d3d11: Rename d3d11_immediate_context to d3d11_device_context.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -540,8 +540,8 @@ struct d3d_device_context_state
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ID3D11Device2 *device;
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};
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/* ID3D11DeviceContext - immediate context */
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struct d3d11_immediate_context
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/* ID3D11DeviceContext */
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struct d3d11_device_context
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{
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ID3D11DeviceContext1 ID3D11DeviceContext1_iface;
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ID3D11Multithread ID3D11Multithread_iface;
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@ -566,7 +566,7 @@ struct d3d_device
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BOOL d3d11_only;
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struct d3d_device_context_state *state;
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struct d3d11_immediate_context immediate_context;
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struct d3d11_device_context immediate_context;
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struct wined3d_device_parent device_parent;
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struct wined3d_device *wined3d_device;
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