ddraw: Cleanup d3d_execute_buffer_QueryInterface().
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@ -420,45 +420,24 @@ static inline struct d3d_execute_buffer *impl_from_IDirect3DExecuteBuffer(IDirec
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return CONTAINING_RECORD(iface, struct d3d_execute_buffer, IDirect3DExecuteBuffer_iface);
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}
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/*****************************************************************************
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* IDirect3DExecuteBuffer::QueryInterface
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*
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* Well, a usual QueryInterface function. Don't know fur sure which
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* interfaces it can Query.
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*
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* Params:
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* riid: The interface ID queried for
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* obj: Address to return the interface pointer at
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*
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* Returns:
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* D3D_OK in case of a success (S_OK? Think it's the same)
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* OLE_E_ENUM_NOMORE if the interface wasn't found.
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* (E_NOINTERFACE?? Don't know what I really need)
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*
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*****************************************************************************/
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static HRESULT WINAPI d3d_execute_buffer_QueryInterface(IDirect3DExecuteBuffer *iface, REFIID riid, void **obj)
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static HRESULT WINAPI d3d_execute_buffer_QueryInterface(IDirect3DExecuteBuffer *iface, REFIID iid, void **out)
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{
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj);
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TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
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*obj = NULL;
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if (IsEqualGUID(&IID_IDirect3DExecuteBuffer, iid)
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|| IsEqualGUID(&IID_IUnknown, iid))
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{
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IDirect3DExecuteBuffer_AddRef(iface);
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*out = iface;
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return S_OK;
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}
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if ( IsEqualGUID( &IID_IUnknown, riid ) ) {
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IDirect3DExecuteBuffer_AddRef(iface);
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*obj = iface;
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TRACE(" Creating IUnknown interface at %p.\n", *obj);
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return S_OK;
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}
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if ( IsEqualGUID( &IID_IDirect3DExecuteBuffer, riid ) ) {
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IDirect3DExecuteBuffer_AddRef(iface);
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*obj = iface;
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TRACE(" Creating IDirect3DExecuteBuffer interface %p\n", *obj);
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return S_OK;
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}
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FIXME("(%p): interface for IID %s NOT found!\n", iface, debugstr_guid(riid));
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
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*out = NULL;
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return E_NOINTERFACE;
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}
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/*****************************************************************************
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* IDirect3DExecuteBuffer::AddRef
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*
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