3D */
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ME(DDSD_REFRESHRATE, DDRAW_dump_DWORD, u2 /* dwRefreshRate */),
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@ -862,7 +862,7 @@ void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut)
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pOut->dwCaps = pIn->dwCaps;
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pOut->dwCaps2 = 0;
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pOut->dwCaps3 = 0;
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pOut->dwCaps4 = 0;
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pOut->u1.dwCaps4 = 0;
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}
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void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn, DDDEVICEIDENTIFIER* pOut)
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@ -1147,7 +1147,7 @@ void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out)
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/* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
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out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
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if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch;
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if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount;
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if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->u5.dwBackBufferCount = in->dwBackBufferCount;
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if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
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/* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
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out->lpSurface = in->lpSurface;
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@ -1188,7 +1188,7 @@ void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out)
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/* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
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out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
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if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch;
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if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount;
|
||||
if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->u5.dwBackBufferCount;
|
||||
if (in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwZBufferBitDepth = in->u2.dwMipMapCount; /* same union */
|
||||
if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
|
||||
/* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
|
||||
|
|
|
@ -390,7 +390,7 @@ void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out)
|
|||
if(in->dwFlags & DDSD_PIXELFORMAT) out->u4.ddpfPixelFormat = in->ddpfPixelFormat;
|
||||
if(in->dwFlags & DDSD_CAPS) out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
|
||||
if(in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch;
|
||||
if(in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount;
|
||||
if(in->dwFlags & DDSD_BACKBUFFERCOUNT) out->u5.dwBackBufferCount = in->dwBackBufferCount;
|
||||
if(in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwMipMapCount = in->u2.dwZBufferBitDepth; /* same union */
|
||||
if(in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
|
||||
/* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
|
||||
|
@ -417,7 +417,7 @@ void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out)
|
|||
if(in->dwFlags & DDSD_PIXELFORMAT) out->ddpfPixelFormat = in->u4.ddpfPixelFormat;
|
||||
if(in->dwFlags & DDSD_CAPS) out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
|
||||
if(in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch;
|
||||
if(in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->dwBackBufferCount;
|
||||
if(in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->u5.dwBackBufferCount;
|
||||
if(in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwZBufferBitDepth = in->u2.dwMipMapCount; /* same union */
|
||||
if(in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
|
||||
/* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
|
||||
|
|
|
@ -856,7 +856,7 @@ static BOOL get_texture_memory(GUID *adapter, DWORD *available_mem)
|
|||
if (SUCCEEDED(hr))
|
||||
{
|
||||
dd_caps.dwCaps = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY;
|
||||
dd_caps.dwCaps2 = dd_caps.dwCaps3 = dd_caps.dwCaps4 = 0;
|
||||
dd_caps.dwCaps2 = dd_caps.dwCaps3 = dd_caps.u1.dwCaps4 = 0;
|
||||
hr = IDirectDraw7_GetAvailableVidMem(pDirectDraw, &dd_caps, available_mem, NULL);
|
||||
IDirectDraw7_Release(pDirectDraw);
|
||||
if (SUCCEEDED(hr))
|
||||
|
@ -1112,7 +1112,7 @@ static HRESULT fill_display_information_fallback(IDxDiagContainerImpl_Container
|
|||
return S_OK;
|
||||
|
||||
dd_caps.dwCaps = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY;
|
||||
dd_caps.dwCaps2 = dd_caps.dwCaps3 = dd_caps.dwCaps4 = 0;
|
||||
dd_caps.dwCaps2 = dd_caps.dwCaps3 = dd_caps.u1.dwCaps4 = 0;
|
||||
hr = IDirectDraw7_GetAvailableVidMem(pDirectDraw, &dd_caps, &tmp, NULL);
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
|
|
|
@ -371,7 +371,10 @@ typedef struct _DDSCAPS2 {
|
|||
DWORD dwCaps; /* capabilities of surface wanted */
|
||||
DWORD dwCaps2; /* additional capabilities */
|
||||
DWORD dwCaps3; /* reserved capabilities */
|
||||
DWORD dwCaps4; /* more reserved capabilities */
|
||||
union {
|
||||
DWORD dwCaps4; /* more reserved capabilities */
|
||||
DWORD dwVolumeDepth;
|
||||
} DUMMYUNIONNAME1;
|
||||
} DDSCAPS2,*LPDDSCAPS2;
|
||||
|
||||
#define DD_ROP_SPACE (256/32) /* space required to store ROP array */
|
||||
|
@ -1001,7 +1004,10 @@ typedef struct _DDSURFACEDESC2
|
|||
LONG lPitch; /*10: distance to start of next line (return value only)*/
|
||||
DWORD dwLinearSize; /*10: formless late-allocated optimized surface size */
|
||||
} DUMMYUNIONNAME1;
|
||||
DWORD dwBackBufferCount;/* 14: number of back buffers requested*/
|
||||
union {
|
||||
DWORD dwBackBufferCount;/* 14: number of back buffers requested*/
|
||||
DWORD dwDepth;
|
||||
} DUMMYUNIONNAME5;
|
||||
union {
|
||||
DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/
|
||||
DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/
|
||||
|
|
Loading…
Reference in New Issue