Hugh McMaster
11669fa5e2
Assorted spelling and grammar fixes.
...
Signed-off-by: Hugh McMaster <hugh.mcmaster@outlook.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-17 22:56:40 +09:00
Matteo Bruni
36800e5217
ddraw/tests: Port test_shademode() to ddraw1.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-13 22:54:20 +09:00
Matteo Bruni
053c190ca1
ddraw/tests: Port test_shademode() to ddraw2.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-13 22:54:17 +09:00
Matteo Bruni
7c1e53e0ac
ddraw/tests: Port test_shademode() to ddraw4.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-13 22:54:14 +09:00
Matteo Bruni
1a3d6ad240
ddraw/tests: Port test_shademode() to ddraw7.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-13 22:54:11 +09:00
Riccardo Bortolato
f7bf61ea4c
ddraw: Remove unused mipmap_level from ddraw_surface.
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-04 14:41:37 +09:00
Michael Stefaniuc
ad4057803d
ddraw/tests: Use the proper type for a return value (PVS-Studio).
...
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-29 21:20:03 +09:00
Michael Stefaniuc
f8b306c3a8
ddraw/tests: Test the return of DrawPrimitive().
...
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-21 01:04:31 +09:00
Nikolay Sivov
b2855505b9
ddraw: Use proper prototype for internal enumeration callback (PVS-Studio).
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-21 01:04:19 +09:00
Nikolay Sivov
8cd2d5df20
ddraw/tests: Use proper type for return values (PVS-Studio).
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-14 12:46:40 +09:00
Riccardo Bortolato
9c00f968d6
d3d8: Make use of wined3d_texture_map in d3d8_surface_LockRect.
...
Pass wined3d_texture and sub_resource idx to device_parent_surface_created callback.
Store wined3d_texture and sub_resource in d3d8_surface.
Also updated d3d9, d3d11, ddraw callbacks accordingly.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-12 23:34:56 +09:00
Riccardo Bortolato
33bb9e9610
wined3d: Don't pass a wined3d_volume to device_volume_created callback anymore.
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 21:00:07 +09:00
Riccardo Bortolato
9621737c8e
wined3d: Pass wined3d_texture and sub_resource idx to device_volume_created callback.
...
Store wined3d_texture and sub_resource in d3d8_volume.
Updated the d3d8_volume_LockBox to make use of wined3d_texture_map.
Also updated d3d9, d3d11, ddraw callbacks accordingly.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
2015-10-07 21:28:52 +09:00
Riccardo Bortolato
1d1487105d
wined3d: Pass a wined3d_box to wined3d_surface_map..
...
Introduced a new surface_check_block_align function that accepts a
wined3d_box, eventually the old _rect version will be completely
replaced.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
2015-10-07 21:28:51 +09:00
Riccardo Bortolato
825b141e5a
wined3d: Remove wined3d_surface_get_flip_status stub.
2015-09-10 20:00:52 +09:00
Riccardo Bortolato
e869ef5c0f
wined3d: Remove wined3d_surface_get_blt_status stub.
2015-09-10 20:00:46 +09:00
Stefan Dösinger
fa0041954f
wined3d: Return a texture from the swapchain resource creation callback.
2015-09-04 20:01:05 +09:00
Stefan Dösinger
9427d1d553
ddraw/tests: Properly clean up in test_texcoordindex.
2015-08-28 19:52:56 +09:00
Stefan Dösinger
40c5303b62
ddraw: Return the right error if range color keys are used.
2015-08-24 20:42:40 +09:00
Stefan Dösinger
baab5a869a
ddraw/tests: Test color keying precision.
...
This brute force tests all values in 4, 5, 6 and 8 bit channels.
2015-08-24 20:42:28 +09:00
Michael Müller
2f17d5b136
ddraw: Make some functions hotpachable.
2015-06-12 21:23:12 +09:00
Matteo Bruni
cc80f1fd9f
ddraw/tests: Add a test for reordering texture coordinates via D3DTSS_TEXCOORDINDEX.
2015-06-11 19:34:58 +09:00
Matteo Bruni
5ec54d2f3b
ddraw/tests: Accept broken testbot result for ddraw1:test_texturemapblend().
2015-05-21 20:51:54 +09:00
Matteo Bruni
2fee34f97b
ddraw/tests: Workaround a testbot failure in test_ck_rgba().
2015-05-21 20:51:50 +09:00
Matteo Bruni
30a1fffcc7
ddraw/tests: Accept broken testbot result for test_coop_level_d3d_state().
2015-05-21 20:51:43 +09:00
Francois Gouget
0f3de20ba0
ddraw/tests: Silence some ddrawmodes traces that generate too many lines.
2015-05-11 15:19:04 +09:00
Matteo Bruni
0cc7daebd8
ddraw/tests: Add a ddraw2 specular lighting test.
2015-05-05 18:51:08 +09:00
Matteo Bruni
6418a489e0
ddraw/tests: Accept broken testbot result for test_clear_rect_count().
2015-05-05 18:51:06 +09:00
Francois Gouget
cb16c70602
ddraw/tests: Fix compilation on systems that don't support nameless union.
2015-05-04 15:06:43 +09:00
Matteo Bruni
27de4f25cf
ddraw/tests: Add a ddraw4 specular lighting test.
2015-05-01 15:45:03 +09:00
Matteo Bruni
213f7d9f45
wined3d: Implement WINED3D_LIGHT_PARALLELPOINT support in the GLSL ffp.
2015-05-01 15:45:00 +09:00
Matteo Bruni
72722222a7
ddraw: D3DRENDERSTATE_LOCALVIEWER doesn't exist before d3d7.
2015-05-01 15:44:40 +09:00
Henri Verbeet
8633fd625a
ddraw/tests: Release the palette after a GetPalette() call in PaletteTest() (Valgrind).
2015-04-30 16:17:56 +09:00
Henri Verbeet
6569337cb7
ddraw/tests: Don't destroy the background material until the viewport is done with it in test_material() (Valgrind).
2015-04-30 16:17:54 +09:00
Henri Verbeet
4c5276042d
ddraw: Check if the ddraw object still exists in d3d_device_inner_Release() (Valgrind).
2015-04-30 16:17:51 +09:00
Henri Verbeet
4a416f8d37
ddraw: Release the surface clipper (if any) in ddraw_surface_wined3d_object_destroyed() (Valgrind).
2015-04-30 16:17:49 +09:00
Matteo Bruni
287093e26e
ddraw/tests: Add a ddraw7 specular lighting test.
2015-04-29 17:02:22 +09:00
Francois Gouget
7929155e55
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2015-04-27 15:08:18 +09:00
Matteo Bruni
b963c73abb
wined3d: Introduce D3D7+ normal matrix computation.
2015-04-24 19:07:52 +09:00
Matteo Bruni
e7548fc421
ddraw: Cleanup d3d_light_SetLight() a bit.
2015-04-23 15:14:03 +09:00
Matteo Bruni
969e72396d
ddraw/tests: Fix ddraw2 test_lighting() cleanup code.
2015-04-23 15:13:59 +09:00
Matteo Bruni
b6717dc2e3
ddraw/tests: Port the lighting test to the previous d3d versions.
2015-04-22 23:24:18 +09:00
Matteo Bruni
319e7fb201
ddraw/tests: Add more d3d7 lighting tests.
2015-04-22 23:24:12 +09:00
Stefan Dösinger
5d51c97d07
wined3d: Implement color keying in the glsl fragment pipeline.
2015-04-10 21:43:31 +09:00
Matteo Bruni
fbffd8bae4
ddraw: Enable WINED3D_RS_NORMALIZENORMALS on d3d versions older than d3d7.
2015-03-31 18:49:29 +09:00
Matteo Bruni
382c8fde08
ddraw: D3DRENDERSTATE_NORMALIZENORMALS doesn't exist before d3d7.
2015-03-31 18:49:29 +09:00
Matteo Bruni
e8aba71529
ddraw: Make sure to activate / deactivate the light on D3DLIGHT_ACTIVE flag changes.
2015-03-31 18:49:29 +09:00
Matteo Bruni
b41a3ad219
ddraw: Make sure AddLight properly activates lights.
2015-03-31 18:49:29 +09:00
Matteo Bruni
ca7e56cfee
ddraw: D3DLIGHT lights default to active.
...
Actually, there is no way to deactivate them short of removing them from
the viewport.
2015-03-31 18:49:29 +09:00
Henri Verbeet
94967c28b9
wined3d: Add support for half-integer pixel centers.
...
Like in OpenGL and Direct3D 10+.
2015-03-30 19:10:29 +09:00
Frédéric Delanoy
f6a341c747
Assorted spelling/grammar fixes.
2015-03-27 22:29:48 +09:00
Stefan Dösinger
bfe82190ad
ddraw/tests: Port test_color_fill to earlier versions.
2015-03-27 20:40:37 +09:00
Stefan Dösinger
7897a2c058
ddraw/tests: Make sure color keying is on in test_texturemapblend.
2015-03-27 20:40:37 +09:00
Francois Gouget
baf32ced74
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2015-03-24 20:01:37 +09:00
Stefan Dösinger
70c6666d1e
ddraw/tests: Correct executebuffer offsets.
2015-03-23 22:59:16 +09:00
Stefan Dösinger
daf3e8a0dc
ddraw/tests: The testbot applies color keying without a key.
2015-03-23 22:59:15 +09:00
Stefan Dösinger
02be2e38a8
ddraw: Update the palette before presents to the NULL window.
2015-03-23 22:59:14 +09:00
Henri Verbeet
1dea0c1d67
ddraw: Get rid of some comments in the middle of the copyright headers.
2015-03-20 21:32:21 +09:00
Stefan Dösinger
df829de88d
ddraw: Handle DDBLT_ROP in ddraw.
2015-03-18 21:03:22 +09:00
Stefan Dösinger
948202c47f
ddraw: Add validation and tests for DDBLT_ROP.
2015-03-17 23:34:28 +09:00
Stefan Dösinger
e0edd55a2e
ddraw/tests: Add tests for DDBLT_DEPTHFILL.
2015-03-17 23:34:01 +09:00
Stefan Dösinger
a84980168c
ddraw: Add DDBLT_DEPTHFILL validation.
2015-03-17 23:33:56 +09:00
Stefan Dösinger
1d8e92c170
ddraw/tests: Add a DDBLT_COLORFILL test.
2015-03-17 23:33:52 +09:00
Stefan Dösinger
6cb795b4b6
ddraw: Add DDBLT_COLORFILL validation.
2015-03-17 23:33:44 +09:00
Stefan Dösinger
5061e3502e
ddraw/tests: r200 ignores the alpha channel when matching color keys.
2015-03-13 22:28:30 +09:00
Stefan Dösinger
2702f28e66
ddraw: Remove support for V16U16.
...
None of my Windows drivers support this format. At best this will
confuse applications trying to pick X8L8V8U8.
2015-03-11 22:09:29 +09:00
Stefan Dösinger
b07b350286
ddraw: Set DDPF_BUMPLUMINANCE for V5U5L6 and X8L8V8U8.
2015-03-11 22:09:24 +09:00
Stefan Dösinger
937522ffd0
ddraw/tests: Add a test for signed formats.
2015-03-11 22:09:15 +09:00
Francois Gouget
e928f5544e
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2015-03-08 17:46:52 +09:00
Michael Stefaniuc
bd9d41080f
ddraw/tests: Actually test some return values (PVS-Studio).
2015-03-04 21:50:41 +09:00
Sebastian Lackner
68528519fc
ddraw: Remove unused code for ChangeUniquenessValue.
2015-03-03 17:12:41 +09:00
Amine Khaldi
21bfc8c440
include: Correct DDSCAPS2 and DDSURFACEDESC2 structures and their uses.
2015-03-02 23:00:32 +09:00
Stefan Dösinger
5408c5ea34
ddraw/tests: Create a device in test_surface_discard.
2015-02-17 21:16:12 +09:00
Stefan Dösinger
f64815e651
ddraw/tests: Port D3D1_ViewportClearTest to ddraw1.c (v2).
2015-02-17 21:16:08 +09:00
Stefan Dösinger
8c158c1e33
ddraw/tests: Port test_texturemapblend to ddraw2.c.
2015-02-16 23:26:18 +09:00
Stefan Dösinger
c0efc3ebf8
ddraw/tests: Port D3D1_TextureMapBlendTest to ddraw1.c.
2015-02-16 23:26:06 +09:00
Stefan Dösinger
f75d1b0c2f
d3d/tests: Geforce8+ GPUs abs() table fog.
2015-02-13 22:37:07 +09:00
Stefan Dösinger
861ade434a
ddraw/tests: Test rhw table fog z vs rhw.
2015-02-12 22:19:13 +09:00
Henri Verbeet
ea534c9ab4
wined3d: Allow initial texture contents to be specified with wined3d_texture_create().
2015-01-05 20:15:35 +01:00
Erich E. Hoover
3d5fe2074e
ddraw: Fix inverted logic for enumerating secondary devices.
2014-12-11 16:41:05 +01:00
Henri Verbeet
af9ccb490a
ddraw: Use wined3d_log2i() to calculate the level count in ddraw_surface_create().
2014-12-10 19:32:08 +01:00
Stefan Dösinger
19c860499a
wined3d: Filter messages generated by focus handling.
2014-12-08 14:18:43 +01:00
Stefan Dösinger
262b9cc62e
ddraw/tests: Test WM_SYSCOMMAND handling.
2014-12-08 14:18:38 +01:00
Stefan Dösinger
bd91c559ae
ddraw/tests: Fix window deactivation in test_coop_level_activateapp.
2014-12-08 14:18:36 +01:00
Stefan Dösinger
871fc4a38f
d3d/tests: Rename fog_interpolation_test for consistency.
2014-11-27 13:27:24 +01:00
Stefan Dösinger
96519f9be9
d3d/tests: Table fog does not abs the fog coordinate.
2014-11-27 13:27:21 +01:00
Stefan Dösinger
cfd741c6b6
d3d/tests: Show that the vfog abs is not a property of D3DFOG_LINEAR.
2014-11-27 13:27:17 +01:00
Stefan Dösinger
c9b10beb36
wined3d: Vertex fog uses the absolute eye position z.
2014-11-27 13:27:13 +01:00
Stefan Dösinger
f905c7c07a
ddraw: Restore the registry display mode.
2014-11-20 22:31:39 +09:00
Stefan Dösinger
0edb13a20f
ddraw/tests: Test messages on window reactivation.
2014-11-20 22:31:18 +09:00
Stefan Dösinger
f6dde70624
wined3d: Restore the display mode on focus change.
2014-11-19 17:56:44 +09:00
Stefan Dösinger
a9e0ece68a
ddraw/tests: Test mode changes on focus loss and restore.
2014-11-19 16:41:11 +09:00
Stefan Dösinger
a071587373
ddraw/tests: Test focus loss style changes.
2014-11-19 16:40:48 +09:00
Stefan Dösinger
be01a7637d
ddraw/tests: Test messages on focus loss.
2014-11-19 16:40:45 +09:00
Henri Verbeet
1c116c3527
d3d10core/tests: Port alpha_test() to d3d10core.
2014-11-17 19:30:40 +09:00
Francois Gouget
9006a013b0
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2014-11-17 17:27:12 +09:00
Stefan Dösinger
38548df04b
d3d/tests: Test fog interpolation.
2014-11-12 20:07:56 +09:00
Stefan Dösinger
a6f7b213af
ddraw/tests: Ddraw restores the mode settings from the registry.
2014-11-12 20:07:55 +09:00
Stefan Dösinger
a04eb0c21b
ddraw/tests: Rename modes and rectangles in test_coop_level_mode_set.
2014-11-12 20:07:55 +09:00
Stefan Dösinger
5d17f9bc7c
ddraw/tests: Fix some COM macro versions in test_coop_level_mode_set.
2014-11-07 21:31:58 +09:00
Stefan Dösinger
c436a525e4
ddraw/tests: Check if the current display settings match the registry settings.
2014-11-07 21:31:56 +09:00
Frédéric Delanoy
1e214eb5d3
Assorted spelling/grammar fixes.
2014-10-02 16:58:53 +02:00
Henri Verbeet
97856bcfee
wined3d: Replace wined3d_surface_update_desc() with wined3d_texture_update_desc().
2014-09-29 10:37:35 +02:00
Henri Verbeet
5000eba6d0
ddraw: Set user memory in ddraw_surface_create() instead of ddraw_surface_init().
2014-09-29 10:37:25 +02:00
Henri Verbeet
e28800c6a4
ddraw: Move the pitch / linear size validation from ddraw_surface_init() to ddraw_surface_create().
2014-09-29 10:37:22 +02:00
Francois Gouget
0dd5cb1cef
Assorted spelling fixes.
2014-09-29 10:36:36 +02:00
Henri Verbeet
74ab8e8ce9
wined3d: Do not increment the reference count of the returned buffer in wined3d_device_get_stream_source().
...
None of the other getters increment the reference count either.
2014-09-18 13:06:32 +02:00
Henri Verbeet
07985a8c38
wined3d: Use rendertarget views for depth/stencil buffers instead of surfaces.
...
I don't think the difference between d3d10 depth/stencil and rendertarget
views is large enough to justify a separate type. Unfortunately that does make
the name "wined3d_rendertarget_view" slightly awkward.
2014-08-22 12:53:11 +02:00
Henri Verbeet
b005ad6f90
wined3d: Use rendertarget views for color output instead of surfaces.
2014-08-21 12:24:42 +02:00
Stefan Dösinger
9bb5b00dd5
ddraw: Do not set lpSurface in GetSurfaceDesc.
...
This reverts a5c484cbf3
. The test included
in a5c484cb
is wrong and contains a typo that leads to incorrect
assumptions. The Dungeon Keeper 2 crash that was the reason for patch
a5c484cb
is fixed properly by the previous patch.
2014-08-19 14:50:17 +02:00
Stefan Dösinger
61ee3323ad
ddraw: Clear application-passed lpSurface pointers.
2014-08-19 14:50:12 +02:00
Henri Verbeet
1fb7ccdc13
ddraw: Clamp video memory to UINT_MAX in ddraw7_GetAvailableVidMem().
2014-08-18 12:47:04 +02:00
Erich E. Hoover
45147b82ef
ddraw: Return empty D3D hardware flags for RGB device enumeration.
2014-08-11 12:51:43 +02:00
Erich E. Hoover
a56ea6e5d9
ddraw/tests: Remove broken tests of D3DTRANSFORM_UNCLIPPED.
2014-08-11 12:51:39 +02:00
Stefan Dösinger
341db6d8d3
wined3d: Remove wined3d_texture_set/get_priority.
2014-07-16 16:10:05 +02:00
Stefan Dösinger
2abecc46c6
wined3d: Remove wined3d_surface_set/get_priority.
2014-07-16 16:09:51 +02:00
Stefan Dösinger
8b367c7909
ddraw/tests: Add a test for IDirectDrawSurface7::SetPriority.
2014-07-16 16:09:27 +02:00
Stefan Dösinger
5b9f91c18d
ddraw: Add validation to SetPriority / GetPriority.
2014-07-16 16:09:22 +02:00
Henri Verbeet
ce60e4ec71
ddraw/tests: Get rid of struct sVertexT.
2014-07-15 15:29:55 +02:00
Henri Verbeet
ee5e469fd8
ddraw/tests: Get rid of struct sVertex.
2014-07-15 15:29:53 +02:00
Stefan Dösinger
403d7c1dee
ddraw: Refuse SetPalette and GetPalette on lost surfaces.
...
The SetPalette check is outside of ddraw_surface_set_palette to make
sure the palettes are properly freed when a lost P8 surface is destroyed.
2014-07-07 15:49:06 +02:00
Henri Verbeet
7447b37ff5
ddraw/tests: Get rid of struct nvertex.
2014-07-01 12:52:16 +02:00
Henri Verbeet
ecf20e2630
ddraw/tests: Get rid of struct tvertex.
2014-07-01 12:52:13 +02:00
Henri Verbeet
3cf189af64
ddraw/tests: Get rid of struct vertex.
2014-07-01 12:52:11 +02:00
Henri Verbeet
8ebc82cd8d
ddraw: Check for a lost surface in ddraw_surface7_Flip().
2014-07-01 12:51:46 +02:00
Henri Verbeet
881219354f
ddraw: Implement ddraw7_RestoreAllSurfaces().
2014-06-30 22:04:53 +02:00
Henri Verbeet
8d4988a43f
ddraw: Improve ddraw7_TestCooperativeLevel().
2014-06-30 22:04:53 +02:00
Stefan Dösinger
9d49b7a9be
wined3d: Set palettes on the swapchain.
2014-06-30 22:04:53 +02:00
Henri Verbeet
09fda3b805
d3d9: Improve d3d9_device_TestCooperativeLevel().
2014-06-27 10:37:36 +02:00
Henri Verbeet
1b4c55df29
ddraw/tests: Add some lost device tests.
2014-06-27 10:37:33 +02:00
Frédéric Delanoy
2ab8729020
Assorted spelling/grammar fixes.
2014-06-20 12:19:31 +02:00
Henri Verbeet
9031adfd5c
ddraw/tests: Properly declare matrices.
2014-06-16 14:00:16 +02:00
Henri Verbeet
b9bfcf2c2a
ddraw/tests: Get rid of some unused assignments.
2014-06-16 14:00:14 +02:00
Henri Verbeet
d30720d825
ddraw: Don't try to create surfaces for wined3d internal textures.
2014-06-13 10:11:56 +02:00
Henri Verbeet
b0f1feb4f0
ddraw: Properly support creating compressed user memory surfaces.
2014-06-12 18:05:20 +02:00
Henri Verbeet
e2d9cb69ba
ddraw: Use wined3d_surface_get_pitch() to calculate dwLinearSize for compressed surfaces.
2014-06-12 18:05:20 +02:00
Henri Verbeet
92ea79a198
ddraw: Clear DDSD_PITCH on compressed surfaces.
2014-06-12 18:05:19 +02:00
Henri Verbeet
64a5dc11bf
ddraw: Clear DDSD_LINEARSIZE on uncompressed surfaces.
2014-06-12 18:05:18 +02:00
Henri Verbeet
7e33bc7a47
ddraw/tests: 64-bit ddraw only has DWORD surface pitch alignment in some cases.
2014-06-12 18:05:17 +02:00
Stefan Dösinger
e7163c802d
ddraw/tests: Test D3DVBCAPS_WRITEONLY.
2014-06-11 16:14:58 +02:00
Stefan Dösinger
fd0189bbfa
wined3d: Move get_dc palette updates to ddraw.
2014-05-15 19:05:02 +02:00
Stefan Dösinger
544816797a
wined3d: Don't update the color table on palette changes.
2014-05-14 13:30:33 +02:00
Stefan Dösinger
fc25510fad
wined3d: Remove wined3d_surface_get_palette.
2014-05-12 21:24:59 +02:00
Francois Gouget
22acc5cb30
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2014-05-09 16:28:04 +02:00
Stefan Dösinger
8ca711f428
ddraw/tests: Test palette alpha behavior.
...
What I care about here is that setting peFlags != 0 doesn't cause errors
either during ddraw palette creation or DIB section creation. peFlags
isn't an alpha channel, but P8 textures abuse it that way, hence the
name of the test. It probably has deeper meaning in DDSCL_NORMAL when
the X server is running in 8 bit paletteindexed mode, but I don't think
we really care about this.
2014-05-07 20:21:57 +02:00
Stefan Dösinger
a227188573
ddraw: Alpha palettes can only be attached to textures.
2014-05-07 20:21:57 +02:00
Francois Gouget
4e950d9cbc
ddraw: Remove WINAPI on static functions where not needed.
2014-05-02 17:15:22 +02:00
Stefan Dösinger
39212d2ffb
wined3d: Remove broken gdi palette code.
2014-05-02 16:32:54 +02:00
Stefan Dösinger
7839ec874f
ddraw/tests: Test mipmap GetDC behavior.
2014-05-02 16:32:52 +02:00
Stefan Dösinger
a8bcb6c7ad
ddraw/tests: Add a test for getdc palette handling.
2014-05-02 16:32:45 +02:00
Henri Verbeet
4d887292af
ddraw: Cleanup DDRAW_dump_pixelformat().
2014-05-02 13:45:21 +02:00
Frédéric Delanoy
2e5cb7aac8
Assorted spelling/grammar fixes.
2014-04-30 18:34:20 +02:00
Henri Verbeet
7bdbb8c890
ddraw/tests: Add some basic material tests.
2014-04-30 14:32:29 +02:00
Henri Verbeet
27a0b8a5f0
ddraw: Only output a warning when clearing a viewport without background material.
2014-04-30 09:34:05 +02:00
Henri Verbeet
4ff220f94b
ddraw: Reject setting a 0 material handle in d3d_viewport_SetBackground().
2014-04-30 09:34:03 +02:00
Henri Verbeet
91a615ee4d
ddraw: Disable lighting when a 0 material handle is set.
2014-04-30 09:34:01 +02:00
Henri Verbeet
174dbaf0f3
ddraw/tests: Handle the Windows 8 testbot in test_primary_palette().
2014-04-30 09:33:59 +02:00
Stefan Dösinger
8d1b66bee4
ddraw/tests: Skip the ddraw7 primary palette test if 8 bpp mode doesn't work.
2014-04-29 16:07:48 +02:00
Stefan Dösinger
7178675741
ddraw/tests: Test P8 to RGB blits.
2014-04-29 16:07:46 +02:00
Henri Verbeet
56d7e3b9a7
ddraw: Don't return an error when setting a 0 material handle in d3d_device3_SetLightState().
2014-04-29 13:36:10 +02:00
Henri Verbeet
77da84b06a
ddraw: Cleanup d3d_execute_buffer_QueryInterface().
2014-04-29 13:36:09 +02:00
Henri Verbeet
b2e2b42b73
ddraw: Cleanup the D3DOP_PROCESSVERTICES implementation a bit.
2014-04-29 13:36:08 +02:00
Henri Verbeet
86f209ed80
ddraw: Implement D3DOP_STATERENDER on top of IDirect3DDevice3_SetRenderState().
2014-04-29 13:36:05 +02:00
Henri Verbeet
789fcf0daa
ddraw: Implement D3DOP_STATELIGHT on top of IDirect3DDevice3_SetLightState().
2014-04-29 13:35:33 +02:00
Stefan Dösinger
e2bf5163ec
ddraw/tests: Add a test for mipmap palettes.
2014-04-25 20:04:43 +02:00
Stefan Dösinger
590582e6bc
ddraw: Only ddraw7 disallows SetPalette on sublevels.
2014-04-25 20:04:38 +02:00
Henri Verbeet
ac70dd2c97
ddraw: Validate the pitch for user memory surfaces against the unaligned minimum pitch.
...
User memory surfaces have a different minimum alignment from regular surfaces.
This fixes a regression introduced by commit
9c138d772c
.
2014-04-23 15:00:35 +02:00
Henri Verbeet
1af267f613
ddraw/tests: Try to make test_coop_level_mode_set() more reliable.
...
It appears that particularly on slower setups, on occasion we don't receive
WM_DISPLAYCHANGE messages after a mode change. The theory is that the
SendMessageTimeoutW() call in X11DRV_resize_desktop() ends up hitting the
is_queue_hung() check in the send_message handler in the server, and the
PeekMessage() calls should avoid that.
2014-04-14 20:19:01 +02:00
Stefan Dösinger
ee57e19b40
ddraw: SetPrivateData(..., data = NULL, ...) is not valid.
2014-04-08 19:23:24 +02:00
Stefan Dösinger
24187d5397
ddraw/tests: Nvidia has an off-by-one rectangle handling bug.
2014-04-08 19:23:22 +02:00
Stefan Dösinger
3ff1c92dd1
ddraw/tests: Add mipmap locking tests.
2014-04-07 19:06:12 +02:00
Stefan Dösinger
938529e1f9
wined3d: Remove the version parameter.
2014-03-20 19:04:37 +01:00
Stefan Dösinger
bd69346d2c
ddraw/tests: Use a custom GUID for the private data tests.
2014-03-17 20:24:00 +01:00
Stefan Dösinger
4a62f81d0d
ddraw/tests: Add mipmap private data tests.
2014-03-17 20:24:00 +01:00
Stefan Dösinger
1d9ff5c43b
ddraw/tests: Test GetPrivateData size behavior.
2014-03-17 20:23:59 +01:00
Stefan Dösinger
7d793715f3
ddraw: Use the new private store api.
2014-03-17 20:23:58 +01:00
Henri Verbeet
82780d6ba6
ddraw/tests: Skip the overlay tests in test_block_formats_creation() if overlays are not supported.
2014-03-11 19:39:37 +01:00
Stefan Dösinger
f6e0e1815b
ddraw/tests: Show that a failing SetPrivateData call does not clear the old contents.
2014-03-11 19:39:33 +01:00
Henri Verbeet
0b547ee750
ddraw/tests: Verify that creating a ddraw object works before running any real tests.
2014-03-06 12:01:27 +01:00
Henri Verbeet
9ee120f108
ddraw/tests: Avoid using EnumDevices() to get a supported Z buffer format.
2014-03-05 11:49:48 +01:00
Henri Verbeet
75935f9499
ddraw/tests: Add a test for creating surfaces with an explicit pitch.
2014-03-05 11:49:44 +01:00
Henri Verbeet
76ab86ee7f
ddraw: Disallow user memory surfaces before version 4.
2014-03-05 11:49:41 +01:00
Henri Verbeet
74b4b821ab
ddraw: Clear DDSD_LPSURFACE after surface creation.
2014-03-05 11:49:38 +01:00
Henri Verbeet
9c138d772c
ddraw: Validate the surface pitch for user memory surfaces in ddraw_surface_init().
2014-03-04 11:51:06 +01:00
Henri Verbeet
10db40cecc
ddraw: Don't overwrite the caller specified pitch in ddraw_surface_init().
2014-03-04 11:51:03 +01:00
Henri Verbeet
162bc8db6e
ddraw: User memory surfaces should be created with an explicit pitch.
2014-03-04 11:51:01 +01:00
Henri Verbeet
da2fafca8d
ddraw: User memory surfaces should be in the system memory pool.
2014-03-04 11:50:58 +01:00
Henri Verbeet
c1032e977b
wined3d: Filter redundant WINED3D_MAP_DISCARD buffer maps.
2014-03-04 11:50:54 +01:00
Henri Verbeet
66aa4dcc6c
ddraw/tests: Don't trust what EnumDevices() tells us about the supported Z buffer formats.
2014-03-03 17:02:23 +01:00
Henri Verbeet
9677805ec4
ddraw/tests: Properly create offscreen plain surfaces.
...
It's not entirely clear what kind of surface is actually created when just
DDSCAPS_SYSTEMMEMORY is specified, but at the very least its format appears to
be validated against the current display mode, which is not what we want.
2014-03-03 17:02:22 +01:00
Henri Verbeet
048f4d4c26
ddraw/tests: Try 24 bpp display modes if 32 bpp modes are unavailable.
2014-03-03 17:02:20 +01:00
Francois Gouget
af0bf54bd0
ddraw/tests: Simplify the 'NT4 testbot' special case a bit.
2014-02-27 10:04:52 -06:00
Francois Gouget
4f26fb0e0b
ddraw/tests: Fix some comma versus semi-colon mixups.
2014-02-26 13:38:03 -06:00
Ken Thomases
b3acbfc878
ddraw/tests: Test that DirectDraw doesn't modify the pixel format of the window it targets.
2014-02-22 08:42:07 -06:00
Francois Gouget
4afe73ff39
ddraw/tests: Better clean up when skipping the primary palette tests.
2014-02-17 20:16:32 +01:00
Stefan Dösinger
9b8a353462
ddraw/tests: Port test_private_data to ddraw4.
2014-02-17 20:16:29 +01:00
Francois Gouget
5e7724808c
ddraw/tests: Skip the primary palette tests if the 640x480x8 mode is not supported.
2014-02-12 19:15:29 +01:00
Erich E. Hoover
68e3b18533
ddraw: Return the D3D identifier when GetDeviceIdentifier is called with no flags.
2014-02-11 20:22:30 +01:00
Erich E. Hoover
2cb3aeb7b9
ddraw: Return a DLL in szDriver for GetDeviceIdentifier.
2014-02-11 19:20:33 +01:00
Henri Verbeet
7c6ca2077f
ddraw: Allow attaching surfaces other than depth buffers in ddraw_surface4_AddAttachedSurface().
2014-01-27 17:39:47 +01:00