Commit Graph

1116 Commits

Author SHA1 Message Date
Henri Verbeet 736c4803d7 d3d11/tests: Add a test for image UAV clears.
Ported from the similar Direct3D 12 test in vkd3d.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-07 21:24:23 +02:00
Zebediah Figura d0052d9127 d3d11: Implement ID3D11DeviceContext::ExecuteCommandList().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-27 21:25:29 +02:00
Zebediah Figura 5551171860 wined3d: Implement restoring context in wined3d_deferred_context_record_command_list().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-27 21:25:25 +02:00
Zebediah Figura 01658a4a8e d3d11: Implement ID3D11DeviceContext::FinishCommandList().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-27 21:25:22 +02:00
Zebediah Figura 97d3ea26b9 d3d11: Implement ID3D11DeviceContext::ClearState() using a single CS op.
Specifically, tweak and make use of the already existing
WINED3D_CS_OP_RESET_STATE.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-27 21:25:17 +02:00
Zebediah Figura 9aab4fa8d7 d3d11: Implement ID3D11Device1::CreateDeferredContext1().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=41636
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-27 21:25:10 +02:00
Zebediah Figura 60027fcc23 d3d11: Implement ID3D11Device::CreateDeferredContext().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=42191
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-27 21:25:06 +02:00
Zebediah Figura 94eb8d3646 d3d11/tests: Add some tests for UpdateSubresource() on a deferred context.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-24 22:38:51 +02:00
Zebediah Figura 7f181bba1d d3d11/tests: Add some tests for Map() on deferred contexts.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-24 22:38:48 +02:00
Zebediah Figura 1a9400bcc9 d3d11/tests: Add a couple of extra tests for SRV/RTV conflict.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-24 22:38:43 +02:00
Zebediah Figura b069e48c13 wined3d: Pass a wined3d_device_context to wined3d_device_set_state().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-17 18:49:10 +02:00
Zebediah Figura b20908a549 d3d11/tests: Add more tests for state clear and restore via FinishCommandList and ExecuteCommandList.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-12 20:33:13 +02:00
Zebediah Figura 762afeaa5f d3d11: Store a d3d_device pointer in struct d3d11_device_context.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-11 18:30:50 +02:00
Zebediah Figura ef5f98063c d3d11: Rename d3d11_immediate_context to d3d11_device_context.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-11 18:30:50 +02:00
Henri Verbeet ca289c2b39 wined3d: Reject raw blits between depth/stencil and colour resources in the GLSL blitter.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-06 18:53:49 +02:00
Henri Verbeet 769e2be52f wined3d: Reject blits between depth/stencil and colour resources in the raw blitter.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-06 18:53:49 +02:00
Henri Verbeet a1bcc9b7ad d3d11/tests: Add some tests for copying between depth/stencil and colour formats.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-06 18:53:49 +02:00
Zebediah Figura 23e244fd60 d3d11/tests: Test implicit unbinding of an SRV when using the same resource as RTV in a deferred context.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-06 18:53:48 +02:00
Zebediah Figura ca1e2f5cce d3d11: Turn MultisampleEnable into a stub.
The actual effect of this is to change the algorithm for line multisampling.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-05 21:52:22 +02:00
Jan Sikorski 945e4f1d05 d3d11/tests: Test combined scissors and viewport with negative offsets.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-04 21:33:15 +02:00
Henri Verbeet e7ebe3d8d2 d3d11/tests: Initialise "constant" in test_device_context_state() (Valgrind).
We're mostly just using this to make sure the value we read back is that same
as the one we set, so in that sense the actual value is inconsequential.
Nevertheless, randomness is generally undesirable in the tests.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-29 23:37:46 +02:00
Jan Sikorski 5d27777d2c d3d11/tests: Add a test for unbound input streams.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-27 21:27:51 +02:00
Zebediah Figura 5cd23ae872 wined3d: Pass a wined3d_device_context to wined3d_device_get_primitive_type().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-21 21:20:55 +02:00
Zebediah Figura ea5041c68a wined3d: Pass a wined3d_device_context to wined3d_device_set_primitive_type().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-21 21:20:55 +02:00
Zebediah Figura bba5923bbe wined3d: Pass a wined3d_device_context to wined3d_device_get_stream_output().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-21 21:20:55 +02:00
Zebediah Figura 4d459f4395 wined3d: Pass a wined3d_device_context to wined3d_device_get_stream_source().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-21 21:20:55 +02:00
Zebediah Figura 77319190d1 wined3d: Pass a wined3d_device_context to wined3d_device_get_vertex_declaration().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 22:57:11 +02:00
Zebediah Figura 8bd4aacb08 wined3d: Pass a wined3d_device_context to wined3d_device_get_index_buffer().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 22:57:10 +02:00
Zebediah Figura 90dd2572a3 wined3d: Pass a wined3d_device_context to wined3d_device_get_predication().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 22:57:10 +02:00
Zebediah Figura a313daea70 wined3d: Pass a wined3d_device_context to wined3d_device_get_depth_stencil_view().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 22:57:10 +02:00
Zebediah Figura 40e1072117 wined3d: Pass a wined3d_device_context to wined3d_device_get_rendertarget_view().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 22:57:10 +02:00
Jan Sikorski d27c614cfc wined3d: Handle typeless resolve in the FBO blitter.
Avoid resolving source texture before the blit due to format conversion in that case.

Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-19 22:06:56 +02:00
Zebediah Figura 9e04985a60 d3d11: Use wined3d_device_context_get_unordered_access_view().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-19 22:06:55 +02:00
Zebediah Figura 4f61f6eed9 d3d11: Use wined3d_device_context_get_sampler().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-19 22:06:55 +02:00
Zebediah Figura 455bd2ffac d3d11: Use wined3d_device_context_get_shader_resource_view().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-19 22:06:55 +02:00
Zebediah Figura 9a8c5259bb wined3d: Pass a wined3d_device_context to wined3d_device_get_scissor_rects().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-16 22:39:46 +02:00
Zebediah Figura cdcc2ade6e wined3d: Pass a wined3d_device_context to wined3d_device_get_viewports().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-16 22:39:46 +02:00
Zebediah Figura 850a90e168 wined3d: Pass a wined3d_device_context to wined3d_device_get_rasterizer_state().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-16 22:39:46 +02:00
Zebediah Figura aca1fa4cf2 wined3d: Pass a wined3d_device_context to wined3d_device_get_depth_stencil_state().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-16 22:39:46 +02:00
Zebediah Figura ff5e133b1b wined3d: Pass a wined3d_device_context to wined3d_device_get_blend_state().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-16 22:39:46 +02:00
Zebediah Figura 14920064cd wined3d: Pass a wined3d_device_context to wined3d_device_get_constant_buffer().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-15 18:03:13 +02:00
Zebediah Figura 8cd9754b07 d3d11: Use wined3d_device_context_get_shader().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-15 18:03:06 +02:00
Zebediah Figura 7699ff8aa4 wined3d: Pass a wined3d_device_context to wined3d_device_flush().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-14 20:49:57 +02:00
Zebediah Figura e205b691bc d3d11: Use wined3d_device_context_issue_query().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-14 20:49:52 +02:00
Zebediah Figura 84786611fd d3d11: Use wined3d_device_context_unmap().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-13 17:33:34 +02:00
Zebediah Figura d6606efbaa d3d11: Use wined3d_device_context_map().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-13 17:33:29 +02:00
Zebediah Figura e4721f0c1e wined3d: Pass a wined3d_device_context to wined3d_device_update_sub_resource().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-09 20:37:14 +02:00
Zebediah Figura 5c36f72f95 wined3d: Pass a wined3d_device_context to wined3d_device_clear_unordered_access_view_uint().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-09 20:37:14 +02:00
Zebediah Figura 5a8b35c8f0 wined3d: Pass a wined3d_device_context to wined3d_shader_resource_view_generate_mipmaps().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-09 20:37:14 +02:00
Zebediah Figura fbd1e2eb6b wined3d: Pass a wined3d_device_context to wined3d_device_clear_rendertarget_view().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-08 18:51:29 +02:00
Jan Sikorski e9a197450d d3d11/tests: Don't use all samples for blending in multisample resolve test.
Shows whether the resolve happens in the right color space.

Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-07 22:36:11 +02:00
Zebediah Figura 5c7057d229 wined3d: Pass a wined3d_device_context to wined3d_device_resolve_sub_resource().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-07 15:48:43 +02:00
Zebediah Figura 8c4061a778 wined3d: Pass a wined3d_device_context to wined3d_device_copy_sub_resource_region().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-07 15:48:31 +02:00
Zebediah Figura f65fafe35b wined3d: Pass a wined3d_device_context to wined3d_device_copy_resource().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-07 15:48:27 +02:00
Zebediah Figura c541c1e9f9 wined3d: Pass a wined3d_device_context to wined3d_device_copy_uav_counter().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-06 22:46:12 +02:00
Zebediah Figura 6c656d8e52 d3d11: Use wined3d_device_context functions in ID3D10Device1 methods.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-05 15:07:31 +02:00
Zebediah Figura 72043f8cc7 d3d11: Use wined3d_device_context_draw_indirect().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-05 15:07:29 +02:00
Zebediah Figura 7c74b5b971 d3d11: Use wined3d_device_context_draw_indexed().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-05 15:07:24 +02:00
Jacek Caban 68f8c454ec d3d11: Use nameless unions.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-31 19:26:09 +02:00
Zebediah Figura 21c7719055 d3d11: Use wined3d_device_context_draw().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-30 21:23:38 +02:00
Jan Sikorski 684d3bc3bf d3d11/tests: Test updates of 3D textures.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-26 19:53:00 +01:00
Zebediah Figura e8bc9b290c d3d11: Use wined3d_device_context_dispatch_indirect().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-26 19:52:25 +01:00
Zebediah Figura 3ffef8fc95 d3d11: Use wined3d_device_context_dispatch().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-26 19:52:19 +01:00
Zebediah Figura f2d4714c8b d3d11: Use wined3d_device_context_set_stream_output().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-26 19:52:12 +01:00
Henri Verbeet b1c8449954 wined3d: Invalidate sRGB write state in wined3d_cs_exec_set_rendertarget_view() if needed.
Instead of in wined3d_context_gl_setup_target(). If the render-target view
uses an sRGB format, but the underlying resource has a typeless format, we'd
potentially miss an invalidation in wined3d_context_gl_setup_target() where we
only have access to the underlying resource.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-25 17:56:46 +01:00
Zebediah Figura ccef69cfad d3d11/tests: Test multiple instanced step rates.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-25 17:56:05 +01:00
Zebediah Figura 460fb42f97 d3d11: Use wined3d_device_context_set_vertex_declaration().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-25 17:55:35 +01:00
Zebediah Figura 8c6cce75d3 d3d11: Use wined3d_device_context_set_index_buffer().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-24 20:48:21 +01:00
Zebediah Figura baf87afd01 d3d11: Use wined3d_device_context_set_stream_source().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-24 20:48:21 +01:00
Jacek Caban b39b9eea39 include: Don't default to WINE_NO_NAMELESS_EXTENSION for Wine build.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-22 21:48:38 +01:00
Zebediah Figura ac0f240ac6 d3d11: Use wined3d_device_context_set_predication().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-22 20:38:45 +01:00
Zebediah Figura 9b52cef45b d3d11: Use wined3d_device_context_set_depth_stencil_view().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-22 20:38:45 +01:00
Zebediah Figura ff5bacbba2 d3d11: Use wined3d_device_context_set_unordered_access_view() in CSSetUnorderedAccessViews().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-22 20:38:45 +01:00
Zebediah Figura 973902038d d3d11: Use wined3d_device_context_set_rendertarget_view().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-18 22:04:01 +01:00
Zebediah Figura f4eb08e858 d3d11: Use wined3d_device_context_set_unordered_access_view().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-18 22:04:01 +01:00
Zebediah Figura c057c76893 d3d11: Use wined3d_device_context_set_sampler().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-17 15:34:14 +01:00
Zebediah Figura 990acef53b d3d11: Use wined3d_device_context_set_shader_resource_view().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-17 15:34:04 +01:00
Henri Verbeet e07e0453d3 d3d11: Replace the FIXME in d3d11_immediate_context_SwapDeviceContextState() with a TRACE.
This is implemented.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-16 20:36:44 +01:00
Henri Verbeet 071d5597c4 d3d11: Use the supplied feature levels in d3d11_device_CreateDeviceContextState().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-16 20:36:43 +01:00
Henri Verbeet 7894edc48a d3d11: Store the feature level in the d3d_device_context_state structure.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-16 20:36:43 +01:00
Zebediah Figura bf1001e16c d3d11: Use wined3d_device_context_set_scissor_rects().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-16 20:36:43 +01:00
Zebediah Figura 06d2430679 d3d11: Use wined3d_device_context_set_viewports().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-16 20:36:43 +01:00
Henri Verbeet 4cfac484db wined3d: Move feature level selection to wined3d_state_create().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-15 20:36:44 +01:00
Henri Verbeet 53fdee6108 wined3d: Store the feature level in the wined3d_state structure.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-15 20:36:38 +01:00
Henri Verbeet 0ab3adf65a d3d11: Validate the feature level count in d3d11_device_CreateDeviceContextState().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-15 20:36:15 +01:00
Henri Verbeet 6167f5e6df d3d11/tests: Add some more device context state tests.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-15 20:36:08 +01:00
Henri Verbeet cce051b7d6 d3d11: Ensure sampler max_lod is >= min_lod.
A maximum level of detail smaller than the minimum is poorly defined in OpenGL
and D3D, and disallowed by Vulkan. Found by the Vulkan validation layers.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-11 21:52:17 +01:00
Zebediah Figura a5154c00f8 d3d11: Introduce wined3d_device_context_set_rasterizer_state().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-11 21:52:17 +01:00
Zebediah Figura c3bcb94410 d3d11: Use wined3d_device_context_set_depth_stencil_state().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-11 21:52:17 +01:00
Matteo Bruni f75e2e4207 d3d11/tests: Report failure in test_clear_buffer_unordered_access_view() at the first mismatch.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-11 21:52:17 +01:00
Zebediah Figura 6cc5f9a6ff d3d11: Use wined3d_device_context_set_blend_state().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-10 18:43:42 +01:00
Zebediah Figura ebf64d38ed d3d11: Use wined3d_device_context_set_constant_buffer().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-10 18:43:34 +01:00
Zebediah Figura f73857d632 d3d11: Use wined3d_device_context_set_shader().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-10 18:43:28 +01:00
Zebediah Figura cc82a51a07 d3d11/tests: Test ID3D11DeviceContext1::SwapDeviceContextState() on a deferred context.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-05 17:56:09 +01:00
Henri Verbeet f870cf9282 wined3d: Load/invalidate entire views in ffp_blitter_clear_rendertargets().
In particular, clearing a multi-layer view affects all layers, not just the
first.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-25 08:54:31 +01:00
Henri Verbeet 25e07835a2 wined3d: Allow layered clears.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-25 08:54:28 +01:00
Henri Verbeet 8c91486e75 d3d11/tests: Add a test for layered clears.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-25 08:54:26 +01:00
Rémi Bernon fbed47422a d3d11: Always return the rectangle count in d3d11_immediate_context_RSGetScissorRects().
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-23 22:30:31 +01:00
Henri Verbeet 7b487c38d0 d3d11: Implement d3d11_immediate_context_SwapDeviceContextState() on top of wined3d_device_set_state().
Based on a patch by Rémi Bernon.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-23 22:30:31 +01:00
Henri Verbeet 26ba84ad4d d3d11: Advertise support for shader model 4 compute shaders if compute shaders are supported.
I.e., if we support shader model 5 compute shaders for feature level 11.0, we
also support shader model 4 compute shaders for feature level 10.x.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-18 22:39:34 +01:00