Commit Graph

197 Commits

Author SHA1 Message Date
Henri Verbeet 3d10118bea wined3d: Create Vulkan buffer views for unordered access views.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-30 21:01:27 +02:00
Henri Verbeet f45dd54332 wined3d: Create Vulkan image views for unordered access views.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-30 21:01:25 +02:00
Henri Verbeet 573f37abf0 wined3d: Create Vulkan buffer views for shader resource views.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-30 21:01:21 +02:00
Henri Verbeet fcbdddfb55 wined3d: Create Vulkan image views for shader resource views.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-30 21:01:18 +02:00
Henri Verbeet f5d4d3ebbd wined3d: Implement clears in the Vulkan blitter.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-27 19:30:38 +02:00
Henri Verbeet a8e34f3851 wined3d: Create Vulkan image views for rendertarget views.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-27 19:11:18 +02:00
Henri Verbeet d1bc6843ba wined3d: Drop the bind flag parameters to wined3d_adapter_ops.adapter_copy_bo_address().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-23 09:12:12 +02:00
Henri Verbeet 53cad57ef5 wined3d: Implement wined3d_unordered_access_view_set_counter() on top of wined3d_context_copy_bo_address().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-21 22:54:26 +02:00
Henri Verbeet 6672708b02 wined3d: Implement wined3d_unordered_access_view_copy_counter() on top of wined3d_context_copy_bo_address().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-21 22:54:26 +02:00
Henri Verbeet 97272f58ce wined3d: Use the bo bindings in wined3d_context_gl_copy_bo_address().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-21 22:54:26 +02:00
Henri Verbeet 1fb85cd573 wined3d: Store the preferred binding in the wined3d_bo_gl structure.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-21 22:54:26 +02:00
Henri Verbeet 77fe33f5d9 wined3d: Introduce a structure for OpenGL buffer objects.
Analogous to the wined3d_bo_vk structure for Vulkan.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-21 22:54:26 +02:00
Paul Gofman 600f39d4ad d3d11: Mind DSV flags when checking for conflicting SRV.
Fixes a regression introduced by commit 3f698b950f.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-31 17:39:13 +01:00
Nikolay Sivov 97ef647837 wined3d: Fail UAV creation for resources without corresponding bind flag.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 17:09:39 +02:00
Nikolay Sivov 76d3f0431a wined3d: Fail SRV creation for resources without corresponding bind flag.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-26 21:00:14 +02:00
Henri Verbeet f2c668e779 wined3d: Make the adapter responsible for clearing UAVs.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-24 17:32:08 +02:00
Henri Verbeet 179c8cc86f wined3d: Move the "buffer_object" field from struct wined3d_buffer_gl to struct wined3d_buffer.
We'll want to use this for Vulkan buffers as well.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:17 +02:00
Henri Verbeet 5356292ee9 wined3d: Introduce a separate structure for OpenGL sampler information.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-15 20:16:58 +02:00
Henri Verbeet eeed93464b wined3d: Make the adapter responsible for unordered access view creation and destruction.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:41 +02:00
Henri Verbeet a3241fa2a8 wined3d: Make the adapter responsible for shader resource view creation and destruction.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:36 +02:00
Henri Verbeet b7e134f80a wined3d: Make the adapter responsible for render target view creation and destruction.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:33 +02:00
Henri Verbeet 74b9ef2c1d wined3d: Move the "gl_info" field from struct wined3d_context to struct wined3d_context_gl.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-07 19:56:16 +02:00
Henri Verbeet aaf57e761a wined3d: Pass a wined3d_context_gl structure to wined3d_shader_resource_view_gl_bind().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-02 08:58:55 +02:00
Henri Verbeet bed677e343 wined3d: Move the "desc" field from struct wined3d_swapchain to struct wined3d_swapchain_state.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:30:11 +02:00
Henri Verbeet 90485cdcc7 wined3d: Pass a wined3d_context_gl structure to wined3d_sampler_bind().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-13 20:55:35 +02:00
Henri Verbeet 5fcffb10f7 wined3d: Pass a wined3d_context_gl structure to wined3d_texture_gl_bind().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-12 16:11:35 +02:00
Henri Verbeet ed9a6a2d67 wined3d: Pass a wined3d_context_gl structure to wined3d_texture_prepare_texture().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-12 16:11:30 +02:00
Henri Verbeet 7bdbf00b0f wined3d: Pass a wined3d_context_gl structure to context_copy_bo_address().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-10 12:16:54 +02:00
Henri Verbeet 3faa9e92a5 wined3d: Pass a wined3d_context_gl structure to context_bind_bo().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-10 12:16:48 +02:00
Henri Verbeet 52c5abb3d7 wined3d: Move the "active_texture" field from struct wined3d_context to struct wined3d_context_gl.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-05 16:44:41 +02:00
Henri Verbeet 899e4c7aed wined3d: Pass a wined3d_context_gl structure to context_active_texture().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-05 16:44:38 +02:00
Henri Verbeet 8bd2730ab7 wined3d: Pass a wined3d_context_gl structure to shader_resource_view_gl_bind_and_dirtify().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-05 16:44:36 +02:00
Henri Verbeet 3171193bcf wined3d: Move the texture unit map from struct wined3d_context to struct wined3d_context_gl.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-13 12:45:08 +02:00
Henri Verbeet 77bc74c637 wined3d: Pass a wined3d_context_gl structure to wined3d_texture_gl_bind_and_dirtify().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-09 10:01:53 -05:00
Henri Verbeet 6de1837955 wined3d: Pass a wined3d_context_gl structure to context_bind_texture().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-07 08:46:07 -05:00
Józef Kucia 446a2422a9 wined3d: Store texture swizzle capability in struct wined3d_d3d_info.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-07 08:45:43 -05:00
Henri Verbeet c098173670 wined3d: Introduce a separate structure for OpenGL shader resource view information.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-13 20:54:28 +01:00
Henri Verbeet cf6b3f28d7 wined3d: Introduce a separate structure for OpenGL unordered access view information.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-13 20:54:28 +01:00
Henri Verbeet 0799c3babd wined3d: Introduce a separate structure for OpenGL rendertarget view information.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-13 20:54:28 +01:00
Henri Verbeet 7d83ebeed2 wined3d: Pass bind flags to wined3d_get_format().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-31 16:17:36 +01:00
Henri Verbeet 22b3a4f044 wined3d: Get rid of the "desc" field in struct wined3d_buffer.
Most of the information in "desc" is already stored in the wined3d_resource
structure.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-30 10:54:04 +01:00
Henri Verbeet 961a94ac04 wined3d: Move the "target" field from struct wined3d_texture to struct wined3d_texture_gl.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-30 10:53:59 +01:00
Henri Verbeet 5f9740762a wined3d: Move the OpenGL textures from struct wined3d_texture to struct wined3d_texture_gl.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-30 10:53:55 +01:00
Henri Verbeet b579afd30a wined3d: Move the "buffer_object" field from struct wined3d_buffer to struct wined3d_buffer_gl.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-29 10:11:37 +01:00
Henri Verbeet 12b5c91485 wined3d: Move the "buffer_type_hint" field from struct wined3d_buffer to struct wined3d_buffer_gl.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-26 21:18:27 +02:00
Matteo Bruni 237136d2f7 wined3d: Invalidate shader resource bindings after binding texture view.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-13 00:30:55 +02:00
Matteo Bruni c7568a5706 wined3d: Dump view descriptor contents.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-13 00:30:53 +02:00
Józef Kucia ecea7a94c9 wined3d: Set texture swizzle for texture views.
Fixes A8_UNORM views.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-10 21:08:48 +02:00
Henri Verbeet 1606dd39e2 wined3d: Move the OpenGL texture format to struct wined3d_format_gl.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 10:24:31 +02:00
Henri Verbeet e6076c8def wined3d: Move the OpenGL view class to struct wined3d_format_gl.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-21 23:58:56 +02:00
Józef Kucia 9320424105 wined3d: Pass wined3d_adapter to wined3d_get_format().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-23 20:12:29 +02:00
Józef Kucia cd92d5d0d2 wined3d: Fix condition for FIXME() about unsupported depth slices.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-28 22:08:23 +02:00
Sven Hesse 0e9f94ec1c wined3d: Implement support for 1D textures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-03 09:38:45 +02:00
Henri Verbeet f08342f573 wined3d: Use the global memory allocation helpers.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-14 09:06:58 +01:00
Józef Kucia 7cdf7f5609 wined3d: Add support for multisample texture views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-06 19:38:31 +01:00
Matteo Bruni 83a30fad0a wined3d: Only allow swapchain textures to have mismatched sRGB setting in resource views.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 18:20:08 +01:00
Matteo Bruni 1162d62164 wined3d: Fix shader_resource_view_generate_mipmaps() with texture views.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 18:20:05 +01:00
Józef Kucia 0879b1730e wined3d: Do not call wined3d_from_cs() in shader_resource_view_generate_mipmaps().
The context_acquire() function does that.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:14:40 +01:00
Matteo Bruni 0daea6d2a0 wined3d: Implement manual mipmap generation.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:05 +01:00
Matteo Bruni 21c7b94c81 wined3d: Refuse to create texture views changing format from non-typeless.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Józef Kucia 14da948b74 wined3d: Create textures views for depth views.
In Direct3D a different format is used for sampling depth textures, but
this is not the case in OpenGL. We still need to create a texture view
when a texture type is different than a view type, or when a shader
resource view is being created for a subset of sub-resources.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-11-06 19:37:12 +01:00
Józef Kucia 3513a0c9e7 wined3d: Add support for append/consume structured buffer views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-16 11:06:22 +09:00
Józef Kucia e7f1559a8d wined3d: Add support for initial UAV counters values.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-08 20:02:01 +09:00
Józef Kucia 24c39103be wined3d: Implement copying UAV counters.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-08 20:01:54 +09:00
Józef Kucia 4036cd1bbe wined3d: Add checkGLcall() to wined3d_unordered_access_view_clear_uint().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-16 18:58:57 +02:00
Józef Kucia f4a34acf17 wined3d: Implement clearing buffer unordered access views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-12 16:11:24 +02:00
Józef Kucia 583255f2b2 wined3d: Use correct layer count for 3D textures.
Fixes a regression introduced by commit
9ffacc434e.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-20 18:58:45 +02:00
Józef Kucia a912c95d96 wined3d: Invalidate all layers locations for render target views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-19 09:10:58 +02:00
Józef Kucia 6920164824 wined3d: Validate all layers locations for render target views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-19 09:10:56 +02:00
Józef Kucia 481999ce44 wined3d: Prepare all layers for render target views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-19 09:10:54 +02:00
Józef Kucia 9ffacc434e wined3d: Load all layers for render target views.
For layered rendering to array textures.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-19 09:10:52 +02:00
Józef Kucia 706652025e wined3d: Differentiate between single layer and layered render target views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-10 22:00:42 +02:00
Józef Kucia d394a6b728 wined3d: Create texture views for render target views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-10 22:00:42 +02:00
Józef Kucia 9e1d7a0fc3 wined3d: Reuse view validation function for render target views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-10 22:00:42 +02:00
Józef Kucia 84e7a04be2 wined3d: Simply use view size as drawable size for resources other than 2d textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-07 18:05:48 +02:00
Józef Kucia a727b74264 wined3d: Use wined3d_texture_get_texture_name() helper in more places.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-07 18:05:48 +02:00
Józef Kucia c6168a526e wined3d: Avoid accessing "context->current_rt" in wined3d_rendertarget_view_get_drawable_size().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-05 19:10:44 +02:00
Józef Kucia 16e22c8a6b wined3d: Allow creating shader resource views for cube map and rectangle textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-27 10:57:06 +02:00
Józef Kucia 584ec259b2 wined3d: Introduce wined3d_sampler_bind() helper function.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-20 19:21:16 +01:00
Józef Kucia 6256956a41 wined3d: Implement UAV counters.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-03 13:23:56 +01:00
Józef Kucia 7da88d0066 wined3d: Add FIXME() for unhandled UAV flags.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-03 13:23:48 +01:00
Józef Kucia b5b26c204f wined3d: Don't leak texture in wined3d_unordered_access_view_destroy_object().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-02 10:21:10 +01:00
Józef Kucia f0bff11738 wined3d: Extract common code to validate_shader_resource_view().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-24 13:54:17 +01:00
Józef Kucia 48e1989cb9 wined3d: Implement structured buffer views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 20:13:09 +01:00
Józef Kucia a16a4931b6 wined3d: Introduce wined3d_device_set_cs_resource_view().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:02 +01:00
Henri Verbeet 392213efb2 wined3d: Send unordered access view GL initialisation through the command stream.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-16 08:31:00 +01:00
Henri Verbeet a772bbdfda wined3d: Send shader resource view GL initialisation through the command stream.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-16 08:30:58 +01:00
Henri Verbeet 9e2498f25e wined3d: Send sampler GL initialisation through the command stream.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-16 08:30:56 +01:00
Józef Kucia 847ad7437a wined3d: Fix condition to determine if FIXME message should be printed.
Spotted by Matteo Bruni.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-15 22:58:45 +01:00
Henri Verbeet 2641c5c28f wined3d: Pass a texture and sub-resource index to context_acquire().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-15 16:16:20 +01:00
Józef Kucia 2066d24634 wined3d: Implement raw buffer views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-14 22:46:59 +01:00
Józef Kucia 167d4acfd2 wined3d: Add support for buffer UAVs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-14 22:46:59 +01:00
Józef Kucia 987096e0e1 wined3d: Honor buffer ranges for shader resource views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-14 22:46:58 +01:00
Józef Kucia d4e439a36a wined3d: Implement texture cube array views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-10 21:29:10 +01:00
Józef Kucia 8187817830 wined3d: Add initial support for shader buffer views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-26 16:57:48 +01:00
Józef Kucia a02fd72965 wined3d: Use depth/stencil formats for typeless resources only when WINED3DUSAGE_DEPTHSTENCIL is set.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-12 19:40:33 +01:00
Józef Kucia 2dcfd128e1 wined3d: Create texture views for unordered access views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-09 15:54:24 +01:00
Józef Kucia b76f39936f wined3d: Do not try to create texture views for depth slices.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-09 15:54:22 +01:00
Józef Kucia dc4042653d wined3d: Extract get_texture_view_target() from wined3d_shader_resource_view_init().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-09 15:54:20 +01:00
Józef Kucia 7d2bfe7851 wined3d: Extract create_texture_view() function from shader resource views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-09 15:54:16 +01:00